Player Matchup

Ares
Ares
Aermoe
Ares
Level 128
God Stats
2W - 0L
1,823 SR
Queue Stats
42W - 43L
1,496 Elo+
Solo
Loki
Loki
AngelDar
Loki
Level 159
God Stats
3W - 4L
1,680 SR
Queue Stats
5W - 6L
1,418 Elo+
Party 1
Bellona
Bellona
FuffoloCurioso
Bellona
Level 127
God Stats
1W - 0L
1,603 SR
Queue Stats
22W - 24L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
LukasPran
Danzaburou
Level 39
God Stats
15W - 12L
1,538 SR
Queue Stats
33W - 32L
1,496 Elo+
Solo
Olorun
Olorun
ziggy1337
Olorun
Level 40
God Stats
5W - 4L
1,507 SR
Queue Stats
115W - 103L
1,569 Elo+
Solo
Team Averages
Level 99
1,630 SR
1,491 Elo+

VS

Team Averages
Level 86
1,444 SR
1,501 Elo+
Camazotz
Camazotz
 
Camazotz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ImBadSorry6969
Anubis
Level 86
God Stats
0W - 2L
1,304 SR
Queue Stats
467W - 506L
1,475 Elo+
Solo
Rama
Rama
Neonheart
Rama
Level 78
God Stats
5W - 5L
1,465 SR
Queue Stats
157W - 159L
1,393 Elo+
Solo
Ymir
Ymir
PaschaSchmitti
Ymir
Level 83
God Stats
9W - 10L
1,481 SR
Queue Stats
198W - 230L
1,555 Elo+
Solo
Bellona
Bellona
VicqDazyr
Bellona
Level 33
God Stats
5W - 7L
1,472 SR
Queue Stats
31W - 23L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aermoe
Ares
12
6 / 2 / 5
8,205
586
7,869
11,367
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
15
1 / 2 / 5
8,009
572
5,787
8,642
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 2 / 1
7,676
548
3,733
8,444
6,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
LukasPran
Danzaburou
13
1 / 1 / 1
7,612
544
5,112
5,872
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
ziggy1337
Olorun
14
5 / 1 / 3
8,484
606
7,886
9,403
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
1 / 3 / 1
6,518
466
6,931
12,165
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
5,515
394
1,895
3,454
1,618
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
12
2 / 2 / 0
7,049
504
3,630
7,978
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 4 / 2
6,706
479
2,270
11,454
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
VicqDazyr
Bellona
13
4 / 2 / 0
8,077
577
8,662
8,530
7,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
8
8
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
3
1
0.5
W
Ares
Aermoe
Ares
6
2
5
4.25
W
Loki
1
2
5
1.75
W
0
2
1
0.25
L
0
2
0
0
W
Danzaburou
LukasPran
Danzaburou
1
1
1
1.5
L
Rama
2
2
0
1
L
1
4
2
0.5
L
Bellona
VicqDazyr
Bellona
4
2
0
2
W
Olorun
ziggy1337
Olorun
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,387
Damage
23,388
43,728
Taken
43,581
23,512
Mitigated
24,544
14,815
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
6,931
1,727
0
3,981
12,165
3,765
0
4,279
7,843
0
39,700
W
Ares
Aermoe
Ares
7,869
957
0
2,383
11,367
8,944
0
1,508
9,859
25,936
0
W
Loki
5,787
2,091
0
4,148
8,642
2,616
0
543
8,099
0
57,491
W
3,733
734
0
1,896
8,444
6,846
631
0
8,444
0
45,772
L
1,895
191
0
924
3,454
1,618
0
1,975
1,479
22,628
0
W
Danzaburou
LukasPran
Danzaburou
5,112
2,296
0
618
5,872
2,049
2,843
434
5,438
0
46,022
L
Rama
3,630
3,063
0
3,132
7,978
2,571
126
2,612
5,366
0
44,998
L
2,270
702
0
2,034
11,454
9,221
0
5,998
5,456
26,871
0
L
Bellona
VicqDazyr
Bellona
8,662
3,897
0
3,208
8,530
7,369
0
891
7,157
0
49,181
W
Olorun
ziggy1337
Olorun
7,886
5,512
410
5,360
9,403
3,057
768
1,680
7,723
56,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,986
Gold Earned
33,865
461
Minions Killed
371
0
Camps Cleared
0
1,314,877
Distance Traveled
1,113,841
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,518
466
68
5
0
244,181
0
W
Ares
8,205
586
25
2
0
233,599
5
W
Loki
8,009
572
108
8
0
319,068
5
W
Bellona
7,676
548
125
9
0
281,753
1
L
Anubis
5,515
394
50
4
0
138,126
2
W
Danzaburou
7,612
544
98
7
0
241,620
0
L
Rama
7,049
504
115
8
0
229,944
2
L
Ymir
6,706
479
36
3
0
243,827
4
L
Bellona
8,077
577
102
7
0
257,763
3
W
Olorun
8,484
606
105
8
0
238,837
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role