Player Matchup

Athena
Athena
DreamKiller_PR87
Athena
Level 126
God Stats
5W - 1L
1,601 SR
Queue Stats
114W - 143L
1,386 Elo+
Solo
Heimdallr
Heimdallr
ItBePower999
Heimdallr
Level 107
God Stats
3W - 2L
1,472 SR
Queue Stats
78W - 61L
1,597 Elo+
Party 2
Poseidon
Poseidon
LaPaisanaJasinta
Poseidon
Level 114
God Stats
3W - 4L
1,528 SR
Queue Stats
140W - 127L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
Urieleatscereal
Gilgamesh
Level 145
God Stats
5W - 3L
1,649 SR
Queue Stats
358W - 334L
1,608 Elo+
Party 2
Susano
Susano
falco31420
Susano
Level 160
God Stats
2W - 4L
1,460 SR
Queue Stats
142W - 164L
1,456 Elo+
Solo
Team Averages
Level 130
1,542 SR
1,521 Elo+

VS

Team Averages
Level 132
1,469 SR
1,526 Elo+
Hou Yi
Hou Yi
ApeX SlightWork
Hou Yi
Level 125
God Stats
39W - 35L
1,586 SR
Queue Stats
299W - 281L
1,537 Elo+
Solo
Ra
Ra
KoIony
Ra
Level 144
God Stats
0W - 6L
1,212 SR
Queue Stats
100W - 84L
1,665 Elo+
Solo
Atlas
Atlas
Ranouie
Atlas
Level 80
God Stats
3W - 2L
1,408 SR
Queue Stats
22W - 30L
1,282 Elo+
Solo
Chang'e
Chang'e
Strolll云端
Chang'e
Level 153
God Stats
15W - 17L
1,529 SR
Queue Stats
425W - 420L
1,563 Elo+
Party 1
Loki
Loki
lovexiatian
Loki
Level 156
God Stats
7W - 7L
1,610 SR
Queue Stats
292W - 273L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 10
9,351
445
6,445
18,689
14,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
ItBePower999
Heimdallr
19
8 / 2 / 6
12,090
576
13,106
13,154
5,044
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 6 / 0
11,802
562
11,248
10,631
3,660
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Urieleatscereal
Gilgamesh
18
9 / 4 / 2
12,120
577
16,025
24,943
16,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
falco31420
Susano
17
1 / 6 / 4
10,499
500
10,268
18,809
6,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
8,061
384
7,604
14,530
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ra
19
7 / 4 / 5
11,779
561
17,055
17,843
6,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Ranouie
Atlas
13
0 / 5 / 2
7,676
366
7,199
13,618
8,534
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
17
3 / 8 / 2
10,546
502
7,791
20,747
6,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
9 / 3 / 3
11,544
550
9,116
11,501
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
26
Kills
21
21
Deaths
26
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
2
3
10
2.33
W
Heimdallr
ItBePower999
Heimdallr
8
2
6
5.5
L
Ra
7
4
5
2.38
W
6
6
0
1
L
Atlas
Ranouie
Atlas
0
5
2
0.2
L
Chang'e
3
8
2
0.5
W
Gilgamesh
Urieleatscereal
Gilgamesh
9
4
2
2.5
W
Susano
falco31420
Susano
1
6
4
0.5
L
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,092
Damage
48,765
86,226
Taken
78,239
47,079
Mitigated
29,948
22,612
Healing
26,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,604
3,368
0
5,023
14,530
3,371
1,071
3,704
10,826
0
53,544
W
6,445
1,311
437
4,392
18,689
14,523
489
8,517
9,878
21,768
0
W
Heimdallr
ItBePower999
Heimdallr
13,106
8,386
0
4,877
13,154
5,044
272
4,275
8,869
0
83,623
L
Ra
17,055
1,189
1,000
6,036
17,843
6,957
0
6,264
11,535
99,347
0
W
11,248
1,324
0
318
10,631
3,660
0
4,485
5,964
98,361
0
L
Atlas
Ranouie
Atlas
7,199
2,372
60
786
13,618
8,534
86
5,362
8,205
26,529
0
L
Chang'e
7,791
544
304
9,459
20,747
6,795
185
1,140
18,705
63,718
0
W
Gilgamesh
Urieleatscereal
Gilgamesh
16,025
4,620
0
4,566
24,943
16,954
23
6,696
18,201
0
82,959
W
Susano
falco31420
Susano
10,268
444
0
8,022
18,809
6,898
1,400
7,699
10,842
0
75,213
L
9,116
2,283
0
3,604
11,501
4,291
0
1,938
9,444
0
71,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,862
Gold Earned
49,606
579
Minions Killed
542
0
Camps Cleared
0
2,025,578
Distance Traveled
1,937,385
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,061
384
84
4
0
323,075
4
W
Athena
9,351
445
28
1
0
396,319
4
W
Heimdallr
12,090
576
125
6
0
383,968
3
L
Ra
11,779
561
184
9
0
430,849
1
W
Poseidon
11,802
562
181
9
0
408,471
5
L
Atlas
7,676
366
31
1
0
373,704
5
L
Chang'e
10,546
502
127
6
0
367,382
5
W
Gilgamesh
12,120
577
112
5
0
405,507
3
W
Susano
10,499
500
133
6
0
431,313
4
L
Loki
11,544
550
116
6
0
442,375
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role