Player Matchup

Anhur
Anhur
AlBo3lii
Anhur
Level 141
God Stats
0W - 2L
1,589 SR
Queue Stats
68W - 83L
1,545 Elo+
Party 1
Mulan
Mulan
bl3reef
Mulan
Level 57
God Stats
0W - 1L
1,699 SR
Queue Stats
9W - 9L
1,693 Elo+
Party 1
Ra
Ra
dunhiq8
Ra
Level 47
God Stats
2W - 2L
1,831 SR
Queue Stats
12W - 13L
1,515 Elo+
Party 1
Bacchus
Bacchus
ibu3abed
Bacchus
Level 46
God Stats
15W - 16L
1,628 SR
Queue Stats
21W - 18L
1,568 Elo+
Party 1
Thor
Thor
shalixue
Thor
Level 48
God Stats
1W - 6L
1,226 SR
Queue Stats
37W - 68L
1,290 Elo+
Solo
Team Averages
Level 68
1,595 SR
1,522 Elo+

VS

Team Averages
Level 70
1,498 SR
1,441 Elo+
Ymir
Ymir
GamingWizard01
Ymir
Level 47
God Stats
82W - 48L
1,679 SR
Queue Stats
182W - 154L
1,509 Elo+
Party 2
Thor
Thor
Jurasaurz
Thor
Level 42
God Stats
2W - 4L
1,390 SR
Queue Stats
129W - 122L
1,503 Elo+
Solo
Charybdis
Charybdis
Naruc
Charybdis
Level 74
God Stats
7W - 8L
1,472 SR
Queue Stats
15W - 17L
1,378 Elo+
Solo
Anubis
Anubis
TheMojMan
Anubis
Level 124
God Stats
12W - 9L
1,603 SR
Queue Stats
241W - 207L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
WitchDakka
Cthulhu
Level 63
God Stats
7W - 10L
1,347 SR
Queue Stats
175W - 239L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AlBo3lii
Anhur
13
6 / 4 / 3
8,198
455
10,524
11,867
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
bl3reef
Mulan
14
2 / 7 / 0
8,591
477
8,429
16,984
9,795
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 6 / 4
7,852
436
11,427
10,732
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
ibu3abed
Bacchus
11
2 / 6 / 4
7,733
430
8,858
17,930
22,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
1
0 / 2 / 0
4,876
271
0
1,169
210
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 5
10,507
584
14,593
11,778
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
17
5 / 1 / 2
10,358
575
7,242
12,117
6,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Charybdis
Naruc
Charybdis
13
0 / 5 / 5
8,063
448
5,299
12,937
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
TheMojMan
Anubis
16
7 / 2 / 6
9,567
532
12,681
13,695
7,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
WitchDakka
Cthulhu
13
2 / 3 / 11
8,523
474
5,908
12,440
9,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
10
Kills
25
25
Deaths
11
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
AlBo3lii
Anhur
6
4
3
1.88
W
11
0
5
13.5
W
Thor
5
1
2
6
W
Charybdis
Naruc
Charybdis
0
5
5
0.5
W
Anubis
TheMojMan
Anubis
7
2
6
5
W
Cthulhu
WitchDakka
Cthulhu
2
3
11
2.5
L
Mulan
bl3reef
Mulan
2
7
0
0.29
L
0
6
4
0.33
L
Bacchus
ibu3abed
Bacchus
2
6
4
0.67
L
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,238
Damage
45,723
58,682
Taken
62,967
39,608
Mitigated
33,593
11,421
Healing
19,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AlBo3lii
Anhur
10,524
4,763
0
2,778
11,867
3,482
116
4,724
7,143
0
42,923
W
14,593
4,719
0
2,430
11,778
6,388
0
3,323
8,166
65,212
6,813
W
Thor
7,242
1,650
285
2,449
12,117
6,832
330
4,207
7,394
3,533
71,128
W
Charybdis
Naruc
Charybdis
5,299
2,515
0
6,090
12,937
3,393
380
2,473
10,464
0
60,055
W
Anubis
TheMojMan
Anubis
12,681
501
0
6,151
13,695
7,302
474
6,190
7,083
68,299
0
W
Cthulhu
WitchDakka
Cthulhu
5,908
613
418
1,376
12,440
9,678
0
4,673
7,324
17,393
0
L
Mulan
bl3reef
Mulan
8,429
1,126
0
3,917
16,984
9,795
944
9,044
7,580
7,596
38,452
L
11,427
822
29
2,242
10,732
3,250
0
7,310
3,376
46,299
0
L
Bacchus
ibu3abed
Bacchus
8,858
853
0
2,455
17,930
22,871
0
11,829
6,015
22,044
0
L
Thor
0
0
0
0
1,169
210
0
0
1,085
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,250
Gold Earned
47,018
301
Minions Killed
483
0
Camps Cleared
0
1,256,736
Distance Traveled
1,653,625
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,198
455
70
4
0
309,049
1
W
Ymir
10,507
584
103
6
0
359,953
6
W
Thor
10,358
575
154
9
0
326,879
2
W
Charybdis
8,063
448
100
6
0
290,933
2
W
Anubis
9,567
532
99
6
0
315,053
2
W
Cthulhu
8,523
474
27
2
0
360,807
4
L
Mulan
8,591
477
113
6
0
290,289
3
L
Ra
7,852
436
100
6
0
351,400
6
L
Bacchus
7,733
430
18
1
0
305,974
4
L
Thor
4,876
271
0
0
0
24
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role