Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
It str8postal
Khepri
Level 157
God Stats
4W - 3L
1,621 SR
Queue Stats
22W - 21L
1,556 Elo+
Party 1
Baron Samedi
Baron Samedi
LordChaldeas815
Baron Samedi
Level 122
God Stats
5W - 8L
1,551 SR
Queue Stats
126W - 106L
1,427 Elo+
Solo
Mulan
Mulan
PvtxIce
Mulan
Level 147
God Stats
1W - 2L
1,611 SR
Queue Stats
93W - 87L
1,591 Elo+
Party 1
Agni
Agni
toofast18
Agni
Level 158
God Stats
4W - 1L
1,698 SR
Queue Stats
15W - 17L
1,532 Elo+
Party 1
Team Averages
Level 146
1,596 SR
1,521 Elo+

VS

Team Averages
Level 106
1,602 SR
1,548 Elo+
Geb
Geb
BotchedThatUp
Geb
Level 64
God Stats
0W - 1L
1,991 SR
Queue Stats
5W - 7L
1,598 Elo+
Solo
Mercury
Mercury
Deadly-Ragnarok
Mercury
Level 155
God Stats
1W - 4L
1,374 SR
Queue Stats
176W - 166L
1,545 Elo+
Solo
Jing Wei
Jing Wei
FEE032
Jing Wei
Level 102
God Stats
2W - 4L
1,471 SR
Queue Stats
21W - 18L
1,578 Elo+
Solo
Scylla
Scylla
Galaneth
Scylla
Level 107
God Stats
3W - 4L
1,674 SR
Queue Stats
23W - 24L
1,553 Elo+
Solo
Hercules
Hercules
Pilser
Hercules
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 83L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
6 / 1 / 2
9,527
866
10,590
3,517
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 0 / 5
7,593
690
5,379
11,111
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
LordChaldeas815
Baron Samedi
14
1 / 0 / 3
7,452
677
7,628
4,185
2,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
PvtxIce
Mulan
12
1 / 2 / 3
7,004
637
9,147
9,039
5,661
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
14
2 / 1 / 5
7,660
696
8,378
4,769
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,737
612
6,436
13,117
11,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 1 / 1
7,515
683
4,116
6,137
2,272
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
FEE032
Jing Wei
14
2 / 0 / 1
7,422
675
6,523
8,025
2,981
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Galaneth
Scylla
12
0 / 2 / 1
6,557
596
3,217
5,716
1,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Pilser
Hercules
12
0 / 3 / 4
6,573
598
4,672
16,773
10,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
4
4
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
6
1
2
7
L
0
4
1
0.13
L
2
1
1
2.5
L
Jing Wei
FEE032
Jing Wei
2
0
1
2.5
L
Scylla
Galaneth
Scylla
0
2
1
0.25
W
0
0
5
2.5
W
Baron Samedi
LordChaldeas815
Baron Samedi
1
0
3
2.5
L
Hercules
Pilser
Hercules
0
3
4
0.67
W
Mulan
PvtxIce
Mulan
1
2
3
1.25
W
Agni
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,122
Damage
24,964
32,621
Taken
49,768
23,044
Mitigated
28,686
7,023
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
10,590
1,866
0
228
3,517
1,421
441
1,548
1,915
43,662
2,270
L
6,436
508
0
1,009
13,117
11,159
0
8,710
4,072
19,254
0
L
4,116
823
0
129
6,137
2,272
0
4,234
1,811
0
23,068
L
Jing Wei
FEE032
Jing Wei
6,523
5,980
0
2,978
8,025
2,981
0
4,083
3,680
0
27,328
L
Scylla
Galaneth
Scylla
3,217
333
0
866
5,716
1,680
0
4,552
1,152
22,041
0
W
5,379
496
0
1,745
11,111
11,656
265
3,546
7,253
12,813
0
W
Baron Samedi
LordChaldeas815
Baron Samedi
7,628
413
1,601
2,488
4,185
2,157
560
1,384
2,758
27,262
0
L
Hercules
Pilser
Hercules
4,672
1,362
0
7,335
16,773
10,594
0
9,409
7,190
0
11,471
W
Mulan
PvtxIce
Mulan
9,147
1,578
0
498
9,039
5,661
0
1,971
6,848
0
18,502
W
Agni
8,378
285
138
325
4,769
2,149
88
1,273
3,454
23,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,236
Gold Earned
34,804
234
Minions Killed
188
7
Camps Cleared
3
1,046,639
Distance Traveled
1,019,657
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,527
866
108
10
5
219,192
0
L
Geb
6,737
612
29
3
0
218,626
2
L
Mercury
7,515
683
33
3
3
236,328
2
L
Jing Wei
7,422
675
57
5
0
216,012
0
L
Scylla
6,557
596
53
5
0
169,527
2
W
Khepri
7,593
690
19
2
0
223,536
0
W
Baron Samedi
7,452
677
47
4
0
185,199
1
L
Hercules
6,573
598
16
1
0
179,164
2
W
Mulan
7,004
637
15
1
2
213,638
3
W
Agni
7,660
696
45
4
0
205,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role