Player Matchup

Tsukuyomi
Tsukuyomi
Alfo3revient
Tsukuyomi
Level 88
God Stats
24W - 21L
1,524 SR
Queue Stats
444W - 483L
1,472 Elo+
Solo
Ah Puch
Ah Puch
Okt0b3rfest
Ah Puch
Level 49
God Stats
14W - 16L
1,504 SR
Queue Stats
87W - 129L
1,388 Elo+
Party 2
Geb
Geb
Toast0
Geb
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 98L
1,344 Elo+
Party 2
Team Averages
Level 66
1,509 SR
1,401 Elo+

VS

Team Averages
Level 121
1,411 SR
1,520 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Elacan
Achilles
Level 124
God Stats
7W - 12L
1,368 SR
Queue Stats
1,019W - 1,064L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
Karamanoglu
Danzaburou
Level 101
God Stats
2W - 5L
1,364 SR
Queue Stats
421W - 400L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alfo3revient
Tsukuyomi
13
3 / 3 / 3
9,059
697
8,619
9,373
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Okt0b3rfest
Ah Puch
13
2 / 3 / 3
8,495
653
9,018
10,037
3,630
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
Toast0
Geb
10
2 / 7 / 3
8,002
616
6,913
14,874
12,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 1 / 9
9,097
700
8,161
4,746
1,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Elacan
Achilles
13
1 / 5 / 11
8,397
646
10,584
16,234
17,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Karamanoglu
Danzaburou
15
9 / 1 / 4
10,162
782
12,109
10,734
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
13
13
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
9
7.5
L
Tsukuyomi
Alfo3revient
Tsukuyomi
3
3
3
1.5
W
Achilles
Elacan
Achilles
1
5
11
1.3
W
Danzaburou
Karamanoglu
Danzaburou
9
1
4
11
L
Ah Puch
Okt0b3rfest
Ah Puch
2
3
3
1.17
L
Geb
Toast0
Geb
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,550
Damage
30,854
34,284
Taken
31,714
19,937
Mitigated
24,047
7,048
Healing
9,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,161
326
64
810
4,746
1,803
0
2,809
1,752
47,595
0
L
Tsukuyomi
Alfo3revient
Tsukuyomi
8,619
2,155
0
1,509
9,373
3,807
0
1,850
7,316
0
28,427
W
Achilles
Elacan
Achilles
10,584
1,508
67
3,714
16,234
17,654
0
7,086
8,828
0
19,055
W
Danzaburou
Karamanoglu
Danzaburou
12,109
5,661
0
5,278
10,734
4,590
505
5,976
4,474
0
29,572
L
Ah Puch
Okt0b3rfest
Ah Puch
9,018
629
396
3,819
10,037
3,630
0
2,445
7,151
30,759
0
L
Geb
Toast0
Geb
6,913
674
0
1,324
14,874
12,500
0
4,776
9,657
16,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,556
Gold Earned
27,656
132
Minions Killed
203
4
Camps Cleared
7
713,877
Distance Traveled
732,832
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,097
700
101
8
3
267,422
4
L
Tsukuyomi
9,059
697
55
4
1
258,489
2
W
Achilles
8,397
646
20
2
1
217,797
3
W
Danzaburou
10,162
782
82
6
3
247,613
2
L
Ah Puch
8,495
653
63
5
1
240,526
4
L
Geb
8,002
616
14
1
2
214,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role