Player Matchup

Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BrainZ_Problemz
Danzaburou
Level 159
God Stats
2W - 0L
1,713 SR
Queue Stats
106W - 74L
1,596 Elo+
Party 2
Sylvanus
Sylvanus
Hautsi1992
Sylvanus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 69L
1,453 Elo+
Solo
Pele
Pele
KuroNoYojimbo
Pele
Level 160
God Stats
2W - 0L
1,517 SR
Queue Stats
77W - 36L
1,607 Elo+
Party 2
Sol
Sol
Toretö
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,457 Elo+
Solo
Team Averages
Level 130
1,546 SR
1,523 Elo+

VS

Team Averages
Level 111
1,323 SR
1,508 Elo+
Zhong Kui
Zhong Kui
DLXRampage
Zhong Kui
Level 116
God Stats
0W - 3L
1,217 SR
Queue Stats
141W - 116L
1,566 Elo+
Solo
Da Ji
Da Ji
Stoned8
Da Ji
Level 121
God Stats
0W - 5L
1,064 SR
Queue Stats
418W - 448L
1,527 Elo+
Solo
Hachiman
Hachiman
aaronjacobs69
Hachiman
Level 122
God Stats
1W - 2L
1,481 SR
Queue Stats
162W - 175L
1,403 Elo+
Party 1
Ao Kuang
Ao Kuang
back-712
Ao Kuang
Level 137
God Stats
1W - 3L
1,506 SR
Queue Stats
255W - 273L
1,461 Elo+
Party 1
Horus
Horus
ormeus90
Horus
Level 58
God Stats
0W - 2L
1,346 SR
Queue Stats
18W - 16L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 0 / 5
6,362
1,272
4,536
3,008
1,341
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
BrainZ_Problemz
Danzaburou
8
1 / 2 / 6
5,797
1,159
4,061
3,973
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Hautsi1992
Sylvanus
9
0 / 0 / 6
5,660
1,132
789
5,888
4,954
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 0 / 5
7,065
1,413
5,552
6,384
3,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sol
10
3 / 2 / 4
6,195
1,239
4,389
5,590
2,017
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DLXRampage
Zhong Kui
9
1 / 3 / 0
4,981
996
5,280
5,548
2,584
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Stoned8
Da Ji
7
0 / 1 / 1
4,425
885
576
2,918
1,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Hachiman
aaronjacobs69
Hachiman
9
1 / 4 / 1
4,840
968
5,897
5,643
1,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
back-712
Ao Kuang
8
0 / 1 / 3
4,969
994
2,162
2,961
1,107
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
ormeus90
Horus
7
0 / 2 / 2
4,632
926
582
4,694
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
11
Kills
2
4
Deaths
11
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
5
4.5
W
Danzaburou
BrainZ_Problemz
Danzaburou
1
2
6
2
L
Zhong Kui
DLXRampage
Zhong Kui
1
3
0
0.33
W
Sylvanus
Hautsi1992
Sylvanus
0
0
6
3
W
5
0
5
7.5
L
Da Ji
Stoned8
Da Ji
0
1
1
0.5
W
Sol
3
2
4
2.5
L
Hachiman
aaronjacobs69
Hachiman
1
4
1
0.38
L
Ao Kuang
back-712
Ao Kuang
0
1
3
1.5
L
Horus
ormeus90
Horus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,327
Damage
14,497
24,843
Taken
21,764
13,318
Mitigated
10,336
11,218
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,536
1,360
0
467
3,008
1,341
902
824
2,184
0
10,471
W
Danzaburou
BrainZ_Problemz
Danzaburou
4,061
1,191
0
635
3,973
1,716
304
1,969
2,004
0
6,914
L
Zhong Kui
DLXRampage
Zhong Kui
5,280
272
256
946
5,548
2,584
0
1,462
3,941
9,961
0
W
Sylvanus
Hautsi1992
Sylvanus
789
100
3,192
2,683
5,888
4,954
818
1,358
4,530
1,788
0
W
5,552
678
0
2,610
6,384
3,290
941
2,097
4,253
0
12,142
L
Da Ji
Stoned8
Da Ji
576
84
0
670
2,918
1,131
0
748
2,127
0
2,664
W
Sol
4,389
2,270
249
1,382
5,590
2,017
2,391
1,194
4,330
14,366
0
L
Hachiman
aaronjacobs69
Hachiman
5,897
1,258
130
448
5,643
1,569
0
532
4,987
0
8,940
L
Ao Kuang
back-712
Ao Kuang
2,162
567
286
868
2,961
1,107
0
264
2,619
2,883
0
L
Horus
ormeus90
Horus
582
206
1,185
1,719
4,694
3,945
0
2,172
2,452
0
1,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,079
Gold Earned
23,847
49
Minions Killed
31
0
Camps Cleared
0
480,179
Distance Traveled
347,048
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,362
1,272
13
3
0
116,101
5
W
Danzaburou
5,797
1,159
3
1
0
81,584
1
L
Zhong Kui
4,981
996
13
3
0
87,352
0
W
Sylvanus
5,660
1,132
3
1
0
85,040
0
W
Pele
7,065
1,413
15
3
0
118,819
0
L
Da Ji
4,425
885
3
1
0
58,080
0
W
Sol
6,195
1,239
15
3
0
78,635
1
L
Hachiman
4,840
968
6
1
0
62,888
0
L
Ao Kuang
4,969
994
7
1
0
83,639
0
L
Horus
4,632
926
2
0
0
55,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role