Player Matchup

Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold I
Jojolionheart
Cliodhna
Gold I
Level 160
God Stats
4W - 3L
1,657 SR
Queue Stats
265W - 267L
1,504 MMR
Solo
Artio
Artio
Gold I
carzamp
Artio
Gold I
Level 135
God Stats
7W - 2L
1,657 SR
Queue Stats
53W - 50L
1,551 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,563 SR
1,511 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,637 SR
1,502 MMR
Sol
Sol
Gold III
FROOTY
Sol
Gold III
Level 159
God Stats
2W - 1L
1,597 SR
Queue Stats
79W - 76L
1,564 MMR
Solo
Arachne
Arachne
Gold III
Miki32023202
Arachne
Gold III
Level 125
God Stats
0W - 1L
1,800 SR
Queue Stats
77W - 86L
1,416 MMR
Solo
Khepri
Khepri
Silver I
Orion222
Khepri
Silver I
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,430 MMR
Solo
Neith
Neith
Gold I
knighttart
Neith
Gold I
Level 160
God Stats
10W - 7L
1,703 SR
Queue Stats
564W - 574L
1,579 MMR
Solo
Hun Batz
Hun Batz
Gold IV
ŁASUCH
Hun Batz
Gold IV
Level 143
God Stats
7W - 7L
1,585 SR
Queue Stats
1,289W - 1,306L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 1 / 3
5,754
719
4,660
3,847
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
 
Medusa
10
3 / 1 / 3
5,501
688
5,085
5,959
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
 
Janus
9
1 / 1 / 4
5,171
646
2,095
1,729
275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Jojolionheart
Cliodhna
9
2 / 1 / 2
5,150
644
2,399
3,596
896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
carzamp
Artio
8
4 / 1 / 4
5,591
699
2,545
6,442
2,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Morgan Le FayIzanamiCamazotz

VS

Bans
BastetMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
FROOTY
Sol
7
2 / 3 / 0
4,780
598
4,536
5,093
815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Miki32023202
Arachne
7
0 / 4 / 0
4,331
541
1,165
6,901
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Orion222
Khepri
5
0 / 3 / 1
4,021
503
1,178
4,622
1,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
9
2 / 1 / 0
5,421
678
1,970
3,392
1,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
ŁASUCH
Hun Batz
9
1 / 1 / 2
5,248
656
2,077
4,188
1,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
5
5
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
3
3.5
W
Medusa
 
Medusa
3
1
3
4.5
W
Janus
 
Janus
1
1
4
3
L
Sol
FROOTY
Sol
2
3
0
0.67
W
Cliodhna
Jojolionheart
Cliodhna
2
1
2
3
L
Arachne
Miki32023202
Arachne
0
4
0
0
L
Khepri
Orion222
Khepri
0
3
1
0.17
W
Artio
carzamp
Artio
4
1
4
6
L
Neith
2
1
0
2
L
Hun Batz
ŁASUCH
Hun Batz
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,784
Damage
10,926
21,573
Taken
24,196
6,598
Mitigated
6,077
9,818
Healing
8,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,660
2,157
0
1,657
3,847
1,008
22
0
3,847
31,544
0
W
Medusa
 
Medusa
5,085
2,440
0
2,331
5,959
1,568
61
2,890
3,069
0
33,110
W
Janus
 
Janus
2,095
101
0
500
1,729
275
532
0
1,729
25,608
0
L
Sol
FROOTY
Sol
4,536
3,014
0
1,946
5,093
815
0
1,487
3,554
26,897
0
W
Cliodhna
Jojolionheart
Cliodhna
2,399
152
0
1,765
3,596
896
0
457
3,139
0
26,570
L
Arachne
Miki32023202
Arachne
1,165
854
0
2,281
6,901
1,810
0
3,464
3,290
0
17,194
L
Khepri
Orion222
Khepri
1,178
219
0
828
4,622
1,268
0
1,257
3,258
6,481
0
W
Artio
carzamp
Artio
2,545
249
815
2,750
6,442
2,851
0
2,367
4,075
8,160
0
L
Neith
1,970
769
0
1,030
3,392
1,110
0
1,202
2,012
0
31,570
L
Hun Batz
ŁASUCH
Hun Batz
2,077
596
0
1,928
4,188
1,074
0
1,312
2,782
0
24,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,167
Gold Earned
23,801
296
Minions Killed
255
0
Camps Cleared
0
889,179
Distance Traveled
773,472
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,754
719
84
11
0
150,955
2
W
Medusa
5,501
688
66
8
0
164,559
1
W
Janus
5,171
646
72
9
0
184,020
6
L
Sol
4,780
598
55
7
0
156,407
2
W
Cliodhna
5,150
644
64
8
0
200,011
3
L
Arachne
4,331
541
41
5
0
176,148
2
L
Khepri
4,021
503
10
1
0
137,716
2
W
Artio
5,591
699
10
1
0
189,634
2
L
Neith
5,421
678
77
10
0
148,055
2
L
Hun Batz
5,248
656
72
9
0
155,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role