Player Matchup

Da Ji
Da Ji
AlphaFemale_xx
Da Ji
Level 122
God Stats
2W - 5L
1,393 SR
Queue Stats
51W - 65L
1,355 Elo+
Party 3
Nu Wa
Nu Wa
B_erfin
Nu Wa
Level 42
God Stats
1W - 4L
1,285 SR
Queue Stats
122W - 132L
1,431 Elo+
Solo
Neith
Neith
Excrimson
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,359 Elo+
Party 3
Baron Samedi
Baron Samedi
Haaknor99
Baron Samedi
Level 32
God Stats
0W - 1L
1,262 SR
Queue Stats
2W - 4L
1,310 Elo+
Solo
Bellona
Bellona
l-Neko-ll
Bellona
Level 45
God Stats
2W - 3L
1,514 SR
Queue Stats
61W - 65L
1,464 Elo+
Solo
Team Averages
Level 52
1,391 SR
1,384 Elo+

VS

Team Averages
Level 84
1,457 SR
1,532 Elo+
Freya
Freya
N7 Ledge M8
Freya
Level 107
God Stats
8W - 14L
1,359 SR
Queue Stats
703W - 822L
1,390 Elo+
Party 2
Achilles
Achilles
Omiti569125
Achilles
Level 129
God Stats
3W - 3L
1,395 SR
Queue Stats
425W - 384L
1,560 Elo+
Party 1
Kuzenbo
Kuzenbo
aidinasg
Kuzenbo
Level 141
God Stats
10W - 13L
1,553 SR
Queue Stats
626W - 492L
1,606 Elo+
Party 1
Hou Yi
Hou Yi
hotsauceinrubber
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 10L
1,734 Elo+
Party 1
Kali
Kali
iLafon x
Kali
Level 29
God Stats
6W - 4L
1,476 SR
Queue Stats
53W - 62L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
7,669
451
7,843
15,142
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
B_erfin
Nu Wa
10
0 / 12 / 0
6,397
376
5,603
13,024
1,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Excrimson
Neith
10
0 / 8 / 0
5,914
348
2,555
8,745
960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Haaknor99
Baron Samedi
14
2 / 4 / 2
8,545
503
8,430
10,672
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
l-Neko-ll
Bellona
16
2 / 2 / 1
9,129
537
13,759
16,514
14,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
8,852
521
4,473
9,038
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Omiti569125
Achilles
16
3 / 1 / 1
9,731
572
11,598
14,967
16,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
aidinasg
Kuzenbo
15
3 / 0 / 24
9,802
577
7,050
17,878
26,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
24 / 0 / 4
11,797
694
21,730
12,979
6,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
15
2 / 3 / 1
9,161
539
5,586
14,602
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
6
Kills
33
33
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Nu Wa
B_erfin
Nu Wa
0
12
0
0
L
Neith
Excrimson
Neith
0
8
0
0
L
Baron Samedi
Haaknor99
Baron Samedi
2
4
2
0.75
W
1
2
1
0.75
W
Achilles
Omiti569125
Achilles
3
1
1
3.5
W
Kuzenbo
aidinasg
Kuzenbo
3
0
24
15
W
24
0
4
26
W
Kali
2
3
1
0.83
L
Bellona
l-Neko-ll
Bellona
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,190
Damage
50,437
64,097
Taken
69,464
25,545
Mitigated
58,541
13,306
Healing
28,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,843
2,325
294
4,119
15,142
4,122
0
3,223
11,919
0
42,266
L
Nu Wa
B_erfin
Nu Wa
5,603
1,020
0
585
13,024
1,287
0
2,217
10,807
32,035
0
L
Neith
Excrimson
Neith
2,555
676
0
447
8,745
960
0
1,510
7,235
0
17,578
L
Baron Samedi
Haaknor99
Baron Samedi
8,430
1,071
667
1,776
10,672
4,312
342
2,730
7,897
50,700
0
W
4,473
1,131
0
4,995
9,038
3,471
295
2,582
6,155
50,766
0
W
Achilles
Omiti569125
Achilles
11,598
1,431
0
6,881
14,967
16,200
0
2,179
11,369
0
57,998
W
Kuzenbo
aidinasg
Kuzenbo
7,050
2,248
1,215
2,671
17,878
26,694
206
2,434
15,294
20,926
0
W
21,730
11,202
0
6,966
12,979
6,129
2,310
3,066
9,775
0
100,812
W
Kali
5,586
1,611
69
5,889
14,602
6,047
1,331
4,806
9,464
0
57,976
L
Bellona
l-Neko-ll
Bellona
13,759
3,731
0
5,418
16,514
14,864
0
1,843
13,325
8,364
53,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,654
Gold Earned
49,343
384
Minions Killed
534
0
Camps Cleared
0
1,429,702
Distance Traveled
1,555,030
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,669
451
63
4
0
323,496
3
L
Nu Wa
6,397
376
59
3
0
217,851
3
L
Neith
5,914
348
32
2
0
264,817
0
L
Baron Samedi
8,545
503
108
6
0
295,730
5
W
Freya
8,852
521
115
7
0
252,404
0
W
Achilles
9,731
572
124
7
0
335,597
1
W
Kuzenbo
9,802
577
12
1
0
324,639
1
W
Hou Yi
11,797
694
168
10
0
319,405
4
W
Kali
9,161
539
115
7
0
322,985
6
L
Bellona
9,129
537
122
7
0
327,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role