Player Matchup

Guan Yu
Guan Yu
Cleodarus
Guan Yu
Level 28
God Stats
0W - 3L
1,304 SR
Queue Stats
2W - 8L
1,209 Elo+
Party 1
Kuzenbo
Kuzenbo
SetoNS
Kuzenbo
Level 36
God Stats
0W - 1L
1,267 SR
Queue Stats
2W - 8L
1,209 Elo+
Party 1
Neith
Neith
WookieeZA
Neith
Level 29
God Stats
1W - 4L
1,463 SR
Queue Stats
1W - 8L
1,091 Elo+
Party 1
Team Averages
Level 31
1,345 SR
1,170 Elo+

VS

Team Averages
Level 49
1,663 SR
1,479 Elo+
Ganesha
Ganesha
Saleshh
Ganesha
Level 41
God Stats
3W - 2L
1,662 SR
Queue Stats
188W - 198L
1,486 Elo+
Solo
Medusa
Medusa
Torres23f
Medusa
Level 42
God Stats
11W - 3L
1,824 SR
Queue Stats
168W - 133L
1,516 Elo+
Party 2
Hera
Hera
isbo54
Hera
Level 63
God Stats
4W - 3L
1,505 SR
Queue Stats
36W - 38L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cleodarus
Guan Yu
9
0 / 8 / 1
6,162
616
2,414
17,055
9,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
SetoNS
Kuzenbo
8
0 / 8 / 0
6,282
628
4,289
17,075
17,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
WookieeZA
Neith
9
0 / 10 / 1
6,170
617
3,651
12,438
3,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Saleshh
Ganesha
12
0 / 0 / 26
9,025
903
3,551
10,119
11,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
Torres23f
Medusa
13
13 / 1 / 12
9,938
994
22,021
8,297
3,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
isbo54
Hera
14
13 / 0 / 12
9,681
968
14,601
4,526
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
76
0
Kills
26
26
Deaths
1
2
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Cleodarus
Guan Yu
0
8
1
0.06
W
Ganesha
Saleshh
Ganesha
0
0
26
13
L
Kuzenbo
SetoNS
Kuzenbo
0
8
0
0
W
Medusa
Torres23f
Medusa
13
1
12
19
L
Neith
WookieeZA
Neith
0
10
1
0.05
W
Hera
isbo54
Hera
13
0
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,354
Damage
40,173
46,568
Taken
22,942
31,257
Mitigated
16,217
5,152
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Cleodarus
Guan Yu
2,414
269
834
2,144
17,055
9,835
0
5,582
11,339
0
14,414
W
Ganesha
Saleshh
Ganesha
3,551
762
1,079
3,314
10,119
11,294
697
1,797
8,147
20,290
0
L
Kuzenbo
SetoNS
Kuzenbo
4,289
1,599
0
528
17,075
17,452
0
7,474
9,306
12,035
0
W
Medusa
Torres23f
Medusa
22,021
13,285
0
2,438
8,297
3,105
1,074
2,124
5,994
0
46,613
L
Neith
WookieeZA
Neith
3,651
2,602
0
1,646
12,438
3,970
0
4,772
7,476
0
17,772
W
Hera
isbo54
Hera
14,601
4,079
61
1,649
4,526
1,818
687
797
3,618
33,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,614
Gold Earned
28,644
65
Minions Killed
129
1
Camps Cleared
9
465,910
Distance Traveled
578,753
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,162
616
27
3
1
172,769
0
W
Ganesha
9,025
903
6
1
0
197,310
1
L
Kuzenbo
6,282
628
13
1
0
171,257
1
W
Medusa
9,938
994
57
6
5
182,690
1
L
Neith
6,170
617
25
3
0
121,884
1
W
Hera
9,681
968
66
7
4
198,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role