Player Matchup

Tyr
Tyr
Dynasty_Fruity
Tyr
Level 27
God Stats
5W - 1L
1,700 SR
Queue Stats
54W - 18L
1,844 Elo+
Party 1
Chang'e
Chang'e
IaiIai
Chang'e
Level 154
God Stats
12W - 3L
1,787 SR
Queue Stats
531W - 265L
1,691 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MentallyFried
Ah Muzen Cab
Level 128
God Stats
19W - 6L
1,739 SR
Queue Stats
155W - 112L
1,701 Elo+
Party 1
Xing Tian
Xing Tian
Spardabel
Xing Tian
Level 148
God Stats
10W - 8L
1,566 SR
Queue Stats
542W - 482L
1,603 Elo+
Party 1
Awilix
Awilix
ahsano
Awilix
Level 160
God Stats
12W - 11L
1,685 SR
Queue Stats
556W - 270L
1,721 Elo+
Party 3
Team Averages
Level 123
1,695 SR
1,712 Elo+

VS

Team Averages
Level 79
1,611 SR
1,478 Elo+
Zeus
Zeus
Bardock6558
Zeus
Level 149
God Stats
2W - 1L
1,797 SR
Queue Stats
23W - 24L
1,496 Elo+
Party 2
Bacchus
Bacchus
Big J Grizz
Bacchus
Level 81
God Stats
4W - 5L
1,625 SR
Queue Stats
19W - 24L
1,460 Elo+
Party 2
Bastet
Bastet
ChevysRidingHot
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,578 Elo+
Party 2
Chaac
Chaac
HAWAIIANXKILLA
Chaac
Level 17
God Stats
4W - 5L
1,512 SR
Queue Stats
5W - 10L
1,428 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MiDaOsIrIs
Tsukuyomi
Level 122
God Stats
1W - 1L
1,619 SR
Queue Stats
22W - 28L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 10
8,892
889
7,239
10,657
5,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
IaiIai
Chang'e
15
5 / 3 / 12
9,358
936
11,593
10,026
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
MentallyFried
Ah Muzen Cab
14
3 / 2 / 13
8,710
871
10,671
7,512
2,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xing Tian
Spardabel
Xing Tian
14
3 / 1 / 13
8,771
877
4,348
7,867
4,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
ahsano
Awilix
16
13 / 2 / 7
10,812
1,081
11,212
9,839
3,898
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 3
10,257
1,026
10,704
8,322
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Big J Grizz
Bacchus
12
0 / 2 / 6
6,574
657
4,619
9,128
9,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 5 / 6
8,221
822
4,779
7,454
2,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 7 / 2
6,367
637
5,057
11,904
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
MiDaOsIrIs
Tsukuyomi
13
3 / 10 / 2
7,959
796
5,114
12,667
4,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
29
Kills
11
11
Deaths
29
55
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
L
Bacchus
Big J Grizz
Bacchus
0
2
6
1.5
L
2
5
6
1
W
5
3
10
3.33
L
0
7
2
0.14
W
Chang'e
IaiIai
Chang'e
5
3
12
3.67
W
Ah Muzen Cab
MentallyFried
Ah Muzen Cab
3
2
13
4.75
L
Tsukuyomi
MiDaOsIrIs
Tsukuyomi
3
10
2
0.4
W
Xing Tian
Spardabel
Xing Tian
3
1
13
9.5
W
Awilix
ahsano
Awilix
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,063
Damage
30,273
45,901
Taken
49,475
20,206
Mitigated
25,421
11,637
Healing
3,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,704
830
0
561
8,322
2,587
0
2,580
5,742
30,027
0
L
Bacchus
Big J Grizz
Bacchus
4,619
113
116
472
9,128
9,010
0
3,202
5,926
10,807
0
L
4,779
547
0
1,106
7,454
2,329
0
2,277
5,177
0
9,692
W
7,239
766
0
2,759
10,657
5,454
344
1,811
8,804
0
22,720
L
5,057
256
0
1,041
11,904
7,092
1
4,571
7,333
0
17,378
W
Chang'e
IaiIai
Chang'e
11,593
653
1,760
3,848
10,026
3,891
82
4,857
5,060
32,052
0
W
Ah Muzen Cab
MentallyFried
Ah Muzen Cab
10,671
3,109
0
1,615
7,512
2,870
1,061
1,534
5,859
0
33,110
L
Tsukuyomi
MiDaOsIrIs
Tsukuyomi
5,114
1,011
0
484
12,667
4,403
0
3,607
9,060
0
19,452
W
Xing Tian
Spardabel
Xing Tian
4,348
121
117
566
7,867
4,093
277
3,005
4,825
12,441
0
W
Awilix
ahsano
Awilix
11,212
4,742
0
972
9,839
3,898
0
4,502
5,213
0
26,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,543
Gold Earned
39,378
232
Minions Killed
153
12
Camps Cleared
5
1,033,588
Distance Traveled
889,609
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,257
1,026
63
6
4
179,330
2
L
Bacchus
6,574
657
14
1
0
214,081
1
L
Bastet
8,221
822
16
2
1
144,319
0
W
Tyr
8,892
889
38
4
4
204,429
2
L
Chaac
6,367
637
29
3
0
184,710
0
W
Chang'e
9,358
936
62
6
2
211,078
3
W
Ah Muzen Cab
8,710
871
68
7
1
191,570
0
L
Tsukuyomi
7,959
796
31
3
0
167,169
1
W
Xing Tian
8,771
877
25
3
1
213,834
2
W
Awilix
10,812
1,081
39
4
4
212,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role