Player Matchup

Xing Tian
Xing Tian
A1ST BILLI4636
Xing Tian
Level 27
God Stats
1W - 0L
1,900 SR
Queue Stats
20W - 19L
1,497 Elo+
Solo
Merlin
Merlin
DREADGOAT
Merlin
Level 108
God Stats
3W - 4L
1,194 SR
Queue Stats
147W - 156L
1,401 Elo+
Party 1
Arachne
Arachne
Saenka
Arachne
Level 120
God Stats
1W - 1L
1,307 SR
Queue Stats
164W - 171L
1,409 Elo+
Party 1
Khepri
Khepri
matholouf
Khepri
Level 29
God Stats
1W - 1L
1,300 SR
Queue Stats
63W - 92L
1,392 Elo+
Solo
Anubis
Anubis
yos_ushin63
Anubis
Level 126
God Stats
5W - 2L
1,583 SR
Queue Stats
437W - 433L
1,402 Elo+
Solo
Team Averages
Level 82
1,457 SR
1,420 Elo+

VS

Team Averages
Level 91
1,515 SR
1,463 Elo+
Osiris
Osiris
 
Osiris
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Feelatioh
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 95L
1,392 Elo+
Solo
Atlas
Atlas
SA1NT39
Atlas
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 157L
1,435 Elo+
Solo
Loki
Loki
Snakovitch
Loki
Level 151
God Stats
5W - 8L
1,476 SR
Queue Stats
436W - 426L
1,557 Elo+
Solo
Medusa
Medusa
iafroman
Medusa
Level 122
God Stats
2W - 3L
1,597 SR
Queue Stats
212W - 234L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
A1ST BILLI4636
Xing Tian
20
6 / 2 / 16
13,977
736
18,331
32,416
51,012
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
DREADGOAT
Merlin
20
6 / 2 / 18
12,880
678
25,318
18,059
9,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Saenka
Arachne
20
10 / 4 / 12
13,588
715
19,700
21,190
13,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
matholouf
Khepri
20
5 / 1 / 15
13,562
714
6,851
17,472
22,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
19
2 / 6 / 17
12,370
651
13,730
20,441
13,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
2 / 5 / 8
11,299
595
9,199
20,714
29,119
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
20
5 / 5 / 7
12,579
662
27,648
12,543
5,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
SA1NT39
Atlas
19
3 / 6 / 11
13,366
703
17,975
22,751
29,517
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 9 / 8
11,131
586
18,072
23,586
8,073
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
iafroman
Medusa
20
3 / 4 / 7
12,200
642
17,176
14,299
5,629
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
56
29
Kills
15
15
Deaths
29
78
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
5
8
1.2
W
Xing Tian
A1ST BILLI4636
Xing Tian
6
2
16
7
W
Merlin
DREADGOAT
Merlin
6
2
18
7.5
L
Agni
5
5
7
1.7
L
Atlas
SA1NT39
Atlas
3
6
11
1.42
W
Arachne
Saenka
Arachne
10
4
12
4
L
2
9
8
0.67
L
Medusa
iafroman
Medusa
3
4
7
1.63
W
Khepri
matholouf
Khepri
5
1
15
12.5
W
Anubis
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,930
Damage
90,070
109,578
Taken
93,893
110,709
Mitigated
77,375
42,105
Healing
23,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,199
1,744
2,036
2,021
20,714
29,119
0
13,819
6,895
494
23,978
W
Xing Tian
A1ST BILLI4636
Xing Tian
18,331
1,107
1,066
10,386
32,416
51,012
48
10,539
21,877
42,992
0
W
Merlin
DREADGOAT
Merlin
25,318
2,224
4,075
3,574
18,059
9,615
1,343
8,851
9,208
54,731
0
L
Agni
27,648
1,873
937
2,630
12,543
5,037
714
7,077
5,466
47,670
0
L
Atlas
SA1NT39
Atlas
17,975
4,646
2,233
5,168
22,751
29,517
194
15,107
7,644
34,197
0
W
Arachne
Saenka
Arachne
19,700
14,173
2,911
5,148
21,190
13,792
1,570
8,587
12,603
0
26,167
L
18,072
2,767
834
3,963
23,586
8,073
0
17,133
6,453
0
39,187
L
Medusa
iafroman
Medusa
17,176
6,907
721
3,147
14,299
5,629
2,320
11,094
3,205
0
44,960
W
Khepri
matholouf
Khepri
6,851
747
2,536
2,880
17,472
22,890
854
8,859
8,613
13,718
0
W
Anubis
13,730
421
2,757
6,772
20,441
13,400
741
9,181
11,260
50,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,377
Gold Earned
60,575
196
Minions Killed
221
0
Camps Cleared
0
1,686,199
Distance Traveled
1,625,193
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,299
595
24
1
0
351,954
3
W
Xing Tian
13,977
736
20
1
0
383,058
1
W
Merlin
12,880
678
58
3
0
361,813
3
L
Agni
12,579
662
47
2
0
322,711
1
L
Atlas
13,366
703
30
2
0
294,029
0
W
Arachne
13,588
715
18
1
0
350,156
0
L
Loki
11,131
586
44
2
0
305,628
0
L
Medusa
12,200
642
76
4
0
350,871
0
W
Khepri
13,562
714
12
1
0
312,465
1
W
Anubis
12,370
651
88
5
0
278,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role