Player Matchup

Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Damsel Hyde
Persephone
Level 103
God Stats
13W - 13L
1,521 SR
Queue Stats
60W - 77L
1,416 Elo+
Solo
Tyr
Tyr
Dynasty_Fruity
Tyr
Level 27
God Stats
5W - 1L
1,782 SR
Queue Stats
54W - 18L
1,886 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MentallyFried
Ah Muzen Cab
Level 128
God Stats
19W - 6L
1,722 SR
Queue Stats
155W - 112L
1,713 Elo+
Party 2
Ymir
Ymir
Spardabel
Ymir
Level 148
God Stats
6W - 9L
1,434 SR
Queue Stats
542W - 482L
1,609 Elo+
Party 2
Team Averages
Level 103
1,592 SR
1,625 Elo+

VS

Team Averages
Level 102
1,614 SR
1,431 Elo+
Medusa
Medusa
ARM33err3eee
Medusa
Level 24
God Stats
0W - 2L
1,643 SR
Queue Stats
0W - 6L
1,042 Elo+
Solo
Amaterasu
Amaterasu
Abbadon Mortis
Amaterasu
Level 148
God Stats
0W - 2L
1,515 SR
Queue Stats
32W - 25L
1,609 Elo+
Solo
Ravana
Ravana
C For Creator
Ravana
Level 44
God Stats
0W - 1L
1,752 SR
Queue Stats
32W - 28L
1,555 Elo+
Solo
Scylla
Scylla
ClakDatchetZ
Scylla
Level 147
God Stats
2W - 3L
1,673 SR
Queue Stats
140W - 144L
1,509 Elo+
Party 1
Charybdis
Charybdis
X10A Freedom 42
Charybdis
Level 148
God Stats
0W - 2L
1,486 SR
Queue Stats
4W - 9L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 2 / 14
7,980
725
3,582
5,954
1,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Persephone
Damsel Hyde
Persephone
14
2 / 0 / 4
8,555
778
2,880
1,205
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 2 / 13
10,098
918
10,631
14,544
14,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
MentallyFried
Ah Muzen Cab
16
12 / 2 / 7
10,958
996
17,164
9,868
4,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
8 / 2 / 8
10,193
927
8,298
10,089
8,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 8 / 0
9,121
829
7,088
11,216
3,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Abbadon Mortis
Amaterasu
13
1 / 4 / 3
6,897
627
4,823
14,576
10,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 2
6,272
570
2,440
3,692
1,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
14
2 / 3 / 2
7,928
721
3,336
7,134
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
X10A Freedom 42
Charybdis
13
0 / 8 / 4
7,487
681
4,402
11,900
3,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
26
Kills
7
8
Deaths
26
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
2
14
3.5
L
Medusa
4
8
0
0.5
L
Amaterasu
Abbadon Mortis
Amaterasu
1
4
3
0.63
L
0
3
2
0.33
L
Scylla
2
3
2
1
W
Persephone
Damsel Hyde
Persephone
2
0
4
4
W
4
2
13
5.25
W
Ah Muzen Cab
MentallyFried
Ah Muzen Cab
12
2
7
7.75
W
Ymir
8
2
8
6
L
Charybdis
X10A Freedom 42
Charybdis
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,555
Damage
22,089
41,660
Taken
48,518
29,695
Mitigated
21,432
12,961
Healing
3,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,582
188
2,960
2,621
5,954
1,945
0
1,053
4,901
14,543
0
L
Medusa
7,088
2,413
10
619
11,216
3,627
1
3,855
7,361
0
21,925
L
Amaterasu
Abbadon Mortis
Amaterasu
4,823
2,034
0
2,430
14,576
10,818
0
5,175
9,401
0
15,534
L
2,440
80
0
300
3,692
1,381
1
1,286
2,406
0
6,051
L
Scylla
3,336
417
0
0
7,134
2,071
0
1,470
5,664
22,871
0
W
Persephone
Damsel Hyde
Persephone
2,880
0
0
221
1,205
343
784
0
1,205
17,397
0
W
10,631
1,963
0
3,637
14,544
14,783
230
1,196
13,348
0
34,291
W
Ah Muzen Cab
MentallyFried
Ah Muzen Cab
17,164
5,601
0
2,043
9,868
4,403
2,494
171
9,697
0
44,899
W
Ymir
8,298
3,086
418
1,061
10,089
8,221
350
1,248
8,195
21,029
0
L
Charybdis
X10A Freedom 42
Charybdis
4,402
2,556
0
0
11,900
3,535
1
3,298
8,602
0
18,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,784
Gold Earned
37,705
230
Minions Killed
178
10
Camps Cleared
5
956,348
Distance Traveled
763,304
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,980
725
33
3
0
214,850
2
L
Medusa
9,121
829
45
4
1
156,862
2
L
Amaterasu
6,897
627
29
3
1
201,350
5
L
Ravana
6,272
570
9
1
1
66,358
0
L
Scylla
7,928
721
56
5
0
191,752
1
W
Persephone
8,555
778
47
4
1
110,166
1
W
Tyr
10,098
918
49
4
3
224,594
2
W
Ah Muzen Cab
10,958
996
72
7
5
205,902
0
W
Ymir
10,193
927
29
3
1
200,836
3
L
Charybdis
7,487
681
39
4
2
146,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role