Player Matchup

Baron Samedi
Baron Samedi
McFlyDer1ste
Baron Samedi
Level 39
God Stats
6W - 7L
1,181 SR
Queue Stats
36W - 52L
1,331 Elo+
Party 2
Izanami
Izanami
SchlappeSeppel--
Izanami
Level 25
God Stats
2W - 4L
1,345 SR
Queue Stats
28W - 45L
1,328 Elo+
Party 2
Geb
Geb
SniperElite1011
Geb
Level 41
God Stats
3W - 3L
1,769 SR
Queue Stats
22W - 22L
1,425 Elo+
Party 1
Achilles
Achilles
TheDeadeyeNico
Achilles
Level 115
God Stats
7W - 6L
1,592 SR
Queue Stats
223W - 236L
1,486 Elo+
Party 1
Zhong Kui
Zhong Kui
sal73mah
Zhong Kui
Level 89
God Stats
2W - 3L
1,604 SR
Queue Stats
98W - 110L
1,445 Elo+
Solo
Team Averages
Level 62
1,498 SR
1,403 Elo+

VS

Team Averages
Level 63
1,491 SR
1,381 Elo+
Arachne
Arachne
Pegaso452002
Arachne
Level 67
God Stats
3W - 9L
1,247 SR
Queue Stats
180W - 245L
1,364 Elo+
Party 3
Nike
Nike
Starwars2334
Nike
Level 44
God Stats
3W - 1L
1,618 SR
Queue Stats
115W - 105L
1,402 Elo+
Solo
Discordia
Discordia
TheFuSioNsS
Discordia
Level 109
God Stats
2W - 0L
1,799 SR
Queue Stats
42W - 36L
1,476 Elo+
Party 3
Artemis
Artemis
VISCOAHOLIC
Artemis
Level 66
God Stats
8W - 12L
1,419 SR
Queue Stats
200W - 275L
1,404 Elo+
Party 3
Cthulhu
Cthulhu
joselitocy
Cthulhu
Level 28
God Stats
5W - 9L
1,372 SR
Queue Stats
16W - 29L
1,259 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
McFlyDer1ste
Baron Samedi
10
0 / 5 / 0
5,810
447
703
7,455
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 2
6,415
493
4,894
8,079
2,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 4
6,558
504
3,523
8,718
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
13
3 / 3 / 3
7,637
587
6,301
9,689
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
sal73mah
Zhong Kui
12
2 / 1 / 0
7,257
558
5,395
5,509
4,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Pegaso452002
Arachne
13
2 / 1 / 2
7,261
559
3,444
8,623
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 1
6,949
535
2,871
8,144
3,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
TheFuSioNsS
Discordia
12
6 / 2 / 0
7,808
601
8,385
5,555
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
VISCOAHOLIC
Artemis
12
3 / 1 / 3
6,870
528
6,446
5,955
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
joselitocy
Cthulhu
11
3 / 1 / 3
7,174
552
4,098
7,578
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
7
Kills
15
15
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
McFlyDer1ste
Baron Samedi
0
5
0
0
W
Arachne
Pegaso452002
Arachne
2
1
2
3
L
2
5
2
0.6
L
0
1
4
2
W
1
2
1
0.75
L
Achilles
3
3
3
1.5
W
Discordia
TheFuSioNsS
Discordia
6
2
0
3
W
Artemis
VISCOAHOLIC
Artemis
3
1
3
4.5
W
Cthulhu
joselitocy
Cthulhu
3
1
3
4.5
L
Zhong Kui
sal73mah
Zhong Kui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,816
Damage
25,244
39,450
Taken
35,855
17,708
Mitigated
14,630
11,202
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
McFlyDer1ste
Baron Samedi
703
0
160
1,729
7,455
2,220
0
3,497
3,463
23,752
0
W
Arachne
Pegaso452002
Arachne
3,444
2,546
0
4,277
8,623
2,837
0
427
8,081
0
44,011
L
4,894
2,868
0
1,060
8,079
2,205
0
2,145
5,898
0
37,275
L
3,523
329
0
2,070
8,718
5,499
0
2,747
5,927
21,381
0
W
2,871
645
81
1,928
8,144
3,871
0
4,224
3,543
0
34,527
L
Achilles
6,301
1,875
0
3,572
9,689
3,588
0
2,644
6,855
0
46,915
W
Discordia
TheFuSioNsS
Discordia
8,385
910
0
1,153
5,555
1,113
720
949
4,428
32,808
0
W
Artemis
VISCOAHOLIC
Artemis
6,446
3,290
0
1,822
5,955
2,057
608
1,185
4,770
0
45,495
W
Cthulhu
joselitocy
Cthulhu
4,098
257
155
1,698
7,578
4,752
208
2,220
5,358
24,007
0
L
Zhong Kui
sal73mah
Zhong Kui
5,395
327
0
2,611
5,509
4,196
292
606
4,824
36,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,677
Gold Earned
36,062
308
Minions Killed
376
0
Camps Cleared
0
1,237,899
Distance Traveled
1,294,306
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,810
447
49
4
0
246,839
5
W
Arachne
7,261
559
86
7
0
297,482
4
L
Izanami
6,415
493
74
6
0
219,009
0
L
Geb
6,558
504
17
1
0
266,389
1
W
Nike
6,949
535
90
7
0
263,381
0
L
Achilles
7,637
587
96
7
0
287,899
0
W
Discordia
7,808
601
78
6
0
243,497
4
W
Artemis
6,870
528
84
6
0
223,016
5
W
Cthulhu
7,174
552
38
3
0
266,930
1
L
Zhong Kui
7,257
558
72
6
0
217,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role