Player Matchup

Hercules
Hercules
BBOYKILLZU
Hercules
Level 148
God Stats
6W - 7L
1,582 SR
Queue Stats
402W - 232L
1,696 Elo+
Party 1
Sol
Sol
Dramark
Sol
Level 159
God Stats
9W - 2L
1,598 SR
Queue Stats
415W - 256L
1,726 Elo+
Party 1
Rama
Rama
Wuctoan
Rama
Level 68
God Stats
1W - 1L
1,294 SR
Queue Stats
329W - 282L
1,540 Elo+
Solo
Team Averages
Level 125
1,491 SR
1,654 Elo+

VS

Team Averages
Level 74
1,652 SR
1,394 Elo+
Chiron
Chiron
Penguinjob818
Chiron
Level 89
God Stats
53W - 17L
1,746 SR
Queue Stats
397W - 224L
1,646 Elo+
Solo
Xing Tian
Xing Tian
jaymontae
Xing Tian
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 26L
971 Elo+
Party 2
Zeus
Zeus
ligma2
Zeus
Level 124
God Stats
14W - 6L
1,710 SR
Queue Stats
257W - 231L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BBOYKILLZU
Hercules
11
3 / 3 / 10
8,015
729
10,689
18,587
11,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
14
8 / 1 / 7
9,136
831
14,980
9,349
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
Wuctoan
Rama
12
4 / 0 / 3
7,868
715
6,640
6,308
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,715
610
10,210
9,902
4,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
jaymontae
Xing Tian
8
0 / 8 / 3
6,140
558
4,103
17,185
12,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
ligma2
Zeus
11
2 / 5 / 1
6,928
630
9,747
8,808
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
15
Kills
3
4
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
BBOYKILLZU
Hercules
3
3
10
2.67
W
Sol
8
1
7
11.5
L
1
2
3
1.25
W
Rama
Wuctoan
Rama
4
0
3
5.5
L
Xing Tian
jaymontae
Xing Tian
0
8
3
0.19
L
Zeus
ligma2
Zeus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,309
Damage
24,060
34,244
Taken
35,895
20,135
Mitigated
20,320
13,476
Healing
3,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BBOYKILLZU
Hercules
10,689
2,958
0
6,024
18,587
11,910
57
6,572
11,328
2,951
17,608
W
Sol
14,980
5,780
0
6,352
9,349
5,995
2,147
4,151
5,052
51,351
4,729
L
10,210
4,485
605
2,034
9,902
4,515
0
4,761
4,968
0
24,917
W
Rama
Wuctoan
Rama
6,640
4,379
0
1,100
6,308
2,230
787
3,523
2,611
0
21,288
L
Xing Tian
jaymontae
Xing Tian
4,103
556
0
105
17,185
12,789
0
5,817
10,889
7,173
0
L
Zeus
ligma2
Zeus
9,747
455
0
365
8,808
3,016
0
4,361
4,344
30,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,019
Gold Earned
19,783
132
Minions Killed
99
8
Camps Cleared
1
616,122
Distance Traveled
572,922
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,015
729
17
2
0
213,394
1
W
Sol
9,136
831
82
7
6
201,105
2
L
Chiron
6,715
610
33
3
1
196,396
7
W
Rama
7,868
715
33
3
2
201,623
4
L
Xing Tian
6,140
558
6
1
0
181,285
0
L
Zeus
6,928
630
60
5
0
195,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role