Player Matchup

Hera
Hera
AerodynamicSquid
Hera
Level 59
God Stats
4W - 3L
1,526 SR
Queue Stats
63W - 83L
1,290 Elo+
Party 2
Bastet
Bastet
Bouze68
Bastet
Level 121
God Stats
12W - 8L
1,523 SR
Queue Stats
67W - 64L
1,386 Elo+
Solo
Fenrir
Fenrir
Captain_NoodIe
Fenrir
Level 64
God Stats
4W - 1L
1,663 SR
Queue Stats
119W - 150L
1,414 Elo+
Party 2
Heimdallr
Heimdallr
MuTTuNMaNiAc
Heimdallr
Level 104
God Stats
1W - 1L
1,567 SR
Queue Stats
29W - 36L
1,421 Elo+
Solo
Geb
Geb
Sad__Avocado
Geb
Level 49
God Stats
19W - 20L
1,448 SR
Queue Stats
94W - 129L
1,361 Elo+
Party 2
Team Averages
Level 79
1,546 SR
1,374 Elo+

VS

Team Averages
Level 50
1,658 SR
1,328 Elo+
Bakasura
Bakasura
DoktorGrafenberg
Bakasura
Level 16
God Stats
7W - 2L
1,961 SR
Queue Stats
15W - 19L
1,322 Elo+
Party 1
Olorun
Olorun
KofteeNecmi
Olorun
Level 69
God Stats
20W - 19L
1,469 SR
Queue Stats
171W - 239L
1,377 Elo+
Party 1
Cabrakan
Cabrakan
PhleX90
Cabrakan
Level 123
God Stats
306W - 380L
1,395 SR
Queue Stats
451W - 538L
1,355 Elo+
Solo
Izanami
Izanami
Reiz_Ziya-A
Izanami
Level 18
God Stats
8W - 3L
1,614 SR
Queue Stats
22W - 30L
1,311 Elo+
Party 1
Mulan
Mulan
lvntu10
Mulan
Level 26
God Stats
8W - 4L
1,852 SR
Queue Stats
44W - 85L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 2
7,818
601
10,266
8,118
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Bouze68
Bastet
14
6 / 3 / 3
8,082
622
8,210
10,302
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 2 / 4
7,539
580
5,812
6,508
3,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
MuTTuNMaNiAc
Heimdallr
12
5 / 3 / 1
7,223
556
8,280
7,646
2,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 8
6,689
515
2,499
10,097
5,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,472
498
6,134
9,476
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
12
2 / 6 / 1
7,024
540
3,822
11,922
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
PhleX90
Cabrakan
11
4 / 1 / 2
7,033
541
6,430
8,780
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Reiz_Ziya-A
Izanami
10
1 / 4 / 4
6,412
493
6,155
7,426
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
lvntu10
Mulan
10
3 / 5 / 0
6,482
499
5,795
11,524
6,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
20
Kills
11
11
Deaths
20
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
W
Bastet
Bouze68
Bastet
6
3
3
2.5
W
3
2
4
2.5
L
1
4
1
0.38
L
Olorun
2
6
1
0.42
W
Heimdallr
MuTTuNMaNiAc
Heimdallr
5
3
1
1.83
L
Cabrakan
PhleX90
Cabrakan
4
1
2
5
L
Izanami
Reiz_Ziya-A
Izanami
1
4
4
0.75
W
0
1
8
4
L
Mulan
lvntu10
Mulan
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,067
Damage
28,336
42,671
Taken
49,128
16,872
Mitigated
20,539
12,651
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,266
1,734
53
1,799
8,118
2,546
936
1,768
5,570
47,715
0
W
Bastet
Bouze68
Bastet
8,210
3,533
0
2,230
10,302
3,237
51
2,046
7,668
0
51,984
W
5,812
1,355
0
2,889
6,508
3,219
0
0
6,141
0
31,404
L
6,134
4,162
0
1,414
9,476
3,353
0
2,536
6,799
0
30,241
L
Olorun
3,822
1,661
196
4,143
11,922
4,185
0
5,082
6,578
38,105
0
W
Heimdallr
MuTTuNMaNiAc
Heimdallr
8,280
3,969
0
430
7,646
2,133
902
2,286
5,310
0
43,563
L
Cabrakan
PhleX90
Cabrakan
6,430
1,222
0
838
8,780
4,383
0
2,354
6,300
30,579
0
L
Izanami
Reiz_Ziya-A
Izanami
6,155
3,583
0
1,025
7,426
2,294
0
1,591
5,812
0
31,883
W
2,499
315
2,101
3,149
10,097
5,737
54
4,432
5,640
10,828
0
L
Mulan
lvntu10
Mulan
5,795
852
0
1,993
11,524
6,324
0
733
10,263
447
26,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,351
Gold Earned
33,423
369
Minions Killed
325
0
Camps Cleared
0
1,296,531
Distance Traveled
1,308,908
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,818
601
100
8
0
248,028
2
W
Bastet
8,082
622
87
7
0
268,306
2
W
Fenrir
7,539
580
75
6
0
281,208
8
L
Bakasura
6,472
498
79
6
0
270,315
2
L
Olorun
7,024
540
65
5
0
224,808
3
W
Heimdallr
7,223
556
96
7
0
225,666
3
L
Cabrakan
7,033
541
63
5
0
290,394
5
L
Izanami
6,412
493
56
4
0
272,476
1
W
Geb
6,689
515
11
1
0
273,323
2
L
Mulan
6,482
499
62
5
0
250,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role