Player Matchup

Izanami
Izanami
 
Izanami
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mistah_Gahdnah
Tsukuyomi
Level 103
God Stats
2W - 1L
1,377 SR
Queue Stats
99W - 103L
1,377 Elo+
Solo
Olorun
Olorun
Slap n clap7455
Olorun
Level 43
God Stats
3W - 9L
1,306 SR
Queue Stats
9W - 27L
1,105 Elo+
Solo
Hercules
Hercules
flechaverde44578
Hercules
Level 29
God Stats
3W - 3L
1,377 SR
Queue Stats
53W - 65L
1,339 Elo+
Party 2
Danzaburou
Danzaburou
jwmiv19
Danzaburou
Level 71
God Stats
6W - 11L
1,314 SR
Queue Stats
159W - 184L
1,381 Elo+
Solo
Team Averages
Level 65
1,375 SR
1,340 Elo+

VS

Team Averages
Level 87
1,406 SR
1,354 Elo+
Tsukuyomi
Tsukuyomi
IronmaidenMetal
Tsukuyomi
Level 87
God Stats
17W - 9L
1,647 SR
Queue Stats
160W - 142L
1,425 Elo+
Solo
Chronos
Chronos
MrTeenWolf
Chronos
Level 128
God Stats
0W - 2L
1,235 SR
Queue Stats
245W - 242L
1,407 Elo+
Party 1
Jing Wei
Jing Wei
SwiftKiller33344
Jing Wei
Level 32
God Stats
4W - 7L
1,301 SR
Queue Stats
60W - 97L
1,250 Elo+
Solo
Sol
Sol
andre77kgbr
Sol
Level 66
God Stats
8W - 10L
1,338 SR
Queue Stats
45W - 76L
1,256 Elo+
Solo
Khepri
Khepri
lewvlyz
Khepri
Level 122
God Stats
1W - 7L
1,511 SR
Queue Stats
103W - 101L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 0 / 0
6,075
675
0
1,492
347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Mistah_Gahdnah
Tsukuyomi
9
2 / 2 / 1
5,663
629
1,615
5,401
1,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 0 / 1
5,372
597
2,393
3,538
1,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 0 / 1
4,959
551
2,356
5,100
3,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
jwmiv19
Danzaburou
9
3 / 1 / 0
5,745
638
2,919
4,704
985
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IronmaidenMetal
Tsukuyomi
9
2 / 1 / 1
5,252
584
3,725
5,373
1,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
MrTeenWolf
Chronos
1
0 / 0 / 0
1,791
199
0
0
0
9
0 / 2 / 1
5,058
562
3,427
5,329
1,306
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 0
5,183
576
1,983
4,771
1,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
lewvlyz
Khepri
1
0 / 0 / 0
3,291
366
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
6
Kills
3
3
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
L
Tsukuyomi
IronmaidenMetal
Tsukuyomi
2
1
1
2.5
W
Tsukuyomi
Mistah_Gahdnah
Tsukuyomi
2
2
1
1.25
L
Chronos
MrTeenWolf
Chronos
0
0
0
0
W
1
0
1
1.5
L
0
2
1
0.25
L
1
3
0
0.33
W
0
0
1
0.5
W
Danzaburou
jwmiv19
Danzaburou
3
1
0
3
L
Khepri
lewvlyz
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,283
Damage
9,135
20,235
Taken
15,473
7,463
Mitigated
4,003
5,681
Healing
4,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
0
0
0
677
1,492
347
1,623
0
1,492
0
39,051
L
Tsukuyomi
IronmaidenMetal
Tsukuyomi
3,725
1,289
0
2,026
5,373
1,310
0
1,336
4,009
0
22,461
W
Tsukuyomi
Mistah_Gahdnah
Tsukuyomi
1,615
536
0
2,286
5,401
1,429
0
459
4,942
0
24,187
L
Chronos
MrTeenWolf
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
2,393
1,560
80
730
3,538
1,051
738
1,310
2,228
20,769
0
L
3,427
2,410
0
1,370
5,329
1,306
462
0
5,125
0
23,427
L
1,983
346
0
798
4,771
1,387
976
1,057
3,714
21,115
2,888
W
2,356
962
0
814
5,100
3,651
0
0
5,100
0
14,486
W
Danzaburou
jwmiv19
Danzaburou
2,919
1,238
0
1,094
4,704
985
153
66
4,638
0
21,438
L
Khepri
lewvlyz
Khepri
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,814
Gold Earned
20,575
295
Minions Killed
144
0
Camps Cleared
0
886,184
Distance Traveled
530,804
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,075
675
99
11
0
160,897
2
L
Tsukuyomi
5,252
584
53
6
0
192,118
1
W
Tsukuyomi
5,663
629
66
7
0
195,253
5
L
Chronos
1,791
199
0
0
0
0
0
W
Olorun
5,372
597
44
5
0
165,111
2
L
Jing Wei
5,058
562
41
5
0
168,169
0
L
Sol
5,183
576
50
6
0
170,517
0
W
Hercules
4,959
551
37
4
0
186,168
0
W
Danzaburou
5,745
638
49
5
0
178,755
2
L
Khepri
3,291
366
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role