Player Matchup

Geb
Geb
Prvy Frag
Geb
Level 121
God Stats
2W - 2L
1,631 SR
Queue Stats
80W - 60L
1,533 Elo+
Party 1
Neith
Neith
Prvy Psych0
Neith
Level 7
God Stats
0W - 2L
1,458 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 1
Ravana
Ravana
Sgtslinger22
Ravana
Level 86
God Stats
0W - 1L
1,863 SR
Queue Stats
43W - 25L
1,686 Elo+
Solo
Team Averages
Level 71
1,651 SR
1,468 Elo+

VS

Team Averages
Level 85
1,579 SR
1,632 Elo+
Hel
Hel
 
Hel
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Gorelancer
Tyr
Level 144
God Stats
31W - 19L
1,738 SR
Queue Stats
477W - 408L
1,731 Elo+
Solo
Hachiman
Hachiman
レイザー
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 11L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
7,332
733
5,627
13,267
9,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 7 / 2
6,555
656
4,847
9,837
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
10
2 / 7 / 2
6,663
666
7,448
10,731
4,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
6 / 1 / 11
8,391
839
6,589
5,728
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 1 / 13
8,490
849
10,204
10,990
10,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
レイザー
Hachiman
12
7 / 3 / 11
8,448
845
12,143
8,739
3,026
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
19
19
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
1
11
11.5
W
6
1
13
12.5
L
2
5
3
0.7
L
1
7
2
0.29
L
Ravana
2
7
2
0.43
W
Hachiman
レイザー
Hachiman
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,922
Damage
28,936
33,835
Taken
25,457
17,187
Mitigated
16,538
4,497
Healing
11,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,589
534
4,248
3,742
5,728
2,621
356
819
4,909
28,028
0
W
10,204
2,028
0
1,971
10,990
10,891
583
2,917
8,073
0
15,763
L
5,627
726
394
1,488
13,267
9,849
0
2,494
10,457
16,789
0
L
4,847
2,672
0
1,040
9,837
2,517
0
1,931
7,680
0
16,972
L
Ravana
7,448
2,216
0
1,575
10,731
4,821
0
2,164
8,298
0
18,210
W
Hachiman
レイザー
Hachiman
12,143
7,076
0
1,961
8,739
3,026
1,549
2,172
6,567
0
28,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,550
Gold Earned
25,329
87
Minions Killed
116
1
Camps Cleared
8
484,542
Distance Traveled
581,381
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,391
839
50
5
3
202,822
3
W
Tyr
8,490
849
21
2
3
214,343
4
L
Geb
7,332
733
23
2
0
170,715
4
L
Neith
6,555
656
31
3
0
149,364
0
L
Ravana
6,663
666
33
3
1
164,463
3
W
Hachiman
8,448
845
45
5
2
164,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role