Player Matchup

Fenrir
Fenrir
MrDeathtruction
Fenrir
Level 126
God Stats
1W - 0L
1,836 SR
Queue Stats
133W - 148L
1,479 Elo+
Solo
Eset
Eset
SHAURN
Eset
Level 18
God Stats
4W - 3L
1,330 SR
Queue Stats
6W - 8L
1,331 Elo+
Party 1
Horus
Horus
peuck
Horus
Level 39
God Stats
6W - 2L
1,466 SR
Queue Stats
9W - 10L
1,389 Elo+
Party 1
Team Averages
Level 61
1,544 SR
1,400 Elo+

VS

Team Averages
Level 72
1,539 SR
1,560 Elo+
Hel
Hel
HomerJSimPs
Hel
Level 101
God Stats
4W - 4L
1,474 SR
Queue Stats
202W - 272L
1,426 Elo+
Solo
Nemesis
Nemesis
anungunramamat
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,586 Elo+
Party 2
Fenrir
Fenrir
mathieu66
Fenrir
Level 109
God Stats
48W - 33L
1,644 SR
Queue Stats
523W - 452L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 2 / 10
12,413
828
24,036
21,441
15,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
SHAURN
Eset
15
7 / 2 / 15
11,572
771
18,205
10,897
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
peuck
Horus
13
3 / 1 / 19
11,108
741
7,714
17,109
24,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 2
8,763
584
7,756
14,276
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 9 / 1
8,288
553
9,848
22,815
16,440
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
mathieu66
Fenrir
14
4 / 6 / 1
11,417
761
11,540
20,836
19,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
24
Kills
4
5
Deaths
24
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
14
2
10
9.5
W
Eset
SHAURN
Eset
7
2
15
7.25
L
0
9
1
0.06
L
Fenrir
mathieu66
Fenrir
4
6
1
0.75
W
Horus
peuck
Horus
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,955
Damage
29,144
49,447
Taken
57,927
44,485
Mitigated
40,667
28,151
Healing
14,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,756
554
3,128
2,924
14,276
4,979
0
4,449
9,566
40,950
0
W
24,036
6,956
0
9,345
21,441
15,278
1,108
5,889
15,552
0
59,711
W
Eset
SHAURN
Eset
18,205
1,400
2,201
2,744
10,897
4,770
772
1,162
9,735
55,726
0
L
9,848
1,950
0
3,960
22,815
16,440
0
6,396
15,903
2,994
18,188
L
Fenrir
mathieu66
Fenrir
11,540
3,497
0
4,272
20,836
19,248
0
6,507
13,980
361
22,753
W
Horus
peuck
Horus
7,714
3,881
4,819
9,042
17,109
24,437
280
3,645
13,464
0
14,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,093
Gold Earned
28,468
167
Minions Killed
139
7
Camps Cleared
4
865,813
Distance Traveled
797,186
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,763
584
81
5
3
255,735
5
W
Fenrir
12,413
828
67
4
7
305,256
1
W
Eset
11,572
771
92
6
0
280,281
1
L
Nemesis
8,288
553
36
2
1
255,735
2
L
Fenrir
11,417
761
22
1
0
285,716
2
W
Horus
11,108
741
8
1
0
280,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role