Player Matchup

Khepri
Khepri
JustinTzu
Khepri
Level 69
God Stats
2W - 4L
1,468 SR
Queue Stats
180W - 224L
1,445 Elo+
Solo
Set
Set
LORDndSAVI0R
Set
Level 122
God Stats
12W - 11L
1,500 SR
Queue Stats
343W - 311L
1,465 Elo+
Solo
Agni
Agni
Spartan69869
Agni
Level 109
God Stats
25W - 27L
1,460 SR
Queue Stats
540W - 649L
1,427 Elo+
Solo
Team Averages
Level 100
1,476 SR
1,446 Elo+

VS

Team Averages
Level 74
1,513 SR
1,427 Elo+
Danzaburou
Danzaburou
HabitualGerm4
Danzaburou
Level 107
God Stats
8W - 4L
1,615 SR
Queue Stats
105W - 112L
1,519 Elo+
Solo
Odin
Odin
K1LR3WURST
Odin
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 156L
1,389 Elo+
Solo
Sol
Sol
NuttyCarny
Sol
Level 63
God Stats
9W - 10L
1,425 SR
Queue Stats
66W - 97L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JustinTzu
Khepri
11
2 / 6 / 6
8,473
652
6,916
16,216
13,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 5 / 5
9,051
696
14,371
15,011
7,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
5 / 3 / 5
9,387
722
14,644
11,196
3,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HabitualGerm4
Danzaburou
15
8 / 3 / 6
11,109
855
17,550
15,383
5,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 2 / 12
9,647
742
8,143
17,647
9,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 6 / 3
9,679
745
11,690
12,088
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
11
Kills
14
14
Deaths
11
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HabitualGerm4
Danzaburou
8
3
6
3.67
L
Khepri
JustinTzu
Khepri
2
6
6
0.83
W
1
2
12
3.5
L
4
5
5
1.3
W
5
6
3
1.08
L
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,931
Damage
37,383
42,423
Taken
45,118
24,509
Mitigated
18,739
7,479
Healing
19,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HabitualGerm4
Danzaburou
17,550
8,582
220
8,585
15,383
5,209
1,018
6,287
8,690
0
55,283
L
Khepri
JustinTzu
Khepri
6,916
1,868
0
947
16,216
13,594
0
4,665
11,551
12,429
0
W
8,143
2,489
502
6,632
17,647
9,244
736
9,205
8,211
0
21,398
L
14,371
6,573
0
3,392
15,011
7,262
0
2,847
12,164
97
30,500
W
11,690
4,303
332
2,771
12,088
4,286
250
6,124
5,813
42,225
3,642
L
14,644
1,108
40
3,100
11,196
3,653
0
3,460
7,736
34,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,911
Gold Earned
30,435
118
Minions Killed
165
2
Camps Cleared
11
664,443
Distance Traveled
698,208
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,109
855
86
7
4
225,840
2
L
Khepri
8,473
652
14
1
1
191,928
3
W
Odin
9,647
742
23
2
1
243,625
3
L
Set
9,051
696
41
3
1
243,828
2
W
Sol
9,679
745
56
4
6
228,743
3
L
Agni
9,387
722
63
5
0
228,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role