Player Matchup

Atlas
Atlas
B1ack-Coffee3
Atlas
Level 102
God Stats
5W - 2L
1,682 SR
Queue Stats
219W - 226L
1,457 Elo+
Party 1
Ah Puch
Ah Puch
Blueniko0221
Ah Puch
Level 24
God Stats
14W - 21L
1,360 SR
Queue Stats
34W - 56L
1,335 Elo+
Party 1
Artemis
Artemis
Shibainu0301
Artemis
Level 29
God Stats
28W - 43L
1,372 SR
Queue Stats
65W - 95L
1,363 Elo+
Party 1
Nike
Nike
ru02ck
Nike
Level 60
God Stats
28W - 42L
1,428 SR
Queue Stats
57W - 87L
1,386 Elo+
Party 1
Kali
Kali
ちゃげぴぐ
Kali
Level 61
God Stats
17W - 22L
1,437 SR
Queue Stats
213W - 218L
1,472 Elo+
Party 1
Team Averages
Level 55
1,456 SR
1,403 Elo+

VS

Team Averages
Level 87
1,555 SR
1,400 Elo+
Jing Wei
Jing Wei
DeicideAce
Jing Wei
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 40L
1,542 Elo+
Solo
Chang'e
Chang'e
Lunarisal
Chang'e
Level 42
God Stats
5W - 3L
1,719 SR
Queue Stats
75W - 96L
1,415 Elo+
Solo
Atlas
Atlas
Ramcirculs
Atlas
Level 85
God Stats
10W - 10L
1,585 SR
Queue Stats
399W - 477L
1,408 Elo+
Solo
Hercules
Hercules
SmileAlonzo
Hercules
Level 159
God Stats
0W - 1L
1,556 SR
Queue Stats
14W - 40L
1,286 Elo+
Solo
Scylla
Scylla
cmdCTRL
Scylla
Level 118
God Stats
22W - 38L
1,415 SR
Queue Stats
161W - 205L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 10
8,811
441
6,986
15,772
12,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Blueniko0221
Ah Puch
16
7 / 2 / 7
10,689
534
9,953
8,233
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Shibainu0301
Artemis
16
3 / 1 / 9
9,838
492
14,198
9,968
3,483
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
ru02ck
Nike
16
2 / 1 / 4
10,016
501
5,725
9,741
6,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 1 / 7
12,413
621
14,774
16,271
8,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DeicideAce
Jing Wei
14
1 / 5 / 3
8,724
436
7,798
15,680
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Lunarisal
Chang'e
15
4 / 8 / 1
9,702
485
9,442
14,788
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
12
0 / 6 / 4
8,162
408
8,710
18,792
16,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hercules
SmileAlonzo
Hercules
10
0 / 2 / 1
7,508
375
2,658
8,216
3,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
cmdCTRL
Scylla
12
2 / 5 / 3
8,002
400
5,767
13,495
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
26
Kills
7
7
Deaths
26
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
W
Ah Puch
Blueniko0221
Ah Puch
7
2
7
5.25
L
Jing Wei
DeicideAce
Jing Wei
1
5
3
0.5
L
Chang'e
Lunarisal
Chang'e
4
8
1
0.56
L
Atlas
0
6
4
0.33
W
Artemis
Shibainu0301
Artemis
3
1
9
7.5
L
Hercules
SmileAlonzo
Hercules
0
2
1
0.25
L
Scylla
cmdCTRL
Scylla
2
5
3
0.7
W
Nike
ru02ck
Nike
2
1
4
4
W
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,636
Damage
34,375
59,985
Taken
70,971
33,095
Mitigated
32,778
18,161
Healing
16,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,986
2,543
747
2,792
15,772
12,185
467
5,251
10,381
25,912
0
W
Ah Puch
Blueniko0221
Ah Puch
9,953
451
0
2,822
8,233
2,838
902
4,168
3,843
59,566
0
L
Jing Wei
DeicideAce
Jing Wei
7,798
6,406
0
5,502
15,680
4,632
276
4,440
11,240
0
55,366
L
Chang'e
Lunarisal
Chang'e
9,442
463
586
3,096
14,788
4,834
308
4,310
10,478
51,496
0
L
Atlas
8,710
3,144
242
4,298
18,792
16,167
0
5,140
13,652
37,571
0
W
Artemis
Shibainu0301
Artemis
14,198
7,215
0
2,217
9,968
3,483
2,284
5,204
4,718
0
69,872
L
Hercules
SmileAlonzo
Hercules
2,658
535
0
1,107
8,216
3,601
840
0
8,216
0
29,024
L
Scylla
cmdCTRL
Scylla
5,767
243
0
1,783
13,495
3,544
0
3,049
10,446
36,539
0
W
Nike
ru02ck
Nike
5,725
724
0
2,667
9,741
6,387
1,787
3,578
5,782
0
51,004
W
14,774
8,707
0
6,916
16,271
8,202
1,501
5,016
11,080
0
117,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,767
Gold Earned
42,098
575
Minions Killed
395
0
Camps Cleared
0
1,994,435
Distance Traveled
1,573,764
33
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,811
441
31
2
0
378,221
5
W
Ah Puch
10,689
534
127
6
0
401,452
9
L
Jing Wei
8,724
436
116
6
0
350,168
3
L
Chang'e
9,702
485
109
5
0
348,702
5
L
Atlas
8,162
408
52
3
0
312,190
0
W
Artemis
9,838
492
118
6
0
368,220
7
L
Hercules
7,508
375
57
3
0
238,153
0
L
Scylla
8,002
400
61
3
0
324,551
0
W
Nike
10,016
501
122
6
0
377,442
5
W
Kali
12,413
621
177
9
0
469,100
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role