Player Matchup

Medusa
Medusa
Masters
Swaight
Medusa
Masters
Level 127
God Stats
4W - 2L
1,776 SR
Queue Stats
88W - 54L
2,493 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 127
1,776 SR
2,493 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 83
1,476 SR
1,756 MMR
Erlang Shen
Erlang Shen
Platinum III
Guru Gunner
Erlang Shen
Platinum III
Level 83
God Stats
1W - 2L
1,476 SR
Queue Stats
117W - 99L
1,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Swaight
Medusa
18
4 / 0 / 0
11,674
834
12,421
11,822
10,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SkadiKaliBastetAh Muzen CabOlorun

VS

Bans
UllrChronosBellonaAnhurSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Guru Gunner
Erlang Shen
14
0 / 4 / 0
9,299
664
6,000
17,509
18,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Guru Gunner
Erlang Shen
0
4
0
0
W
Medusa
Swaight
Medusa
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,421
Damage
6,000
11,822
Taken
17,509
10,348
Mitigated
18,371
3,669
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Guru Gunner
Erlang Shen
6,000
2,946
0
5,058
17,509
18,371
0
217
17,292
0
58,176
W
Medusa
Swaight
Medusa
12,421
6,142
0
3,669
11,822
10,348
1,953
838
10,984
0
84,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,674
Gold Earned
9,299
134
Minions Killed
112
9
Camps Cleared
3
269,004
Distance Traveled
266,455
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,299
664
112
8
3
266,455
2
W
Medusa
11,674
834
134
10
9
269,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role