Player Matchup

Xbalanque
Xbalanque
BB_AA1221
Xbalanque
Level 97
God Stats
2W - 3L
1,363 SR
Queue Stats
152W - 153L
1,537 Elo+
Solo
Discordia
Discordia
BieldooBR
Discordia
Level 102
God Stats
0W - 1L
1,536 SR
Queue Stats
186W - 177L
1,458 Elo+
Solo
Chang'e
Chang'e
MarioV-1
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,363 Elo+
Solo
Atlas
Atlas
Puripuri3000
Atlas
Level 93
God Stats
0W - 1L
1,505 SR
Queue Stats
103W - 109L
1,413 Elo+
Solo
Janus
Janus
ShonuffThaShogun
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,440 Elo+
Solo
Team Averages
Level 69
1,481 SR
1,442 Elo+

VS

Team Averages
Level 76
1,262 SR
1,362 Elo+
Cthulhu
Cthulhu
Bloodrage217
Cthulhu
Level 25
God Stats
1W - 3L
1,094 SR
Queue Stats
23W - 37L
1,286 Elo+
Party 1
Poseidon
Poseidon
GrimTheSoldier94
Poseidon
Level 115
God Stats
1W - 2L
1,191 SR
Queue Stats
61W - 90L
1,340 Elo+
Party 1
Sol
Sol
Trifta
Sol
Level 117
God Stats
2W - 1L
1,394 SR
Queue Stats
55W - 77L
1,357 Elo+
Party 1
Fenrir
Fenrir
jesseo6666
Fenrir
Level 106
God Stats
4W - 7L
1,369 SR
Queue Stats
377W - 445L
1,388 Elo+
Solo
Horus
Horus
pivetizinho
Horus
Level 18
God Stats
1W - 1L
1,263 SR
Queue Stats
4W - 4L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BB_AA1221
Xbalanque
20
9 / 11 / 13
13,783
725
25,153
25,168
12,355
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
BieldooBR
Discordia
20
6 / 3 / 17
14,536
765
29,352
10,934
4,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
MarioV-1
Chang'e
17
1 / 9 / 16
11,292
594
7,462
22,683
11,082
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 6 / 16
15,869
835
19,994
29,370
43,290
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 9 / 14
13,831
728
17,146
24,824
11,665
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bloodrage217
Cthulhu
20
6 / 6 / 18
12,892
679
13,085
27,166
30,356
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
6 / 6 / 22
14,400
758
20,701
20,360
9,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sol
Trifta
Sol
20
12 / 6 / 17
15,039
792
33,352
19,937
8,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
jesseo6666
Fenrir
20
8 / 6 / 20
14,076
741
23,434
35,983
37,648
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
6 / 6 / 16
13,243
697
9,105
22,446
27,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
131
30
Kills
38
38
Deaths
30
76
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BB_AA1221
Xbalanque
9
11
13
1.41
L
Discordia
BieldooBR
Discordia
6
3
17
4.83
W
Cthulhu
Bloodrage217
Cthulhu
6
6
18
2.5
W
6
6
22
2.83
L
Chang'e
MarioV-1
Chang'e
1
9
16
1
L
10
6
16
3
L
4
9
14
1.22
W
Sol
Trifta
Sol
12
6
17
3.42
W
Fenrir
jesseo6666
Fenrir
8
6
20
3
W
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,107
Damage
99,677
112,979
Taken
125,892
83,212
Mitigated
113,480
45,548
Healing
55,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BB_AA1221
Xbalanque
25,153
13,431
1,518
5,113
25,168
12,355
3,994
15,322
9,846
0
31,089
L
Discordia
BieldooBR
Discordia
29,352
1,234
3,858
2,330
10,934
4,820
828
5,467
5,467
54,852
0
W
Cthulhu
Bloodrage217
Cthulhu
13,085
472
2,950
2,606
27,166
30,356
1,115
11,388
15,778
25,447
0
W
20,701
1,377
3,730
5,415
20,360
9,369
572
14,457
5,903
55,094
0
L
Chang'e
MarioV-1
Chang'e
7,462
1,137
8,731
7,748
22,683
11,082
144
14,316
8,367
13,534
0
L
19,994
4,558
3,058
5,180
29,370
43,290
156
17,403
11,967
29,303
0
L
17,146
696
1,293
6,719
24,824
11,665
666
14,630
10,194
62,148
0
W
Sol
Trifta
Sol
33,352
5,621
1,602
6,328
19,937
8,882
3,803
12,946
6,991
61,387
0
W
Fenrir
jesseo6666
Fenrir
23,434
3,668
2,675
15,267
35,983
37,648
595
19,940
16,043
0
34,856
W
9,105
3,514
7,629
7,140
22,446
27,225
466
15,223
7,223
0
24,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,311
Gold Earned
69,650
198
Minions Killed
188
0
Camps Cleared
0
1,589,386
Distance Traveled
1,704,423
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,783
725
17
1
0
271,406
0
L
Discordia
14,536
765
69
4
0
358,288
1
W
Cthulhu
12,892
679
19
1
0
306,486
0
W
Poseidon
14,400
758
68
4
0
317,136
0
L
Chang'e
11,292
594
13
1
0
324,959
5
L
Atlas
15,869
835
18
1
0
334,399
0
L
Janus
13,831
728
81
4
0
300,334
0
W
Sol
15,039
792
61
3
0
342,919
0
W
Fenrir
14,076
741
16
1
0
367,849
4
W
Horus
13,243
697
24
1
0
370,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role