Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Evilblender
Nemesis
Level 65
God Stats
1W - 3L
1,164 SR
Queue Stats
93W - 115L
1,418 Elo+
Solo
Tiamat
Tiamat
Sparrow0987_
Tiamat
Level 71
God Stats
3W - 4L
1,561 SR
Queue Stats
11W - 12L
1,385 Elo+
Solo
Team Averages
Level 78
1,408 SR
1,435 Elo+

VS

Team Averages
Level 70
1,508 SR
1,381 Elo+
Gilgamesh
Gilgamesh
BBCSCYLLA1
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,382 Elo+
Party 1
Bacchus
Bacchus
OoB3TAoO
Bacchus
Level 157
God Stats
3W - 3L
1,525 SR
Queue Stats
261W - 275L
1,447 Elo+
Party 1
Odin
Odin
innovaton
Odin
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 51L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 6 / 3
7,721
702
10,083
9,561
6,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Evilblender
Nemesis
11
2 / 4 / 2
7,336
667
4,287
8,498
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
11
1 / 7 / 4
7,663
697
8,116
10,774
7,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BBCSCYLLA1
Gilgamesh
13
8 / 2 / 9
9,388
853
10,769
12,447
5,930
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
OoB3TAoO
Bacchus
12
5 / 1 / 11
8,617
783
8,959
10,617
6,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
12
4 / 3 / 9
8,468
770
4,805
8,633
4,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
17
17
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
6
3
0.75
W
Gilgamesh
BBCSCYLLA1
Gilgamesh
8
2
9
6.25
L
Nemesis
Evilblender
Nemesis
2
4
2
0.75
W
Bacchus
OoB3TAoO
Bacchus
5
1
11
10.5
L
Tiamat
1
7
4
0.43
W
Odin
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,486
Damage
24,533
28,833
Taken
31,697
16,847
Mitigated
17,795
4,972
Healing
8,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,083
3,749
942
1,531
9,561
6,110
0
3,357
5,686
14,790
2,281
W
Gilgamesh
BBCSCYLLA1
Gilgamesh
10,769
1,663
890
2,989
12,447
5,930
0
6,728
5,543
5,976
25,476
L
Nemesis
Evilblender
Nemesis
4,287
819
0
1,286
8,498
3,324
0
2,921
5,108
0
20,407
W
Bacchus
OoB3TAoO
Bacchus
8,959
757
1,154
3,411
10,617
6,963
260
6,394
3,833
14,866
0
L
Tiamat
8,116
474
250
963
10,774
7,413
0
3,868
6,483
20,982
0
W
Odin
4,805
1,060
0
540
8,633
4,902
613
3,311
5,063
552
17,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,720
Gold Earned
26,473
97
Minions Killed
105
6
Camps Cleared
3
540,010
Distance Traveled
621,596
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,721
702
24
2
1
157,987
5
W
Gilgamesh
9,388
853
46
4
2
198,713
3
L
Nemesis
7,336
667
35
3
5
208,285
1
W
Bacchus
8,617
783
15
1
0
212,896
0
L
Tiamat
7,663
697
38
3
0
173,738
2
W
Odin
8,468
770
44
4
1
209,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role