Player Matchup

Zeus
Zeus
Nocturnalife
Zeus
Level 109
God Stats
32W - 18L
1,570 SR
Queue Stats
259W - 305L
1,421 Elo+
Solo
Ne Zha
Ne Zha
OLPZ-Azgelord
Ne Zha
Level 109
God Stats
2W - 2L
1,581 SR
Queue Stats
480W - 583L
1,376 Elo+
Solo
Geb
Geb
microxesq
Geb
Level 109
God Stats
16W - 29L
1,481 SR
Queue Stats
58W - 82L
1,332 Elo+
Solo
Team Averages
Level 109
1,544 SR
1,377 Elo+

VS

Team Averages
Level 56
1,516 SR
1,467 Elo+
Bastet
Bastet
Lawlieth19
Bastet
Level 48
God Stats
6W - 8L
1,457 SR
Queue Stats
210W - 265L
1,456 Elo+
Party 1
Ares
Ares
Lujàn
Ares
Level 22
God Stats
4W - 2L
1,672 SR
Queue Stats
24W - 22L
1,467 Elo+
Party 1
Zeus
Zeus
Primus4272
Zeus
Level 97
God Stats
3W - 3L
1,418 SR
Queue Stats
173W - 225L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
9,324
548
12,151
11,640
5,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 11 / 1
9,549
562
7,262
19,895
6,784
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 2
9,771
575
8,418
17,450
19,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Lawlieth19
Bastet
15
9 / 2 / 13
12,234
720
15,634
11,358
3,970
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Lujàn
Ares
15
5 / 0 / 20
12,515
736
8,520
25,437
27,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
12 / 1 / 13
12,661
745
16,707
8,211
2,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
72
3
Kills
26
26
Deaths
3
4
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bastet
Lawlieth19
Bastet
9
2
13
7.75
W
Ares
Lujàn
Ares
5
0
20
15
L
1
7
1
0.21
L
1
11
1
0.14
W
12
1
13
18.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,831
Damage
40,861
48,985
Taken
45,006
32,573
Mitigated
34,398
2,583
Healing
14,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Lawlieth19
Bastet
15,634
2,479
0
3,098
11,358
3,970
948
6,702
4,233
0
39,139
W
Ares
Lujàn
Ares
8,520
490
0
9,744
25,437
27,554
541
10,253
15,184
24,199
0
L
12,151
830
305
851
11,640
5,873
0
8,063
3,577
37,120
0
L
7,262
1,768
0
830
19,895
6,784
352
9,222
10,673
0
25,768
W
16,707
1,255
123
1,194
8,211
2,874
1,233
4,192
4,019
47,681
0
L
8,418
387
0
597
17,450
19,916
156
8,162
9,288
24,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,644
Gold Earned
37,410
137
Minions Killed
148
4
Camps Cleared
9
808,626
Distance Traveled
952,387
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,234
720
38
2
5
345,769
1
W
Ares
12,515
736
24
1
2
317,775
6
L
Zeus
9,324
548
64
4
2
243,219
3
L
Ne Zha
9,549
562
42
2
1
272,941
2
W
Zeus
12,661
745
86
5
2
288,843
8
L
Geb
9,771
575
31
2
1
292,466
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role