Player Matchup

Da Ji
Da Ji
Masters
 
Da Ji
Masters
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Masters
Caraduje21092000
Guan Yu
Masters
Level 158
God Stats
4W - 5L
1,661 SR
Queue Stats
487W - 453L
2,715 MMR
Solo
Hercules
Hercules
Masters
ReelxTime
Hercules
Masters
Level 149
God Stats
3W - 1L
1,686 SR
Queue Stats
337W - 325L
2,554 MMR
Solo
Xbalanque
Xbalanque
Masters
Snoddy
Xbalanque
Masters
Level 160
God Stats
4W - 1L
1,785 SR
Queue Stats
242W - 184L
2,735 MMR
Solo
Tiamat
Tiamat
Masters
nerius12
Tiamat
Masters
Level 160
God Stats
18W - 19L
1,624 SR
Queue Stats
570W - 555L
2,957 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 138
1,651 SR
2,492 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 113
1,660 SR
2,544 MMR
Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
LeBuds
Ah Muzen Cab
Masters
Level 67
God Stats
7W - 6L
1,875 SR
Queue Stats
176W - 143L
2,653 MMR
Party 1
Mercury
Mercury
Masters
TradingLegend
Mercury
Masters
Level 63
God Stats
5W - 8L
1,718 SR
Queue Stats
81W - 53L
2,486 MMR
Solo
Poseidon
Poseidon
Masters
adfurie
Poseidon
Masters
Level 160
God Stats
129W - 114L
1,706 SR
Queue Stats
382W - 344L
2,990 MMR
Solo
Vamana
Vamana
Masters
preeL
Vamana
Masters
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 79L
3,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
4 / 1 / 3
6,701
670
5,714
6,819
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 1 / 3
6,350
635
5,374
7,530
3,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
ReelxTime
Hercules
11
2 / 2 / 1
6,354
635
2,862
5,855
3,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Snoddy
Xbalanque
12
2 / 0 / 3
6,828
683
4,802
4,736
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
nerius12
Tiamat
11
1 / 1 / 1
6,005
601
2,327
2,798
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BastetCliodhnaChaacMulan

VS

Bans
GebCamazotzGilgameshRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 3 / 2
5,580
558
3,817
5,996
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Muzen Cab
LeBuds
Ah Muzen Cab
9
0 / 3 / 0
5,473
547
1,293
4,683
1,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
9
0 / 1 / 2
5,409
541
2,679
7,073
1,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
adfurie
Poseidon
10
2 / 3 / 0
5,712
571
3,664
4,538
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
preeL
Vamana
11
2 / 2 / 1
6,137
614
4,503
7,726
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
5
5
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
1
3
5.5
L
Tsukuyomi
 
Tsukuyomi
1
3
2
0.67
W
3
1
3
4.5
L
Ah Muzen Cab
LeBuds
Ah Muzen Cab
0
3
0
0
W
Hercules
ReelxTime
Hercules
2
2
1
1.25
W
Xbalanque
Snoddy
Xbalanque
2
0
3
3.5
L
Mercury
0
1
2
1
L
Poseidon
adfurie
Poseidon
2
3
0
0.67
W
Tiamat
nerius12
Tiamat
1
1
1
1.5
L
Vamana
preeL
Vamana
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,079
Damage
15,956
27,738
Taken
30,016
11,897
Mitigated
7,191
11,715
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,714
1,246
0
2,909
6,819
2,398
0
1,528
5,291
0
40,790
L
Tsukuyomi
 
Tsukuyomi
3,817
1,213
0
1,539
5,996
1,351
0
0
5,860
0
29,195
W
5,374
923
553
3,472
7,530
3,871
0
1,155
6,375
0
24,260
L
Ah Muzen Cab
LeBuds
Ah Muzen Cab
1,293
214
0
1,082
4,683
1,253
0
0
4,641
0
35,000
W
Hercules
ReelxTime
Hercules
2,862
1,051
411
1,680
5,855
3,041
0
0
5,855
0
32,953
W
Xbalanque
Snoddy
Xbalanque
4,802
2,956
0
1,760
4,736
1,660
0
0
4,736
0
50,528
L
Mercury
2,679
1,060
918
2,294
7,073
1,190
0
792
6,217
0
18,615
L
Poseidon
adfurie
Poseidon
3,664
543
0
465
4,538
878
0
942
3,426
33,171
0
W
Tiamat
nerius12
Tiamat
2,327
225
0
930
2,798
927
0
981
1,817
40,045
0
L
Vamana
preeL
Vamana
4,503
3,301
0
1,219
7,726
2,519
0
297
7,296
0
44,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,238
Gold Earned
28,311
424
Minions Killed
369
0
Camps Cleared
0
1,117,466
Distance Traveled
1,084,473
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,701
670
87
9
0
237,909
0
L
Tsukuyomi
5,580
558
63
6
0
215,707
4
W
Guan Yu
6,350
635
27
3
0
235,694
5
L
Ah Muzen Cab
5,473
547
83
8
0
194,557
2
W
Hercules
6,354
635
90
9
0
227,406
4
W
Xbalanque
6,828
683
127
13
0
203,106
3
L
Mercury
5,409
541
41
4
0
230,479
4
L
Poseidon
5,712
571
89
9
0
197,749
3
W
Tiamat
6,005
601
93
9
0
213,351
5
L
Vamana
6,137
614
93
9
0
245,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role