Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DDisbaas
Geb
Level 63
God Stats
34W - 25L
1,628 SR
Queue Stats
172W - 180L
1,552 Elo+
Party 2
Medusa
Medusa
Rohacan
Medusa
Level 52
God Stats
10W - 11L
1,706 SR
Queue Stats
150W - 151L
1,588 Elo+
Party 2
Skadi
Skadi
ghost2k5x
Skadi
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 98L
1,435 Elo+
Solo
Osiris
Osiris
gracia42
Osiris
Level 129
God Stats
13W - 18L
1,482 SR
Queue Stats
459W - 478L
1,506 Elo+
Solo
Team Averages
Level 66
1,563 SR
1,516 Elo+

VS

Team Averages
Level 106
1,453 SR
1,495 Elo+
Jing Wei
Jing Wei
HOAQUIM2016
Jing Wei
Level 159
God Stats
1W - 0L
1,617 SR
Queue Stats
164W - 163L
1,552 Elo+
Solo
Bastet
Bastet
Jucuzi
Bastet
Level 109
God Stats
6W - 6L
1,378 SR
Queue Stats
386W - 362L
1,549 Elo+
Party 1
Ares
Ares
KankoshiSama
Ares
Level 69
God Stats
15W - 13L
1,559 SR
Queue Stats
43W - 60L
1,413 Elo+
Solo
Mulan
Mulan
Kanne
Mulan
Level 87
God Stats
4W - 5L
1,352 SR
Queue Stats
30W - 40L
1,465 Elo+
Solo
Agni
Agni
LazyyyA
Agni
Level 104
God Stats
6W - 7L
1,359 SR
Queue Stats
155W - 153L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
1 / 4 / 3
4,747
475
1,994
8,080
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 3
4,825
483
3,361
7,947
4,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Rohacan
Medusa
10
5 / 3 / 0
6,125
613
7,277
5,593
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
ghost2k5x
Skadi
1
0 / 0 / 0
1,839
184
0
0
0
Osiris
gracia42
Osiris
10
2 / 6 / 3
6,061
606
6,877
9,373
6,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HOAQUIM2016
Jing Wei
10
2 / 2 / 2
6,011
601
3,540
5,621
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Jucuzi
Bastet
11
2 / 2 / 6
6,523
652
4,793
6,834
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 4
5,608
561
2,188
6,927
2,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Kanne
Mulan
10
6 / 2 / 1
6,378
638
5,046
8,306
5,849
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
LazyyyA
Agni
12
3 / 1 / 2
6,766
677
7,647
6,629
2,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
9
Kills
14
14
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
3
0.63
L
1
1
3
2.5
W
Jing Wei
HOAQUIM2016
Jing Wei
2
2
2
1.5
W
Bastet
Jucuzi
Bastet
2
2
6
2.5
W
1
2
4
1.5
W
Mulan
Kanne
Mulan
6
2
1
3.25
W
Agni
LazyyyA
Agni
3
1
2
4
L
Medusa
Rohacan
Medusa
5
3
0
1.67
L
Skadi
ghost2k5x
Skadi
0
0
0
0
L
Osiris
gracia42
Osiris
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,509
Damage
23,214
30,993
Taken
34,317
14,888
Mitigated
13,669
7,750
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,994
195
286
2,953
8,080
2,447
0
4,551
3,490
13,755
0
L
3,361
556
198
1,463
7,947
4,230
0
3,023
4,846
14,669
0
W
Jing Wei
HOAQUIM2016
Jing Wei
3,540
2,791
0
1,622
5,621
1,426
1,426
705
4,791
0
36,110
W
Bastet
Jucuzi
Bastet
4,793
1,303
0
2,822
6,834
1,971
0
596
6,168
0
32,073
W
2,188
118
1,119
2,368
6,927
2,183
249
521
6,349
9,446
0
W
Mulan
Kanne
Mulan
5,046
729
0
2,974
8,306
5,849
0
1,130
7,060
1,442
24,692
W
Agni
LazyyyA
Agni
7,647
313
0
3,489
6,629
2,240
578
1,820
4,594
46,062
0
L
Medusa
Rohacan
Medusa
7,277
3,013
0
934
5,593
1,792
0
1,134
4,459
0
33,717
L
Skadi
ghost2k5x
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
gracia42
Osiris
6,877
3,003
0
1,916
9,373
6,419
0
1,774
7,144
0
30,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,597
Gold Earned
31,286
163
Minions Killed
313
0
Camps Cleared
0
693,301
Distance Traveled
934,963
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,747
475
25
3
0
167,181
2
L
Geb
4,825
483
15
2
0
183,141
3
W
Jing Wei
6,011
601
79
8
0
187,196
2
W
Bastet
6,523
652
74
7
0
201,327
3
W
Ares
5,608
561
10
1
0
184,076
3
W
Mulan
6,378
638
56
6
0
181,327
0
W
Agni
6,766
677
94
9
0
181,037
2
L
Medusa
6,125
613
69
7
0
184,005
1
L
Skadi
1,839
184
0
0
0
0
0
L
Osiris
6,061
606
54
5
0
158,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role