Player Matchup

Baron Samedi
Baron Samedi
Dokkma
Baron Samedi
Level 120
God Stats
2W - 1L
1,612 SR
Queue Stats
3W - 1L
1,891 Elo+
Solo
Cliodhna
Cliodhna
Klop1886
Cliodhna
Level 129
God Stats
2W - 7L
1,309 SR
Queue Stats
256W - 251L
1,591 Elo+
Solo
Sun Wukong
Sun Wukong
shadixL
Sun Wukong
Level 142
God Stats
1W - 2L
1,376 SR
Queue Stats
248W - 223L
1,638 Elo+
Solo
Team Averages
Level 130
1,432 SR
1,707 Elo+

VS

Team Averages
Level 107
1,498 SR
1,482 Elo+
Kukulkan
Kukulkan
AlerocA
Kukulkan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 72L
1,609 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FurroAdicto19
Ah Muzen Cab
Level 71
God Stats
1W - 1L
1,421 SR
Queue Stats
62W - 77L
1,423 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Maradry38
Kumbhakarna
Level 91
God Stats
2W - 1L
1,572 SR
Queue Stats
61W - 79L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dokkma
Baron Samedi
14
0 / 7 / 11
10,813
601
15,553
20,601
8,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Klop1886
Cliodhna
15
6 / 8 / 3
11,694
650
15,187
14,222
5,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
shadixL
Sun Wukong
16
9 / 7 / 5
12,690
705
20,605
27,750
27,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlerocA
Kukulkan
19
11 / 6 / 7
14,200
789
19,314
12,337
7,172
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
FurroAdicto19
Ah Muzen Cab
17
8 / 6 / 11
13,544
752
27,916
21,191
11,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Maradry38
Kumbhakarna
17
3 / 3 / 16
13,747
764
4,804
22,726
27,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
15
Kills
22
22
Deaths
15
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlerocA
Kukulkan
11
6
7
2.42
L
Baron Samedi
Dokkma
Baron Samedi
0
7
11
0.79
W
Ah Muzen Cab
FurroAdicto19
Ah Muzen Cab
8
6
11
2.25
L
Cliodhna
Klop1886
Cliodhna
6
8
3
0.94
W
Kumbhakarna
Maradry38
Kumbhakarna
3
3
16
3.67
L
Sun Wukong
shadixL
Sun Wukong
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,345
Damage
52,034
62,573
Taken
56,254
40,585
Mitigated
45,527
17,317
Healing
15,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlerocA
Kukulkan
19,314
2,281
0
250
12,337
7,172
811
2,502
9,547
67,224
0
L
Baron Samedi
Dokkma
Baron Samedi
15,553
1,186
3,269
6,301
20,601
8,010
0
10,076
10,525
41,824
0
W
Ah Muzen Cab
FurroAdicto19
Ah Muzen Cab
27,916
13,855
0
9,372
21,191
11,202
1,702
5,732
14,962
0
77,707
L
Cliodhna
Klop1886
Cliodhna
15,187
1,894
0
2,247
14,222
5,113
0
6,668
7,554
0
45,757
W
Kumbhakarna
Maradry38
Kumbhakarna
4,804
393
726
5,074
22,726
27,153
500
7,725
14,444
9,494
0
L
Sun Wukong
shadixL
Sun Wukong
20,605
5,119
525
4,975
27,750
27,462
0
7,752
19,998
0
41,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,197
Gold Earned
41,491
191
Minions Killed
211
6
Camps Cleared
9
945,427
Distance Traveled
1,007,902
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,200
789
113
6
4
319,186
0
L
Baron Samedi
10,813
601
68
4
0
292,730
2
W
Ah Muzen Cab
13,544
752
95
5
5
347,417
2
L
Cliodhna
11,694
650
85
5
5
326,043
2
W
Kumbhakarna
13,747
764
3
0
0
341,299
4
L
Sun Wukong
12,690
705
38
2
1
326,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role