Player Matchup

Ravana
Ravana
 
Ravana
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AK-74_FU
Apollo
Level 128
God Stats
2W - 5L
1,494 SR
Queue Stats
255W - 258L
1,454 Elo+
Party 2
Poseidon
Poseidon
Demodestroyer7
Poseidon
Level 130
God Stats
6W - 8L
1,543 SR
Queue Stats
377W - 408L
1,407 Elo+
Party 2
Amaterasu
Amaterasu
DoctorHawkMD
Amaterasu
Level 125
God Stats
0W - 2L
1,471 SR
Queue Stats
514W - 489L
1,470 Elo+
Party 3
Ymir
Ymir
Sneaky_Sly123
Ymir
Level 126
God Stats
28W - 27L
1,568 SR
Queue Stats
569W - 590L
1,396 Elo+
Party 3
Team Averages
Level 125
1,515 SR
1,445 Elo+

VS

Team Averages
Level 68
1,422 SR
1,447 Elo+
Sol
Sol
AcesCute
Sol
Level 37
God Stats
4W - 1L
1,462 SR
Queue Stats
20W - 19L
1,460 Elo+
Party 1
Hachiman
Hachiman
FLAMiNGNiNJA719
Hachiman
Level 84
God Stats
1W - 3L
1,078 SR
Queue Stats
60W - 52L
1,349 Elo+
Solo
Bellona
Bellona
Reckless-Android
Bellona
Level 85
God Stats
11W - 4L
1,551 SR
Queue Stats
129W - 108L
1,478 Elo+
Solo
Janus
Janus
beas222tboy
Janus
Level 106
God Stats
25W - 26L
1,518 SR
Queue Stats
181W - 160L
1,438 Elo+
Solo
Mulan
Mulan
jj_boba
Mulan
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 44L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
1 / 3 / 1
5,385
539
3,493
7,458
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
AK-74_FU
Apollo
8
0 / 2 / 2
4,985
499
1,871
5,594
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
10
2 / 4 / 2
5,968
597
2,051
5,010
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
DoctorHawkMD
Amaterasu
10
1 / 4 / 0
5,992
599
3,549
8,138
3,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 1 / 1
5,266
527
1,352
7,847
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,196
620
5,639
4,656
1,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
10
1 / 1 / 3
5,456
546
3,184
4,072
1,088
12
3 / 1 / 1
6,643
664
5,152
7,468
6,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 1 / 5
7,071
707
4,270
3,084
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
jj_boba
Mulan
11
2 / 1 / 4
6,469
647
4,034
5,960
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
14
14
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
3
1
0.5
L
Apollo
AK-74_FU
Apollo
0
2
2
0.5
W
3
1
4
5
L
Poseidon
2
4
2
0.75
L
Amaterasu
DoctorHawkMD
Amaterasu
1
4
0
0.25
W
Hachiman
1
1
3
2.5
W
3
1
1
3.5
L
1
1
1
1.5
W
5
1
5
7.5
W
Mulan
jj_boba
Mulan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,316
Damage
22,279
34,047
Taken
25,240
13,758
Mitigated
12,549
9,198
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,493
1,220
0
3,330
7,458
2,212
0
1,942
5,494
0
30,139
L
Apollo
AK-74_FU
Apollo
1,871
842
0
1,808
5,594
1,363
0
2,015
3,503
0
26,695
W
5,639
1,808
0
1,682
4,656
1,648
0
965
3,653
28,210
5,796
L
Poseidon
2,051
138
0
639
5,010
1,439
0
2,292
2,638
25,857
0
L
Amaterasu
DoctorHawkMD
Amaterasu
3,549
1,750
0
2,104
8,138
3,613
0
789
7,349
0
24,438
W
Hachiman
3,184
1,526
0
1,220
4,072
1,088
238
1,051
2,975
0
27,074
W
5,152
1,354
0
2,898
7,468
6,652
321
0
7,468
5,564
27,853
L
1,352
220
0
1,317
7,847
5,131
0
3,136
4,669
14,507
0
W
4,270
249
0
250
3,084
871
0
776
2,206
38,691
0
W
Mulan
jj_boba
Mulan
4,034
918
0
3,518
5,960
2,290
0
385
5,535
0
34,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,596
Gold Earned
31,835
277
Minions Killed
342
0
Camps Cleared
0
1,011,419
Distance Traveled
1,031,002
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,385
539
63
6
0
209,679
0
L
Apollo
4,985
499
60
6
0
188,096
2
W
Sol
6,196
620
61
6
0
196,203
2
L
Poseidon
5,968
597
72
7
0
199,603
2
L
Amaterasu
5,992
599
56
6
0
204,103
5
W
Hachiman
5,456
546
51
5
0
188,108
0
W
Bellona
6,643
664
70
7
0
211,794
1
L
Ymir
5,266
527
26
3
0
209,938
1
W
Janus
7,071
707
83
8
0
230,872
1
W
Mulan
6,469
647
77
8
0
204,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role