Player Matchup

Pele
Pele
 
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Nekit1703
Artemis
Level 99
God Stats
4W - 1L
1,766 SR
Queue Stats
118W - 117L
1,529 Elo+
Party 2
Ymir
Ymir
Pässpäss
Ymir
Level 107
God Stats
3W - 1L
1,646 SR
Queue Stats
296W - 321L
1,522 Elo+
Solo
Kukulkan
Kukulkan
Tale-of-the-wolf
Kukulkan
Level 160
God Stats
4W - 3L
1,563 SR
Queue Stats
486W - 474L
1,489 Elo+
Party 3
Tiamat
Tiamat
ninjarein
Tiamat
Level 160
God Stats
8W - 5L
1,615 SR
Queue Stats
412W - 393L
1,488 Elo+
Party 3
Team Averages
Level 130
1,618 SR
1,505 Elo+

VS

Team Averages
Level 122
1,443 SR
1,492 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
FaNahle
The Morrigan
Level 140
God Stats
4W - 6L
1,220 SR
Queue Stats
122W - 121L
1,532 Elo+
Party 1
Janus
Janus
Ryuowa
Janus
Level 141
God Stats
1W - 5L
1,328 SR
Queue Stats
289W - 301L
1,538 Elo+
Party 1
Hera
Hera
SaSndReR
Hera
Level 102
God Stats
1W - 1L
1,684 SR
Queue Stats
16W - 21L
1,389 Elo+
Solo
Thor
Thor
Sna0oZz
Thor
Level 68
God Stats
2W - 2L
1,480 SR
Queue Stats
56W - 61L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
9 / 2 / 18
11,533
961
13,885
9,246
8,096
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Nekit1703
Artemis
16
9 / 3 / 9
10,344
862
13,448
11,067
4,901
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 2 / 22
9,803
817
5,492
10,880
12,151
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 1 / 16
10,819
902
12,895
6,150
2,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
ninjarein
Tiamat
15
2 / 3 / 12
9,415
785
5,012
6,849
4,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
0 / 5 / 6
8,442
704
7,158
13,377
12,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
FaNahle
The Morrigan
12
0 / 9 / 6
7,444
620
3,178
10,647
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Ryuowa
Janus
16
4 / 7 / 2
9,321
777
6,031
11,166
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
14
1 / 5 / 7
8,278
690
8,124
9,064
3,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Sna0oZz
Thor
16
5 / 6 / 1
9,562
797
7,924
11,199
6,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
32
32
Kills
10
11
Deaths
32
77
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
2
18
9
L
Cthulhu
 
Cthulhu
0
5
6
0.6
L
The Morrigan
FaNahle
The Morrigan
0
9
6
0.33
W
Artemis
Nekit1703
Artemis
9
3
9
4.5
W
3
2
22
7
L
Janus
Ryuowa
Janus
4
7
2
0.71
L
Hera
1
5
7
0.9
L
Thor
Sna0oZz
Thor
5
6
1
0.92
W
9
1
16
17
W
Tiamat
ninjarein
Tiamat
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,732
Damage
32,415
44,192
Taken
55,453
32,089
Mitigated
31,231
17,967
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,885
1,879
1,924
2,201
9,246
8,096
373
4,006
5,240
396
31,663
L
Cthulhu
 
Cthulhu
7,158
433
1,238
2,257
13,377
12,590
0
7,257
6,120
15,407
0
L
The Morrigan
FaNahle
The Morrigan
3,178
811
690
858
10,647
3,929
0
4,719
5,669
10,863
944
W
Artemis
Nekit1703
Artemis
13,448
6,859
3,407
3,867
11,067
4,901
2,663
5,015
6,052
0
28,355
W
5,492
75
1,526
1,304
10,880
12,151
500
6,152
4,728
12,788
0
L
Janus
Ryuowa
Janus
6,031
45
341
830
11,166
4,581
0
3,060
8,106
21,715
0
L
Hera
8,124
1,821
0
772
9,064
3,879
0
3,657
5,407
17,348
0
L
Thor
Sna0oZz
Thor
7,924
1,901
401
1,394
11,199
6,252
0
4,892
6,307
0
14,875
W
12,895
713
1,255
935
6,150
2,800
1,089
4,342
1,808
33,885
0
W
Tiamat
ninjarein
Tiamat
5,012
311
229
1,319
6,849
4,141
287
4,032
2,817
17,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,914
Gold Earned
43,047
138
Minions Killed
104
0
Camps Cleared
0
1,127,100
Distance Traveled
954,349
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,533
961
27
2
0
260,384
0
L
Cthulhu
8,442
704
29
2
0
199,114
0
L
The Morrigan
7,444
620
9
1
0
169,575
0
W
Artemis
10,344
862
20
2
0
211,830
1
W
Ymir
9,803
817
8
1
0
221,026
0
L
Janus
9,321
777
37
3
0
195,644
0
L
Hera
8,278
690
22
2
0
186,235
2
L
Thor
9,562
797
7
1
0
203,781
1
W
Kukulkan
10,819
902
38
3
0
221,419
0
W
Tiamat
9,415
785
45
4
0
212,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role