Player Matchup

Ao Kuang
Ao Kuang
Fluv
Ao Kuang
Level 69
God Stats
0W - 2L
1,736 SR
Queue Stats
15W - 15L
1,171 Elo+
Solo
Cabrakan
Cabrakan
LiiVaii
Cabrakan
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,274 Elo+
Party 2
Izanami
Izanami
Lumina_ROoliam
Izanami
Level 49
God Stats
7W - 6L
1,604 SR
Queue Stats
117W - 137L
1,366 Elo+
Party 2
Raijin
Raijin
Murkar
Raijin
Level 60
God Stats
0W - 3L
1,098 SR
Queue Stats
106W - 109L
1,411 Elo+
Solo
Skadi
Skadi
多余的解释
Skadi
Level 113
God Stats
1W - 7L
1,388 SR
Queue Stats
712W - 761L
1,445 Elo+
Solo
Team Averages
Level 61
1,465 SR
1,334 Elo+

VS

Team Averages
Level 57
1,625 SR
1,390 Elo+
Hercules
Hercules
PoundMeLikeDaddy
Hercules
Level 4
God Stats
1W - 2L
1,320 SR
Queue Stats
11W - 8L
1,181 Elo+
Party 1
Geb
Geb
RA2K90
Geb
Level 59
God Stats
6W - 4L
1,658 SR
Queue Stats
202W - 220L
1,428 Elo+
Party 1
Zeus
Zeus
SkuutSkuuut
Zeus
Level 125
God Stats
3W - 2L
1,735 SR
Queue Stats
124W - 161L
1,371 Elo+
Solo
Cupid
Cupid
Viskas89
Cupid
Level 28
God Stats
12W - 2L
1,836 SR
Queue Stats
37W - 30L
1,499 Elo+
Party 1
Loki
Loki
gokumaster18
Loki
Level 68
God Stats
24W - 15L
1,577 SR
Queue Stats
122W - 110L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fluv
Ao Kuang
12
4 / 5 / 1
7,955
497
3,893
8,930
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
LiiVaii
Cabrakan
11
2 / 6 / 2
6,892
431
3,734
10,941
11,966
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 7 / 2
7,963
498
6,326
11,826
3,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Murkar
Raijin
13
2 / 7 / 2
7,790
487
6,184
10,887
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 4
8,290
518
6,804
9,594
3,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
9,196
575
1,870
7,081
5,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Geb
RA2K90
Geb
12
3 / 3 / 11
8,624
539
8,096
12,766
12,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 3 / 2
10,268
642
10,689
8,729
2,745
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Viskas89
Cupid
16
10 / 2 / 3
9,931
621
11,419
10,592
3,424
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 3 / 3
8,966
560
7,330
9,924
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
12
Kills
28
28
Deaths
12
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Fluv
Ao Kuang
4
5
1
0.9
L
Cabrakan
LiiVaii
Cabrakan
2
6
2
0.5
L
2
7
2
0.43
L
Raijin
Murkar
Raijin
2
7
2
0.43
W
1
1
1
1.5
W
Geb
RA2K90
Geb
3
3
11
2.83
W
7
3
2
2.67
W
Cupid
Viskas89
Cupid
10
2
3
5.75
W
7
3
3
2.83
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,941
Damage
39,404
52,178
Taken
49,092
24,458
Mitigated
27,370
9,674
Healing
11,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Fluv
Ao Kuang
3,893
1,050
0
1,999
8,930
2,626
0
3,869
5,061
17,687
0
L
Cabrakan
LiiVaii
Cabrakan
3,734
415
138
1,536
10,941
11,966
0
3,672
7,269
20,367
0
L
6,326
4,822
0
3,079
11,826
3,173
0
3,063
8,763
0
45,230
L
Raijin
Murkar
Raijin
6,184
739
0
1,368
10,887
3,019
0
6,093
4,794
27,985
0
W
1,870
373
0
2,434
7,081
5,676
1,817
298
6,731
0
47,986
W
Geb
RA2K90
Geb
8,096
2,230
0
1,363
12,766
12,515
52
3,936
8,694
23,212
0
W
10,689
1,988
0
1,624
8,729
2,745
2,372
3,526
4,919
68,081
0
W
Cupid
Viskas89
Cupid
11,419
6,198
0
4,140
10,592
3,424
336
3,505
7,061
0
66,987
W
7,330
2,150
0
1,667
9,924
3,010
0
2,263
7,579
0
52,731
L
6,804
2,745
0
1,554
9,594
3,674
0
2,088
7,506
0
53,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,890
Gold Earned
46,985
299
Minions Killed
463
0
Camps Cleared
0
1,349,041
Distance Traveled
1,510,885
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,955
497
31
2
0
224,904
2
L
Cabrakan
6,892
431
22
1
0
267,515
0
L
Izanami
7,963
498
90
6
0
261,240
1
L
Raijin
7,790
487
60
4
0
285,351
5
W
Hercules
9,196
575
108
7
0
299,828
2
W
Geb
8,624
539
27
2
0
333,854
2
W
Zeus
10,268
642
129
8
0
263,742
2
W
Cupid
9,931
621
115
7
0
288,857
4
W
Loki
8,966
560
84
5
0
324,604
5
L
Skadi
8,290
518
96
6
0
310,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role