Player Matchup

Charybdis
Charybdis
AntiAsura420
Charybdis
Level 40
God Stats
3W - 3L
1,533 SR
Queue Stats
165W - 210L
1,368 Elo+
Solo
Bacchus
Bacchus
Goodlollipop
Bacchus
Level 143
God Stats
3W - 2L
1,880 SR
Queue Stats
82W - 64L
1,700 Elo+
Solo
Freya
Freya
PLAYINGCLEANLY
Freya
Level 43
God Stats
5W - 6L
1,490 SR
Queue Stats
156W - 168L
1,457 Elo+
Solo
Team Averages
Level 75
1,634 SR
1,508 Elo+

VS

Team Averages
Level 33
1,478 SR
1,370 Elo+
Tiamat
Tiamat
TheShai
Tiamat
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,352 Elo+
Party 1
Ares
Ares
TimmyTiddles
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,352 Elo+
Party 1
Neith
Neith
atlasforgotten
Neith
Level 37
God Stats
145W - 161L
1,433 SR
Queue Stats
169W - 198L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AntiAsura420
Charybdis
15
6 / 5 / 12
10,637
709
13,724
11,892
5,192
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Goodlollipop
Bacchus
14
4 / 2 / 14
10,750
717
11,066
20,626
34,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
11 / 2 / 10
12,136
809
18,490
16,900
7,992
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
TheShai
Tiamat
13
2 / 8 / 4
9,467
631
10,265
14,677
11,080
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 5
9,772
651
7,720
19,372
24,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
5 / 8 / 3
10,411
694
14,898
15,426
8,092
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
21
Kills
8
9
Deaths
21
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AntiAsura420
Charybdis
6
5
12
2.4
W
Bacchus
Goodlollipop
Bacchus
4
2
14
5.5
W
11
2
10
8
L
Tiamat
TheShai
Tiamat
2
8
4
0.5
L
1
5
5
0.7
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,280
Damage
32,883
49,418
Taken
49,475
47,445
Mitigated
43,326
17,212
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AntiAsura420
Charybdis
13,724
5,578
374
1,905
11,892
5,192
595
4,537
7,355
0
38,548
W
Bacchus
Goodlollipop
Bacchus
11,066
1,384
901
4,589
20,626
34,261
16
7,864
12,762
23,625
0
W
18,490
6,800
0
9,443
16,900
7,992
1,026
6,246
10,654
59,367
0
L
Tiamat
TheShai
Tiamat
10,265
1,646
771
2,779
14,677
11,080
306
9,506
5,171
31,294
0
L
7,720
919
0
2,891
19,372
24,154
29
10,399
8,973
14,720
0
L
14,898
6,861
0
2,563
15,426
8,092
64
10,012
5,414
0
30,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,523
Gold Earned
29,650
183
Minions Killed
102
8
Camps Cleared
4
814,589
Distance Traveled
729,116
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,637
709
88
6
2
248,302
2
W
Bacchus
10,750
717
26
2
0
298,981
3
W
Freya
12,136
809
69
5
6
267,306
1
L
Tiamat
9,467
631
41
3
2
241,029
0
L
Ares
9,772
651
12
1
1
265,862
3
L
Neith
10,411
694
49
3
1
222,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role