Player Matchup

Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
vFiiggy-
Guan Yu
Level 141
God Stats
1W - 2L
1,279 SR
Queue Stats
71W - 100L
1,561 Elo+
Party 1
Team Averages
Level 105
1,426 SR
1,520 Elo+

VS

Team Averages
Level 92
1,738 SR
1,561 Elo+
Medusa
Medusa
Manahandler
Medusa
Level 100
God Stats
2W - 2L
1,885 SR
Queue Stats
15W - 12L
1,592 Elo+
Party 2
Baron Samedi
Baron Samedi
thexhighxhero420
Baron Samedi
Level 88
God Stats
18W - 15L
1,615 SR
Queue Stats
256W - 317L
1,486 Elo+
Solo
Fenrir
Fenrir
wheelware
Fenrir
Level 89
God Stats
1W - 2L
1,714 SR
Queue Stats
39W - 26L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
9 / 1 / 6
8,848
885
13,044
6,024
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
 
Terra
11
1 / 2 / 11
7,989
799
3,003
11,971
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
vFiiggy-
Guan Yu
13
5 / 2 / 9
8,158
816
6,618
11,681
8,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 4 / 2
7,161
716
8,441
7,629
2,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
thexhighxhero420
Baron Samedi
10
1 / 6 / 2
6,669
667
5,517
8,574
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
wheelware
Fenrir
10
2 / 5 / 1
6,832
683
3,965
11,011
6,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
15
Kills
5
5
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
1
6
12
W
Terra
 
Terra
1
2
11
3.25
L
Medusa
2
4
2
0.75
L
Baron Samedi
thexhighxhero420
Baron Samedi
1
6
2
0.33
W
Guan Yu
vFiiggy-
Guan Yu
5
2
9
4.75
L
Fenrir
wheelware
Fenrir
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,665
Damage
17,923
29,676
Taken
27,214
21,632
Mitigated
10,868
11,157
Healing
2,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,044
901
0
1,139
6,024
1,711
503
1,468
4,408
39,347
0
W
Terra
 
Terra
3,003
526
1,878
3,772
11,971
11,911
269
2,217
9,567
10,301
0
L
Medusa
8,441
3,586
0
70
7,629
2,008
0
5,159
2,247
0
25,286
L
Baron Samedi
thexhighxhero420
Baron Samedi
5,517
509
703
1,628
8,574
2,328
96
6,070
2,263
20,210
0
W
Guan Yu
vFiiggy-
Guan Yu
6,618
1,255
989
3,379
11,681
8,010
640
1,387
10,048
0
19,034
L
Fenrir
wheelware
Fenrir
3,965
1,446
0
325
11,011
6,532
0
5,099
5,677
0
10,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,995
Gold Earned
20,662
112
Minions Killed
102
6
Camps Cleared
3
633,305
Distance Traveled
576,881
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,848
885
68
7
3
203,939
5
W
Terra
7,989
799
16
2
1
203,544
1
L
Medusa
7,161
716
40
4
2
207,014
2
L
Baron Samedi
6,669
667
41
4
0
170,123
1
W
Guan Yu
8,158
816
28
3
2
225,822
2
L
Fenrir
6,832
683
21
2
1
199,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role