Player Matchup

Ganesha
Ganesha
CrankyTea
Ganesha
Level 154
God Stats
3W - 8L
1,427 SR
Queue Stats
159W - 155L
1,530 Elo+
Party 2
Horus
Horus
Ommphomfoo
Horus
Level 105
God Stats
1W - 1L
1,716 SR
Queue Stats
122W - 120L
1,523 Elo+
Party 2
Zeus
Zeus
WEEDKYKE
Zeus
Level 77
God Stats
26W - 25L
1,304 SR
Queue Stats
67W - 86L
1,405 Elo+
Solo
Medusa
Medusa
meczek
Medusa
Level 41
God Stats
6W - 8L
1,385 SR
Queue Stats
154W - 200L
1,325 Elo+
Solo
Sylvanus
Sylvanus
rubberduck127
Sylvanus
Level 145
God Stats
2W - 1L
1,866 SR
Queue Stats
65W - 46L
1,594 Elo+
Party 2
Team Averages
Level 104
1,540 SR
1,475 Elo+

VS

Team Averages
Level 68
1,437 SR
1,370 Elo+
Fenrir
Fenrir
Melesiris
Fenrir
Level 137
God Stats
32W - 22L
1,664 SR
Queue Stats
73W - 75L
1,520 Elo+
Solo
Ares
Ares
MooMoo63
Ares
Level 47
God Stats
2W - 2L
1,710 SR
Queue Stats
3W - 4L
1,671 Elo+
Solo
Kukulkan
Kukulkan
Mypbicuk
Kukulkan
Level 81
God Stats
4W - 7L
1,169 SR
Queue Stats
9W - 12L
1,114 Elo+
Solo
Ah Puch
Ah Puch
SrLoxodonta
Ah Puch
Level 48
God Stats
2W - 8L
1,245 SR
Queue Stats
209W - 264L
1,288 Elo+
Party 1
Neith
Neith
rxmiswift
Neith
Level 25
God Stats
13W - 23L
1,398 SR
Queue Stats
30W - 65L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CrankyTea
Ganesha
20
0 / 5 / 30
13,549
968
21,438
21,100
20,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
20
13 / 2 / 18
16,250
1,161
29,583
24,718
35,413
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
20
6 / 9 / 15
13,676
977
27,949
22,392
12,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
meczek
Medusa
20
9 / 8 / 13
14,675
1,048
31,230
19,385
10,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
rubberduck127
Sylvanus
20
8 / 2 / 20
16,344
1,167
17,725
19,281
26,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Melesiris
Fenrir
20
14 / 9 / 11
16,924
1,209
34,184
44,537
43,559
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
20
4 / 6 / 14
13,133
938
13,272
31,969
46,539
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Mypbicuk
Kukulkan
20
2 / 5 / 15
12,952
925
15,255
11,552
4,809
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
SrLoxodonta
Ah Puch
20
3 / 9 / 9
13,033
931
12,832
21,567
8,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
rxmiswift
Neith
20
3 / 7 / 18
13,248
946
19,909
24,141
10,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
93
36
Kills
26
26
Deaths
36
96
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CrankyTea
Ganesha
0
5
30
3
L
Fenrir
Melesiris
Fenrir
14
9
11
2.17
L
Ares
4
6
14
1.83
L
Kukulkan
Mypbicuk
Kukulkan
2
5
15
1.9
W
Horus
13
2
18
11
L
Ah Puch
SrLoxodonta
Ah Puch
3
9
9
0.83
W
Zeus
6
9
15
1.5
W
Medusa
meczek
Medusa
9
8
13
1.94
W
Sylvanus
rubberduck127
Sylvanus
8
2
20
9
L
Neith
rxmiswift
Neith
3
7
18
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,925
Damage
95,452
106,876
Taken
133,766
105,075
Mitigated
113,368
40,100
Healing
11,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CrankyTea
Ganesha
21,438
1,874
0
2,683
21,100
20,069
0
7,609
12,907
31,721
0
L
Fenrir
Melesiris
Fenrir
34,184
12,964
0
8,701
44,537
43,559
0
18,609
23,732
0
53,503
L
Ares
13,272
969
0
484
31,969
46,539
0
12,739
18,488
21,268
0
L
Kukulkan
Mypbicuk
Kukulkan
15,255
2,186
0
317
11,552
4,809
0
5,727
5,497
51,095
0
W
Horus
29,583
15,034
5,228
8,800
24,718
35,413
0
10,519
14,199
0
48,752
L
Ah Puch
SrLoxodonta
Ah Puch
12,832
1,160
0
279
21,567
8,063
0
13,850
6,978
53,447
0
W
Zeus
27,949
2,051
0
954
22,392
12,434
0
7,169
15,223
65,880
0
W
Medusa
meczek
Medusa
31,230
13,969
0
1,461
19,385
10,173
0
8,964
10,421
0
72,231
W
Sylvanus
rubberduck127
Sylvanus
17,725
4,164
13,660
7,314
19,281
26,986
0
7,098
8,423
30,068
0
L
Neith
rxmiswift
Neith
19,909
8,849
0
1,528
24,141
10,398
0
13,455
10,169
0
42,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,494
Gold Earned
69,290
319
Minions Killed
274
6
Camps Cleared
4
1,269,060
Distance Traveled
1,172,281
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,549
968
0
0
0
256,128
1
L
Fenrir
16,924
1,209
34
2
2
294,556
0
L
Ares
13,133
938
5
0
1
229,303
0
L
Kukulkan
12,952
925
106
8
0
238,127
0
W
Horus
16,250
1,161
66
5
2
277,829
0
L
Ah Puch
13,033
931
77
6
0
192,778
0
W
Zeus
13,676
977
104
7
0
255,071
0
W
Medusa
14,675
1,048
117
8
3
212,270
2
W
Sylvanus
16,344
1,167
32
2
1
267,762
0
L
Neith
13,248
946
52
4
1
217,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role