Player Matchup

Gilgamesh
Gilgamesh
AcesCute
Gilgamesh
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 19L
1,474 Elo+
Party 1
Athena
Athena
Ahmed_9242
Athena
Level 46
God Stats
20W - 16L
1,543 SR
Queue Stats
97W - 132L
1,341 Elo+
Party 3
Tsukuyomi
Tsukuyomi
OBITO_75-
Tsukuyomi
Level 27
God Stats
3W - 6L
1,339 SR
Queue Stats
33W - 66L
1,195 Elo+
Party 3
Artemis
Artemis
buttermy_muffin
Artemis
Level 60
God Stats
11W - 12L
1,449 SR
Queue Stats
151W - 200L
1,313 Elo+
Party 3
Merlin
Merlin
jj_boba
Merlin
Level 27
God Stats
4W - 6L
1,491 SR
Queue Stats
54W - 44L
1,520 Elo+
Party 1
Team Averages
Level 40
1,464 SR
1,369 Elo+

VS

Team Averages
Level 38
1,540 SR
1,483 Elo+
Ymir
Ymir
Hrmonemonsta
Ymir
Level 26
God Stats
1W - 0L
1,638 SR
Queue Stats
24W - 17L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
HughezYourDaddy
Gilgamesh
Level 87
God Stats
2W - 2L
1,402 SR
Queue Stats
9W - 6L
1,576 Elo+
Party 2
Cliodhna
Cliodhna
JuanilloLEKE-
Cliodhna
Level 64
God Stats
3W - 0L
1,660 SR
Queue Stats
229W - 192L
1,495 Elo+
Party 4
Ra
Ra
PiferinFdezZ
Ra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,388 Elo+
Party 4
Neith
Neith
elflober
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,436 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AcesCute
Gilgamesh
20
9 / 7 / 2
14,609
562
23,760
26,705
30,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
Ahmed_9242
Athena
16
2 / 5 / 5
10,572
407
6,002
26,616
29,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
OBITO_75-
Tsukuyomi
17
1 / 9 / 5
11,211
431
8,429
25,149
8,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 8 / 3
9,696
373
11,059
15,595
5,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
jj_boba
Merlin
20
7 / 8 / 1
13,447
517
12,529
20,486
7,796
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 13
15,051
579
12,059
17,909
23,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
HughezYourDaddy
Gilgamesh
20
6 / 4 / 8
14,876
572
15,174
19,428
20,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cliodhna
JuanilloLEKE-
Cliodhna
20
15 / 8 / 5
15,385
592
23,032
25,173
11,300
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 4 / 14
15,196
584
21,710
18,856
9,998
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
elflober
Neith
20
7 / 4 / 8
14,804
569
16,691
14,212
5,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
19
Kills
36
37
Deaths
20
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AcesCute
Gilgamesh
9
7
2
1.43
L
Athena
Ahmed_9242
Athena
2
5
5
0.9
W
5
0
13
11.5
W
Gilgamesh
HughezYourDaddy
Gilgamesh
6
4
8
2.5
W
Cliodhna
JuanilloLEKE-
Cliodhna
15
8
5
2.19
L
Tsukuyomi
OBITO_75-
Tsukuyomi
1
9
5
0.39
W
3
4
14
2.5
L
0
8
3
0.19
W
Neith
elflober
Neith
7
4
8
2.75
L
Merlin
jj_boba
Merlin
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,779
Damage
88,666
114,551
Taken
95,578
81,603
Mitigated
70,180
25,045
Healing
25,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AcesCute
Gilgamesh
23,760
5,175
0
4,485
26,705
30,171
148
7,596
17,933
0
100,675
L
Athena
Ahmed_9242
Athena
6,002
687
915
5,092
26,616
29,448
0
9,536
16,765
19,069
0
W
12,059
1,689
0
2,946
17,909
23,115
359
3,045
14,864
85,870
0
W
Gilgamesh
HughezYourDaddy
Gilgamesh
15,174
3,087
0
2,209
19,428
20,487
2,637
2,107
16,682
11,541
67,930
W
Cliodhna
JuanilloLEKE-
Cliodhna
23,032
3,615
0
7,174
25,173
11,300
1,766
4,152
20,511
0
122,535
L
Tsukuyomi
OBITO_75-
Tsukuyomi
8,429
3,371
399
8,892
25,149
8,551
1,261
4,773
19,974
0
72,554
W
21,710
1,176
1,241
8,292
18,856
9,998
770
5,983
12,419
126,277
0
L
11,059
3,388
0
2,005
15,595
5,637
0
4,218
11,326
0
63,804
W
Neith
elflober
Neith
16,691
5,254
0
3,674
14,212
5,280
5,029
3,244
10,925
0
127,534
L
Merlin
jj_boba
Merlin
12,529
517
0
3,257
20,486
7,796
0
9,190
11,078
102,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,535
Gold Earned
75,312
598
Minions Killed
772
0
Camps Cleared
0
2,264,281
Distance Traveled
2,473,376
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,609
562
178
7
0
519,422
2
L
Athena
10,572
407
29
1
0
480,851
0
W
Ymir
15,051
579
99
4
0
473,933
6
W
Gilgamesh
14,876
572
132
5
0
522,817
3
W
Cliodhna
15,385
592
147
6
0
527,728
0
L
Tsukuyomi
11,211
431
124
5
0
454,878
2
W
Ra
15,196
584
222
9
0
536,190
2
L
Artemis
9,696
373
112
4
0
376,839
6
W
Neith
14,804
569
172
7
0
412,708
1
L
Merlin
13,447
517
155
6
0
432,291
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role