Player Matchup

Izanami
Izanami
AssassinMan237
Izanami
Level 121
God Stats
0W - 1L
1,727 SR
Queue Stats
48W - 43L
1,584 Elo+
Party 1
Set
Set
BigBoyMcCoy7985
Set
Level 104
God Stats
1W - 2L
1,542 SR
Queue Stats
19W - 20L
1,485 Elo+
Party 1
Horus
Horus
CKB Burst
Horus
Level 103
God Stats
6W - 4L
1,611 SR
Queue Stats
21W - 18L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
SkumLord999
Kukulkan
Level 28
God Stats
14W - 4L
1,695 SR
Queue Stats
18W - 7L
1,683 Elo+
Party 1
Cthulhu
Cthulhu
ZeRo-_BoT
Cthulhu
Level 160
God Stats
48W - 30L
1,733 SR
Queue Stats
1,100W - 831L
1,591 Elo+
Solo
Team Averages
Level 103
1,661 SR
1,571 Elo+

VS

Team Averages
Level 121
1,548 SR
1,491 Elo+
Chang'e
Chang'e
Its Axtren
Chang'e
Level 61
God Stats
43W - 33L
1,527 SR
Queue Stats
146W - 143L
1,454 Elo+
Solo
Mulan
Mulan
Jplymaleison
Mulan
Level 127
God Stats
21W - 9L
1,683 SR
Queue Stats
213W - 212L
1,502 Elo+
Solo
Freya
Freya
TwizzyBoyJay
Freya
Level 160
God Stats
8W - 10L
1,351 SR
Queue Stats
1,254W - 1,265L
1,489 Elo+
Solo
Vulcan
Vulcan
Wigglewithit1105
Vulcan
Level 105
God Stats
4W - 2L
1,572 SR
Queue Stats
38W - 51L
1,434 Elo+
Solo
Chaac
Chaac
temp-744529
Chaac
Level 153
God Stats
7W - 4L
1,609 SR
Queue Stats
90W - 70L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 5
9,610
961
13,818
22,484
7,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 6 / 5
10,980
1,098
13,812
18,424
13,982
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Horus
CKB Burst
Horus
16
1 / 7 / 5
9,340
934
7,722
21,806
22,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
SkumLord999
Kukulkan
16
2 / 8 / 6
10,212
1,021
12,967
16,492
6,924
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ZeRo-_BoT
Cthulhu
16
2 / 1 / 6
10,144
1,014
14,241
12,119
13,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

112

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Its Axtren
Chang'e
18
4 / 3 / 18
11,261
1,126
12,348
11,390
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 4 / 20
10,910
1,091
15,187
18,743
15,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
11 / 3 / 12
12,295
1,230
19,429
13,395
5,840
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
5 / 2 / 15
11,165
1,117
18,041
5,356
2,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 0 / 19
12,082
1,208
21,778
19,554
17,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
115
12
Kills
31
31
Deaths
12
27
Assists
84
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
L
5
6
5
1.25
L
Horus
CKB Burst
Horus
1
7
5
0.5
W
Chang'e
Its Axtren
Chang'e
4
3
18
4.33
W
3
4
20
3.25
L
Kukulkan
SkumLord999
Kukulkan
2
8
6
0.63
W
11
3
12
5.67
W
5
2
15
6.25
L
Cthulhu
ZeRo-_BoT
Cthulhu
2
1
6
5
W
8
0
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,560
Damage
86,783
91,325
Taken
68,438
64,631
Mitigated
45,041
9,281
Healing
30,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,818
9,897
0
1,088
22,484
7,771
0
14,198
7,737
0
34,463
L
13,812
5,608
0
3,273
18,424
13,982
0
12,785
5,141
0
31,485
L
Horus
CKB Burst
Horus
7,722
2,709
729
2,490
21,806
22,251
0
11,020
9,532
0
11,305
W
Chang'e
Its Axtren
Chang'e
12,348
631
5,002
4,733
11,390
4,334
0
4,141
7,179
27,085
0
W
15,187
1,866
642
4,261
18,743
15,286
0
9,766
8,331
5,387
25,236
L
Kukulkan
SkumLord999
Kukulkan
12,967
1,641
0
138
16,492
6,924
0
7,728
8,282
41,620
0
W
19,429
5,630
0
5,565
13,395
5,840
0
2,973
10,385
30,439
0
W
18,041
6,813
126
495
5,356
2,095
0
1,934
3,422
43,986
0
L
Cthulhu
ZeRo-_BoT
Cthulhu
14,241
514
511
1,052
12,119
13,703
0
5,616
5,990
41,258
0
W
21,778
4,694
48
9,160
19,554
17,486
0
7,337
11,913
0
48,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,286
Gold Earned
57,713
212
Minions Killed
221
4
Camps Cleared
12
993,338
Distance Traveled
1,021,848
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,610
961
47
5
1
172,880
0
L
Set
10,980
1,098
46
5
1
201,226
0
L
Horus
9,340
934
5
1
0
205,405
0
W
Chang'e
11,261
1,126
45
5
2
194,989
3
W
Mulan
10,910
1,091
44
4
1
186,056
0
L
Kukulkan
10,212
1,021
73
7
0
194,474
0
W
Freya
12,295
1,230
20
2
4
196,622
0
W
Vulcan
11,165
1,117
45
5
2
237,826
1
L
Cthulhu
10,144
1,014
41
4
2
219,353
0
W
Chaac
12,082
1,208
67
7
3
206,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role