Player Matchup

Cu Chulainn
Cu Chulainn
Banhammer012
Cu Chulainn
Level 31
God Stats
3W - 2L
1,596 SR
Queue Stats
35W - 28L
1,635 Elo+
Solo
Mercury
Mercury
DA_ROOK13
Mercury
Level 139
God Stats
9W - 13L
1,406 SR
Queue Stats
467W - 469L
1,473 Elo+
Solo
Cabrakan
Cabrakan
Kapipara99
Cabrakan
Level 122
God Stats
153W - 109L
1,630 SR
Queue Stats
1,046W - 1,128L
1,424 Elo+
Solo
Merlin
Merlin
Vitor_Foice
Merlin
Level 54
God Stats
2W - 0L
1,429 SR
Queue Stats
59W - 71L
1,378 Elo+
Party 2
Chiron
Chiron
bloodhunterbr13
Chiron
Level 156
God Stats
11W - 5L
1,626 SR
Queue Stats
126W - 134L
1,461 Elo+
Party 2
Team Averages
Level 100
1,537 SR
1,474 Elo+

VS

Team Averages
Level 68
1,458 SR
1,446 Elo+
Sol
Sol
AcesCute
Sol
Level 37
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 19L
1,449 Elo+
Party 1
Awilix
Awilix
FerroFranco17
Awilix
Level 107
God Stats
4W - 5L
1,414 SR
Queue Stats
208W - 205L
1,504 Elo+
Solo
Xing Tian
Xing Tian
RPS_ZzROTIXzZ
Xing Tian
Level 61
God Stats
0W - 2L
1,286 SR
Queue Stats
210W - 210L
1,371 Elo+
Solo
Bastet
Bastet
Those Penguins
Bastet
Level 109
God Stats
1W - 2L
1,585 SR
Queue Stats
152W - 159L
1,396 Elo+
Solo
Merlin
Merlin
jj_boba
Merlin
Level 27
God Stats
4W - 6L
1,508 SR
Queue Stats
54W - 44L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Banhammer012
Cu Chulainn
15
5 / 0 / 4
10,548
527
16,388
17,634
12,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
DA_ROOK13
Mercury
18
3 / 1 / 1
10,745
537
7,090
13,789
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Kapipara99
Cabrakan
15
2 / 2 / 3
8,968
448
6,077
13,532
11,579
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Merlin
17
2 / 3 / 3
10,774
539
7,958
10,184
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 2 / 4
10,515
526
11,016
10,329
3,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 1
9,798
490
10,466
7,800
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 6 / 0
8,715
436
6,480
14,569
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
RPS_ZzROTIXzZ
Xing Tian
13
0 / 1 / 4
8,567
428
4,542
14,092
14,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 7 / 2
8,132
407
8,017
18,966
10,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
jj_boba
Merlin
17
2 / 2 / 2
10,144
507
8,922
11,800
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
16
Kills
8
8
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
0
1
4.5
W
Cu Chulainn
Banhammer012
Cu Chulainn
5
0
4
7
W
Mercury
DA_ROOK13
Mercury
3
1
1
3.5
L
2
6
0
0.33
W
Cabrakan
Kapipara99
Cabrakan
2
2
3
1.75
L
Xing Tian
RPS_ZzROTIXzZ
Xing Tian
0
1
4
2
L
0
7
2
0.14
W
Merlin
2
3
3
1.17
W
4
2
4
3
L
Merlin
jj_boba
Merlin
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,529
Damage
38,427
65,468
Taken
67,227
36,490
Mitigated
37,738
19,895
Healing
13,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,466
3,711
0
2,888
7,800
3,239
0
1,532
6,162
68,893
9,156
W
Cu Chulainn
Banhammer012
Cu Chulainn
16,388
3,359
0
4,723
17,634
12,661
2,016
3,236
13,547
7,166
57,281
W
Mercury
DA_ROOK13
Mercury
7,090
4,276
0
2,556
13,789
5,038
77
3,286
10,282
0
102,480
L
6,480
1,973
0
3,606
14,569
4,571
0
1,716
12,667
0
66,966
W
Cabrakan
Kapipara99
Cabrakan
6,077
878
258
4,300
13,532
11,579
0
6,384
7,018
37,276
0
L
Xing Tian
RPS_ZzROTIXzZ
Xing Tian
4,542
292
278
1,981
14,092
14,505
216
4,079
9,861
27,026
0
L
8,017
1,510
0
3,997
18,966
10,625
0
3,237
14,637
3,355
39,385
W
Merlin
7,958
149
0
2,468
10,184
3,536
504
3,367
6,495
76,708
0
W
11,016
4,972
1,161
4,429
10,329
3,676
984
6,693
3,608
0
72,225
L
Merlin
jj_boba
Merlin
8,922
333
0
1,106
11,800
4,798
0
5,222
6,102
76,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,550
Gold Earned
45,356
591
Minions Killed
526
0
Camps Cleared
0
1,879,705
Distance Traveled
1,879,993
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,798
490
162
8
0
355,274
1
W
Cu Chulainn
10,548
527
114
6
0
396,421
3
W
Mercury
10,745
537
140
7
0
421,258
4
L
Awilix
8,715
436
107
5
0
417,626
5
W
Cabrakan
8,968
448
65
3
0
340,179
7
L
Xing Tian
8,567
428
36
2
0
381,956
0
L
Bastet
8,132
407
78
4
0
366,949
0
W
Merlin
10,774
539
144
7
0
359,094
6
W
Chiron
10,515
526
128
6
0
362,753
6
L
Merlin
10,144
507
143
7
0
358,188
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role