Player Matchup

Kukulkan
Kukulkan
RxyzI x
Kukulkan
Level 82
God Stats
5W - 5L
1,482 SR
Queue Stats
295W - 340L
1,431 Elo+
Party 1
Sylvanus
Sylvanus
Zestaz
Sylvanus
Level 129
God Stats
8W - 12L
1,525 SR
Queue Stats
110W - 180L
1,378 Elo+
Party 1
Neith
Neith
clerixx
Neith
Level 109
God Stats
8W - 2L
1,797 SR
Queue Stats
453W - 491L
1,507 Elo+
Party 2
Ne Zha
Ne Zha
suddwaki
Ne Zha
Level 33
God Stats
1W - 1L
1,299 SR
Queue Stats
73W - 60L
1,527 Elo+
Party 2
Cu Chulainn
Cu Chulainn
themacca
Cu Chulainn
Level 93
God Stats
2W - 0L
1,768 SR
Queue Stats
16W - 23L
1,417 Elo+
Solo
Team Averages
Level 89
1,574 SR
1,452 Elo+

VS

Team Averages
Level 89
1,428 SR
1,412 Elo+
Janus
Janus
A5338
Janus
Level 125
God Stats
25W - 30L
1,480 SR
Queue Stats
667W - 853L
1,534 Elo+
Party 3
Bacchus
Bacchus
L2750
Bacchus
Level 83
God Stats
4W - 8L
1,399 SR
Queue Stats
75W - 156L
1,372 Elo+
Party 3
Ymir
Ymir
ObServe quake
Ymir
Level 104
God Stats
8W - 5L
1,766 SR
Queue Stats
220W - 297L
1,438 Elo+
Party 4
Neith
Neith
TinyScotto
Neith
Level 68
God Stats
0W - 4L
1,223 SR
Queue Stats
45W - 85L
1,401 Elo+
Party 4
Hun Batz
Hun Batz
qDevice
Hun Batz
Level 66
God Stats
2W - 9L
1,275 SR
Queue Stats
103W - 221L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RxyzI x
Kukulkan
15
5 / 1 / 2
8,867
554
8,298
4,750
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Zestaz
Sylvanus
13
2 / 3 / 8
7,454
466
4,609
10,390
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
clerixx
Neith
17
3 / 0 / 3
9,713
607
6,477
7,243
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
suddwaki
Ne Zha
16
3 / 0 / 8
8,943
559
11,510
11,761
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
themacca
Cu Chulainn
14
2 / 1 / 4
8,265
517
7,862
14,127
9,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
A5338
Janus
14
1 / 4 / 1
8,446
528
5,685
9,346
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
L2750
Bacchus
10
2 / 3 / 1
7,180
449
5,044
11,957
10,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 1 / 0
9,025
564
8,538
11,779
8,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
14
0 / 3 / 1
8,208
513
3,252
8,183
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
qDevice
Hun Batz
10
1 / 4 / 1
6,657
416
2,617
9,510
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
5
5
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
A5338
Janus
1
4
1
0.38
L
Bacchus
L2750
Bacchus
2
3
1
0.83
L
1
1
0
1
W
Kukulkan
RxyzI x
Kukulkan
5
1
2
6
L
Neith
0
3
1
0.17
W
Sylvanus
Zestaz
Sylvanus
2
3
8
2
W
Neith
clerixx
Neith
3
0
3
4.5
L
Hun Batz
qDevice
Hun Batz
1
4
1
0.38
W
Ne Zha
suddwaki
Ne Zha
3
0
8
7
W
Cu Chulainn
themacca
Cu Chulainn
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,756
Damage
25,136
48,271
Taken
50,775
25,525
Mitigated
27,276
22,983
Healing
12,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
A5338
Janus
5,685
393
41
1,570
9,346
2,503
0
3,725
5,579
69,612
0
L
Bacchus
L2750
Bacchus
5,044
520
571
2,644
11,957
10,267
0
5,053
6,841
14,898
0
L
8,538
2,509
0
4,111
11,779
8,854
0
1,998
9,152
66,731
0
W
Kukulkan
RxyzI x
Kukulkan
8,298
531
0
1,893
4,750
1,675
87
1,667
3,037
61,695
0
L
Neith
3,252
967
0
2,797
8,183
2,980
0
464
7,719
0
60,367
W
Sylvanus
Zestaz
Sylvanus
4,609
1,003
1,189
2,941
10,390
6,639
531
6,431
3,814
14,530
6,120
W
Neith
clerixx
Neith
6,477
2,064
0
3,125
7,243
3,286
554
1,446
5,765
0
76,640
L
Hun Batz
qDevice
Hun Batz
2,617
720
0
376
9,510
2,672
0
2,558
6,802
0
31,763
W
Ne Zha
suddwaki
Ne Zha
11,510
3,774
0
7,891
11,761
4,642
194
2,463
9,177
0
71,747
W
Cu Chulainn
themacca
Cu Chulainn
7,862
1,814
0
5,944
14,127
9,283
0
6,400
7,144
8,058
38,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,242
Gold Earned
39,516
517
Minions Killed
523
0
Camps Cleared
0
1,647,190
Distance Traveled
1,479,863
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,446
528
167
10
0
302,180
6
L
Bacchus
7,180
449
21
1
0
317,178
11
L
Ymir
9,025
564
136
9
0
308,727
3
W
Kukulkan
8,867
554
120
8
0
317,009
4
L
Neith
8,208
513
133
8
0
275,841
1
W
Sylvanus
7,454
466
37
2
0
294,697
3
W
Neith
9,713
607
150
9
0
322,354
4
L
Hun Batz
6,657
416
66
4
0
275,937
2
W
Ne Zha
8,943
559
122
8
0
389,629
7
W
Cu Chulainn
8,265
517
88
6
0
323,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role