Player Matchup

Da Ji
Da Ji
Banbino_new
Da Ji
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 36L
1,333 Elo+
Party 1
Gilgamesh
Gilgamesh
Bence11i
Gilgamesh
Level 28
God Stats
8W - 9L
1,439 SR
Queue Stats
19W - 24L
1,406 Elo+
Party 1
Fenrir
Fenrir
Harmeter
Fenrir
Level 49
God Stats
3W - 2L
1,293 SR
Queue Stats
21W - 13L
1,389 Elo+
Party 2
Ullr
Ullr
Lingý
Ullr
Level 149
God Stats
8W - 5L
1,644 SR
Queue Stats
167W - 93L
1,741 Elo+
Party 2
Freya
Freya
aMaGoKu
Freya
Level 160
God Stats
27W - 32L
1,569 SR
Queue Stats
248W - 249L
1,494 Elo+
Solo
Team Averages
Level 83
1,489 SR
1,472 Elo+

VS

Team Averages
Level 35
1,449 SR
1,335 Elo+
Ymir
Ymir
Dakheel_5
Ymir
Level 78
God Stats
17W - 31L
1,391 SR
Queue Stats
145W - 217L
1,347 Elo+
Party 3
Gilgamesh
Gilgamesh
Dizy49
Gilgamesh
Level 38
God Stats
2W - 12L
1,184 SR
Queue Stats
64W - 101L
1,343 Elo+
Party 3
Loki
Loki
ForeHead-V8
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,362 Elo+
Party 3
Danzaburou
Danzaburou
Padriino89
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,341 Elo+
Party 3
Olorun
Olorun
WhoYouFoolin
Olorun
Level 27
God Stats
0W - 1L
1,672 SR
Queue Stats
45W - 87L
1,281 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,430
543
2,624
5,487
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
Bence11i
Gilgamesh
10
1 / 0 / 1
5,881
588
5,720
6,963
3,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Harmeter
Fenrir
10
4 / 0 / 9
6,614
661
4,291
7,170
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
Lingý
Ullr
13
9 / 0 / 2
7,569
757
8,180
3,805
1,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
aMaGoKu
Freya
11
5 / 1 / 3
6,421
642
3,559
5,539
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 4 / 0
4,485
449
1,893
8,419
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Dizy49
Gilgamesh
9
1 / 3 / 0
5,150
515
4,167
8,453
3,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 5 / 1
4,527
453
2,696
6,721
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Padriino89
Danzaburou
7
0 / 5 / 0
4,093
409
319
5,185
863
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
8
1 / 4 / 0
4,881
488
3,059
4,806
1,203
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
21
Kills
2
2
Deaths
21
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Gilgamesh
Bence11i
Gilgamesh
1
0
1
1.5
L
Ymir
0
4
0
0
L
Gilgamesh
Dizy49
Gilgamesh
1
3
0
0.33
L
0
5
1
0.1
W
Fenrir
Harmeter
Fenrir
4
0
9
8.5
W
Ullr
Lingý
Ullr
9
0
2
10
L
Danzaburou
Padriino89
Danzaburou
0
5
0
0
L
Olorun
1
4
0
0.25
W
Freya
aMaGoKu
Freya
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,374
Damage
12,134
28,964
Taken
33,584
13,031
Mitigated
12,673
12,419
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,624
547
0
2,564
5,487
1,677
0
479
4,932
0
20,507
W
Gilgamesh
Bence11i
Gilgamesh
5,720
1,721
0
2,418
6,963
3,011
108
0
6,582
0
28,970
L
Ymir
1,893
427
0
610
8,419
4,473
0
1,135
7,284
18,022
0
L
Gilgamesh
Dizy49
Gilgamesh
4,167
1,312
0
2,428
8,453
3,964
0
0
8,094
0
21,837
L
2,696
751
0
1,969
6,721
2,170
0
1,032
5,611
0
16,677
W
Fenrir
Harmeter
Fenrir
4,291
670
213
3,672
7,170
5,017
0
1,036
6,134
0
13,948
W
Ullr
Lingý
Ullr
8,180
2,805
0
288
3,805
1,409
0
663
3,142
0
56,505
L
Danzaburou
Padriino89
Danzaburou
319
158
0
427
5,185
863
0
0
5,185
0
11,004
L
Olorun
3,059
1,240
0
564
4,806
1,203
78
1,392
3,414
20,357
0
W
Freya
aMaGoKu
Freya
3,559
1,324
0
3,264
5,539
1,917
654
2,774
2,765
35,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,915
Gold Earned
23,136
316
Minions Killed
174
0
Camps Cleared
0
936,162
Distance Traveled
927,446
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,430
543
44
4
0
171,380
0
W
Gilgamesh
5,881
588
70
7
0
214,271
0
L
Ymir
4,485
449
39
4
0
169,348
2
L
Gilgamesh
5,150
515
45
5
0
204,395
1
L
Loki
4,527
453
36
4
0
215,922
1
W
Fenrir
6,614
661
21
2
0
193,845
4
W
Ullr
7,569
757
113
11
0
178,172
0
L
Danzaburou
4,093
409
20
2
0
168,217
0
L
Olorun
4,881
488
34
3
0
169,564
3
W
Freya
6,421
642
68
7
0
178,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role