Player Matchup

Chronos
Chronos
BanjosOhnishi
Chronos
Level 144
God Stats
0W - 3L
1,518 SR
Queue Stats
237W - 244L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FightinCaterpie
Morgan Le Fay
Level 85
God Stats
5W - 3L
1,708 SR
Queue Stats
102W - 87L
1,543 Elo+
Solo
Neith
Neith
Miski57
Neith
Level 68
God Stats
11W - 9L
1,615 SR
Queue Stats
189W - 196L
1,494 Elo+
Solo
Thanatos
Thanatos
Snayder01
Thanatos
Level 98
God Stats
2W - 1L
1,537 SR
Queue Stats
77W - 85L
1,477 Elo+
Solo
Bastet
Bastet
y2jhbkedge
Bastet
Level 156
God Stats
10W - 10L
1,563 SR
Queue Stats
83W - 87L
1,510 Elo+
Solo
Team Averages
Level 110
1,588 SR
1,511 Elo+

VS

Team Averages
Level 97
1,646 SR
1,545 Elo+
Cthulhu
Cthulhu
Arrrga
Cthulhu
Level 39
God Stats
27W - 20L
1,591 SR
Queue Stats
106W - 141L
1,519 Elo+
Solo
Janus
Janus
CaironOzi
Janus
Level 118
God Stats
6W - 2L
1,644 SR
Queue Stats
134W - 121L
1,565 Elo+
Solo
Eset
Eset
IIIXJokerXIII
Eset
Level 83
God Stats
18W - 22L
1,474 SR
Queue Stats
34W - 53L
1,506 Elo+
Solo
Serqet
Serqet
WickedAddict
Serqet
Level 156
God Stats
2W - 0L
1,858 SR
Queue Stats
33W - 35L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zayckk
Ah Muzen Cab
Level 87
God Stats
8W - 8L
1,666 SR
Queue Stats
45W - 31L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
1 / 5 / 9
12,365
883
11,191
24,317
6,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
FightinCaterpie
Morgan Le Fay
20
7 / 5 / 10
14,921
1,066
22,087
17,705
5,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Miski57
Neith
20
2 / 8 / 13
13,235
945
15,376
20,751
6,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Snayder01
Thanatos
20
8 / 8 / 12
15,183
1,085
17,838
22,040
10,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
y2jhbkedge
Bastet
20
4 / 6 / 8
13,775
984
19,484
18,382
5,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

28

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arrrga
Cthulhu
20
2 / 3 / 18
14,919
1,066
19,219
28,251
40,083
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
CaironOzi
Janus
20
2 / 1 / 11
13,343
953
10,891
7,188
4,343
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
3 / 5 / 9
13,024
930
7,706
14,731
5,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
20
8 / 2 / 14
15,634
1,117
16,975
12,835
6,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
Zayckk
Ah Muzen Cab
20
17 / 11 / 8
16,911
1,208
42,224
26,188
10,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
92
22
Kills
32
32
Deaths
22
52
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arrrga
Cthulhu
2
3
18
3.67
L
Chronos
1
5
9
1.1
W
Janus
CaironOzi
Janus
2
1
11
7.5
L
Morgan Le Fay
FightinCaterpie
Morgan Le Fay
7
5
10
2.4
W
3
5
9
1.5
L
Neith
Miski57
Neith
2
8
13
1.06
L
Thanatos
Snayder01
Thanatos
8
8
12
1.75
W
Serqet
8
2
14
7.5
W
Ah Muzen Cab
Zayckk
Ah Muzen Cab
17
11
8
1.91
L
Bastet
y2jhbkedge
Bastet
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,976
Damage
97,015
103,195
Taken
89,193
34,054
Mitigated
67,202
19,374
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arrrga
Cthulhu
19,219
728
491
1,207
28,251
40,083
0
12,203
15,425
40,264
0
L
Chronos
11,191
2,181
0
1,694
24,317
6,454
0
7,157
16,640
36,018
0
W
Janus
CaironOzi
Janus
10,891
344
0
0
7,188
4,343
0
1,820
5,290
49,852
0
L
Morgan Le Fay
FightinCaterpie
Morgan Le Fay
22,087
990
0
1,847
17,705
5,465
0
5,662
12,043
59,065
0
W
7,706
721
270
2,804
14,731
5,782
0
4,747
9,813
40,254
0
L
Neith
Miski57
Neith
15,376
8,214
0
3,136
20,751
6,437
0
9,132
11,049
0
42,750
L
Thanatos
Snayder01
Thanatos
17,838
2,141
0
9,099
22,040
10,176
0
9,903
11,813
0
35,066
W
Serqet
16,975
1,431
0
0
12,835
6,283
0
4,118
8,547
121
22,790
W
Ah Muzen Cab
Zayckk
Ah Muzen Cab
42,224
18,614
0
4,362
26,188
10,711
0
9,088
16,840
0
74,575
L
Bastet
y2jhbkedge
Bastet
19,484
2,738
0
3,598
18,382
5,522
0
5,997
12,040
0
39,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,479
Gold Earned
73,831
322
Minions Killed
315
11
Camps Cleared
10
1,454,138
Distance Traveled
1,395,476
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,919
1,066
41
3
0
272,600
1
L
Chronos
12,365
883
63
5
0
279,044
0
W
Janus
13,343
953
109
8
0
275,716
0
L
Morgan Le Fay
14,921
1,066
104
7
1
306,178
0
W
Eset
13,024
930
86
6
3
262,967
0
L
Neith
13,235
945
59
4
4
238,960
1
L
Thanatos
15,183
1,085
50
4
3
281,479
2
W
Serqet
15,634
1,117
19
1
6
324,032
3
W
Ah Muzen Cab
16,911
1,208
60
4
1
260,161
3
L
Bastet
13,775
984
46
3
3
348,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role