Player Matchup

Ne Zha
Ne Zha
BDEOmega
Ne Zha
Level 81
God Stats
6W - 0L
1,612 SR
Queue Stats
207W - 223L
1,449 Elo+
Solo
Cerberus
Cerberus
JeezusShaves
Cerberus
Level 135
God Stats
2W - 1L
1,750 SR
Queue Stats
113W - 110L
1,521 Elo+
Solo
He Bo
He Bo
Puncherspace
He Bo
Level 107
God Stats
2W - 0L
1,696 SR
Queue Stats
14W - 6L
1,661 Elo+
Solo
Bacchus
Bacchus
catusagi
Bacchus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,440 Elo+
Party 2
Hera
Hera
nikeshots
Hera
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 18L
1,535 Elo+
Party 2
Team Averages
Level 79
1,612 SR
1,521 Elo+

VS

Team Averages
Level 34
1,406 SR
1,436 Elo+
He Bo
He Bo
Im Zeulos
He Bo
Level 88
God Stats
0W - 2L
1,312 SR
Queue Stats
85W - 78L
1,416 Elo+
Party 1
Chernobog
Chernobog
Panchon1973
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,435 Elo+
Solo
Nemesis
Nemesis
brudew
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,466 Elo+
Solo
Apollo
Apollo
ice is light
Apollo
Level 28
God Stats
0W - 4L
1,218 SR
Queue Stats
42W - 55L
1,408 Elo+
Party 1
Fafnir
Fafnir
吊李卤味
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BDEOmega
Ne Zha
20
12 / 7 / 16
12,790
853
15,763
15,161
9,742
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
JeezusShaves
Cerberus
17
2 / 5 / 25
10,602
707
15,571
22,227
20,772
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 6 / 18
11,211
747
17,761
13,562
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
catusagi
Bacchus
17
6 / 2 / 18
11,751
783
7,895
16,025
14,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hera
20
9 / 2 / 16
13,129
875
27,835
14,236
7,839
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Im Zeulos
He Bo
14
1 / 8 / 10
9,424
628
14,161
12,714
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Panchon1973
Chernobog
20
8 / 5 / 11
12,069
805
19,544
16,141
7,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
brudew
Nemesis
17
2 / 5 / 13
10,423
695
9,289
25,944
20,046
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
20
8 / 7 / 8
12,915
861
18,643
19,906
7,777
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
17
3 / 8 / 11
11,017
734
7,419
24,928
30,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
75
33
Kills
22
22
Deaths
33
93
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BDEOmega
Ne Zha
12
7
16
2.86
L
He Bo
Im Zeulos
He Bo
1
8
10
0.75
W
Cerberus
JeezusShaves
Cerberus
2
5
25
2.9
L
Chernobog
Panchon1973
Chernobog
8
5
11
2.7
W
4
6
18
2.17
L
Nemesis
brudew
Nemesis
2
5
13
1.7
W
Bacchus
catusagi
Bacchus
6
2
18
7.5
L
Apollo
8
7
8
1.71
W
Hera
9
2
16
8.5
L
Fafnir
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,825
Damage
69,056
81,211
Taken
99,633
57,053
Mitigated
70,094
28,711
Healing
31,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BDEOmega
Ne Zha
15,763
5,030
1,203
2,753
15,161
9,742
2,463
3,348
11,640
0
31,376
L
He Bo
Im Zeulos
He Bo
14,161
198
1,466
1,232
12,714
3,900
0
9,553
3,161
23,539
0
W
Cerberus
JeezusShaves
Cerberus
15,571
594
1,454
7,738
22,227
20,772
366
5,362
16,585
25,512
0
L
Chernobog
Panchon1973
Chernobog
19,544
12,832
2,555
3,398
16,141
7,795
2,939
10,705
5,436
0
48,064
W
17,761
1,462
1,105
2,384
13,562
4,628
970
5,293
8,149
33,130
0
L
Nemesis
brudew
Nemesis
9,289
2,675
2,178
9,245
25,944
20,046
359
16,791
9,153
2,318
15,475
W
Bacchus
catusagi
Bacchus
7,895
446
734
4,991
16,025
14,072
189
3,483
12,236
10,493
0
L
Apollo
18,643
10,853
1,586
5,246
19,906
7,777
2,409
13,295
6,611
0
37,711
W
Hera
27,835
5,535
2,172
4,177
14,236
7,839
1,602
3,802
10,174
61,075
0
L
Fafnir
7,419
2,170
412
4,448
24,928
30,576
94
18,718
6,210
14,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,483
Gold Earned
55,848
167
Minions Killed
141
0
Camps Cleared
0
1,358,795
Distance Traveled
1,297,205
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,790
853
27
2
0
246,684
0
L
He Bo
9,424
628
21
1
0
244,124
0
W
Cerberus
10,602
707
35
2
0
278,251
2
L
Chernobog
12,069
805
69
5
0
230,789
1
W
He Bo
11,211
747
35
2
0
262,464
4
L
Nemesis
10,423
695
10
1
0
287,843
5
W
Bacchus
11,751
783
1
0
0
279,385
1
L
Apollo
12,915
861
35
2
0
264,993
0
W
Hera
13,129
875
69
5
0
292,011
2
L
Fafnir
11,017
734
6
0
0
269,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role