Player Matchup

Nu Wa
Nu Wa
BogWitchMain
Nu Wa
Level 55
God Stats
16W - 14L
1,502 SR
Queue Stats
118W - 138L
1,515 Elo+
Party 2
Odin
Odin
BrettAztec
Odin
Level 128
God Stats
2W - 1L
1,290 SR
Queue Stats
51W - 28L
1,666 Elo+
Solo
Cliodhna
Cliodhna
Laurutzu
Cliodhna
Level 78
God Stats
2W - 3L
1,159 SR
Queue Stats
34W - 41L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shhillz
Tsukuyomi
Level 155
God Stats
48W - 47L
1,549 SR
Queue Stats
170W - 177L
1,531 Elo+
Solo
Atlas
Atlas
VicodinHoliday
Atlas
Level 89
God Stats
2W - 2L
1,428 SR
Queue Stats
63W - 61L
1,470 Elo+
Party 2
Team Averages
Level 101
1,386 SR
1,531 Elo+

VS

Team Averages
Level 119
1,485 SR
1,527 Elo+
Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
FlipFlapFlapjax
Bakasura
Level 107
God Stats
0W - 4L
1,400 SR
Queue Stats
25W - 13L
1,643 Elo+
Solo
Hou Yi
Hou Yi
Monkie1
Hou Yi
Level 142
God Stats
2W - 3L
1,454 SR
Queue Stats
48W - 60L
1,441 Elo+
Solo
Scylla
Scylla
ThePloker
Scylla
Level 147
God Stats
39W - 37L
1,570 SR
Queue Stats
217W - 212L
1,585 Elo+
Solo
Hades
Hades
TkTero
Hades
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 98L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 14
9,866
987
9,225
4,690
1,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
9 / 1 / 11
11,433
1,143
18,308
12,503
10,395
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
Laurutzu
Cliodhna
16
3 / 6 / 9
9,487
949
8,679
9,763
4,622
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Shhillz
Tsukuyomi
17
9 / 1 / 13
11,875
1,188
16,392
5,800
2,582
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 1 / 16
9,891
989
5,902
12,125
13,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

237

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 6 / 6
8,803
880
5,380
10,118
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
15
4 / 3 / 4
9,835
984
6,492
9,849
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Monkie1
Hou Yi
15
2 / 4 / 5
9,160
916
8,466
12,010
4,287
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
ThePloker
Scylla
16
1 / 2 / 7
9,417
942
11,421
11,993
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
TkTero
Hades
15
3 / 10 / 6
9,568
957
7,686
17,469
8,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
38
25
Kills
10
10
Deaths
25
63
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
6
6
0.5
W
2
1
14
9
W
9
1
11
14.5
L
Bakasura
4
3
4
2
W
Cliodhna
Laurutzu
Cliodhna
3
6
9
1.25
L
Hou Yi
Monkie1
Hou Yi
2
4
5
1.13
W
Tsukuyomi
Shhillz
Tsukuyomi
9
1
13
15.5
L
Scylla
ThePloker
Scylla
1
2
7
2.25
L
Hades
TkTero
Hades
3
10
6
0.6
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,506
Damage
39,445
44,881
Taken
61,439
33,102
Mitigated
25,247
4,659
Healing
6,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,380
176
1,958
628
10,118
3,562
0
2,522
7,596
27,659
0
W
9,225
1,898
0
0
4,690
1,594
0
2,998
1,438
31,255
0
W
18,308
3,605
0
2,635
12,503
10,395
0
6,544
5,683
5,664
24,722
L
Bakasura
6,492
3,960
0
965
9,849
4,974
0
3,890
5,959
0
21,528
W
Cliodhna
Laurutzu
Cliodhna
8,679
268
307
437
9,763
4,622
0
6,307
3,123
0
32,217
L
Hou Yi
Monkie1
Hou Yi
8,466
3,956
0
0
12,010
4,287
0
4,031
7,979
0
29,441
W
Tsukuyomi
Shhillz
Tsukuyomi
16,392
4,777
0
620
5,800
2,582
0
3,584
2,216
0
40,565
L
Scylla
ThePloker
Scylla
11,421
216
0
1,152
11,993
3,712
0
3,147
8,846
35,704
0
L
Hades
TkTero
Hades
7,686
644
69
2,058
17,469
8,712
0
5,154
12,315
16,287
0
W
5,902
2,211
0
660
12,125
13,909
0
5,054
6,331
15,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,552
Gold Earned
46,783
199
Minions Killed
215
9
Camps Cleared
6
985,024
Distance Traveled
956,347
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,803
880
71
7
2
188,008
0
W
Nu Wa
9,866
987
50
5
2
171,063
0
W
Odin
11,433
1,143
28
3
2
228,176
2
L
Bakasura
9,835
984
38
4
0
230,218
3
W
Cliodhna
9,487
949
43
4
4
171,574
0
L
Hou Yi
9,160
916
35
4
2
179,544
0
W
Tsukuyomi
11,875
1,188
58
6
1
222,891
0
L
Scylla
9,417
942
55
6
1
187,413
1
L
Hades
9,568
957
16
2
1
171,164
0
W
Atlas
9,891
989
20
2
0
191,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role