Player Matchup

Arachne
Arachne
 
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DG_CASALLA
Kukulkan
Level 67
God Stats
1W - 0L
1,519 SR
Queue Stats
32W - 44L
1,316 Elo+
Solo
Mulan
Mulan
LuGa0504
Mulan
Level 65
God Stats
17W - 13L
1,569 SR
Queue Stats
163W - 194L
1,426 Elo+
Solo
Izanami
Izanami
RS FATMAN
Izanami
Level 68
God Stats
22W - 33L
1,378 SR
Queue Stats
242W - 286L
1,345 Elo+
Solo
Ymir
Ymir
SantoPony69
Ymir
Level 102
God Stats
6W - 2L
1,715 SR
Queue Stats
73W - 94L
1,399 Elo+
Solo
Team Averages
Level 81
1,536 SR
1,397 Elo+

VS

Team Averages
Level 81
1,465 SR
1,395 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Orangeepantsftw
Fenrir
Level 68
God Stats
30W - 21L
1,571 SR
Queue Stats
116W - 104L
1,345 Elo+
Solo
Agni
Agni
Slxeezy
Agni
Level 60
God Stats
6W - 7L
1,344 SR
Queue Stats
195W - 212L
1,375 Elo+
Solo
Arachne
Arachne
TheLoneWolfie123
Arachne
Level 68
God Stats
2W - 2L
1,352 SR
Queue Stats
40W - 56L
1,366 Elo+
Solo
Apollo
Apollo
gutbreaker
Apollo
Level 106
God Stats
14W - 8L
1,557 SR
Queue Stats
482W - 516L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 1 / 0
6,485
590
4,642
7,174
2,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
DG_CASALLA
Kukulkan
11
0 / 3 / 3
6,284
571
2,706
6,048
1,920
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
LuGa0504
Mulan
10
5 / 5 / 2
6,393
581
5,665
8,022
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
RS FATMAN
Izanami
10
1 / 3 / 3
6,172
561
4,805
8,215
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 1
6,012
547
2,152
4,523
2,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
4 / 2 / 2
6,603
600
5,979
7,520
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 2 / 2
5,627
512
2,839
9,135
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
Slxeezy
Agni
9
2 / 3 / 0
5,358
487
3,016
5,196
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 1
6,327
575
3,974
7,645
2,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
gutbreaker
Apollo
10
2 / 2 / 1
5,962
542
5,719
5,526
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
12
Kills
12
12
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
0
4
L
Erlang Shen
 
Erlang Shen
4
2
2
2.5
W
Kukulkan
DG_CASALLA
Kukulkan
0
3
3
0.5
W
Mulan
LuGa0504
Mulan
5
5
2
1.2
L
2
2
2
1.5
W
Izanami
RS FATMAN
Izanami
1
3
3
0.83
W
2
0
1
2.5
L
Agni
Slxeezy
Agni
2
3
0
0.67
L
2
3
1
0.83
L
Apollo
gutbreaker
Apollo
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,970
Damage
21,527
33,982
Taken
35,022
11,566
Mitigated
12,164
9,251
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,642
2,811
0
3,725
7,174
2,167
362
344
6,549
0
24,597
L
Erlang Shen
 
Erlang Shen
5,979
2,652
0
2,781
7,520
3,123
0
1,143
6,377
0
41,692
W
Kukulkan
DG_CASALLA
Kukulkan
2,706
390
0
338
6,048
1,920
148
2,093
3,758
36,559
0
W
Mulan
LuGa0504
Mulan
5,665
1,620
0
303
8,022
2,657
268
300
7,525
0
29,608
L
2,839
64
65
2,035
9,135
3,586
0
1,574
7,561
0
16,802
W
Izanami
RS FATMAN
Izanami
4,805
3,681
92
2,876
8,215
2,202
0
83
8,132
0
40,316
W
2,152
878
1,033
884
4,523
2,620
0
121
4,402
13,072
0
L
Agni
Slxeezy
Agni
3,016
361
0
470
5,196
1,328
0
1,800
3,396
21,083
0
L
3,974
2,845
0
3,793
7,645
2,909
0
0
7,645
0
22,324
L
Apollo
gutbreaker
Apollo
5,719
3,479
0
750
5,526
1,218
0
341
5,185
0
34,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,346
Gold Earned
29,877
291
Minions Killed
271
0
Camps Cleared
0
1,033,144
Distance Traveled
1,031,463
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,485
590
61
6
0
216,151
2
L
Erlang Shen
6,603
600
78
7
0
238,015
2
W
Kukulkan
6,284
571
77
7
0
191,504
2
W
Mulan
6,393
581
50
5
0
225,522
0
L
Fenrir
5,627
512
27
2
0
215,446
0
W
Izanami
6,172
561
77
7
0
175,928
1
W
Ymir
6,012
547
26
2
0
224,039
3
L
Agni
5,358
487
42
4
0
174,529
3
L
Arachne
6,327
575
54
5
0
200,952
2
L
Apollo
5,962
542
70
6
0
202,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role