Player Matchup

Skadi
Skadi
Bilinmeyen
Skadi
Level 157
God Stats
1W - 0L
1,736 SR
Queue Stats
25W - 25L
1,518 Elo+
Party 3
Sol
Sol
Leo1977
Sol
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 187L
1,409 Elo+
Solo
Bastet
Bastet
vzCamoxScopez
Bastet
Level 45
God Stats
3W - 1L
1,382 SR
Queue Stats
20W - 38L
1,273 Elo+
Party 2
Yemoja
Yemoja
xGeceKusu
Yemoja
Level 106
God Stats
2W - 1L
1,632 SR
Queue Stats
4W - 3L
1,494 Elo+
Party 3
Janus
Janus
xXDeLuXeXx
Janus
Level 108
God Stats
7W - 3L
1,716 SR
Queue Stats
40W - 37L
1,429 Elo+
Party 2
Team Averages
Level 94
1,593 SR
1,425 Elo+

VS

Team Averages
Level 39
1,484 SR
1,379 Elo+
Anhur
Anhur
Albaron15161
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,419 Elo+
Party 4
Horus
Horus
Bafliko
Horus
Level 44
God Stats
10W - 5L
1,489 SR
Queue Stats
56W - 81L
1,347 Elo+
Party 1
Eset
Eset
Murkar
Eset
Level 59
God Stats
5W - 9L
1,392 SR
Queue Stats
106W - 109L
1,386 Elo+
Solo
Hercules
Hercules
ZaiDHakkii
Hercules
Level 43
God Stats
16W - 20L
1,506 SR
Queue Stats
90W - 107L
1,382 Elo+
Party 4
Fenrir
Fenrir
wolff5hyper
Fenrir
Level 42
God Stats
5W - 5L
1,533 SR
Queue Stats
54W - 74L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
1 / 2 / 0
5,109
639
4,065
3,937
666
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sol
9
1 / 2 / 0
5,549
694
3,442
4,985
900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 1 / 2
4,939
617
3,098
4,887
1,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
xGeceKusu
Yemoja
8
0 / 2 / 2
4,417
552
1,513
2,704
1,073
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
10
1 / 0 / 0
5,632
704
1,740
1,660
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
4,354
544
1,788
2,922
593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
Bafliko
Horus
9
1 / 1 / 1
4,852
607
3,124
6,575
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eset
Murkar
Eset
9
0 / 1 / 1
5,002
625
1,340
3,710
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
ZaiDHakkii
Hercules
6
1 / 0 / 2
4,617
577
2,002
4,435
1,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
9
3 / 0 / 1
5,126
641
2,366
4,341
1,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
7
7
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Horus
Bafliko
Horus
1
1
1
1.5
W
Skadi
1
2
0
0.5
W
Sol
1
2
0
0.5
L
Eset
Murkar
Eset
0
1
1
0.5
L
Hercules
ZaiDHakkii
Hercules
1
0
2
2
W
0
1
2
1
L
Fenrir
3
0
1
3.5
W
Yemoja
xGeceKusu
Yemoja
0
2
2
0.5
W
Janus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,858
Damage
10,620
18,173
Taken
21,983
4,181
Mitigated
7,475
7,149
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,788
827
0
1,127
2,922
593
0
524
2,398
0
14,149
L
Horus
Bafliko
Horus
3,124
1,547
262
2,346
6,575
2,770
0
3,041
3,534
0
20,437
W
Skadi
4,065
2,622
0
775
3,937
666
832
0
3,937
0
29,969
W
Sol
3,442
1,732
0
2,298
4,985
900
0
38
4,947
26,293
0
L
Eset
Murkar
Eset
1,340
126
0
1,498
3,710
1,082
0
1,441
2,169
25,221
0
L
Hercules
ZaiDHakkii
Hercules
2,002
249
173
2,006
4,435
1,677
0
446
3,989
0
10,954
W
3,098
458
0
2,532
4,887
1,135
0
86
4,761
0
23,785
L
Fenrir
2,366
286
0
1,760
4,341
1,353
0
1,081
3,198
0
20,307
W
Yemoja
xGeceKusu
Yemoja
1,513
391
1,083
461
2,704
1,073
0
371
2,303
8,300
0
W
Janus
1,740
0
0
0
1,660
407
506
659
885
32,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,646
Gold Earned
23,951
266
Minions Killed
209
0
Camps Cleared
0
853,460
Distance Traveled
750,556
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,354
544
29
4
0
98,030
1
L
Horus
4,852
607
41
5
0
180,009
1
W
Skadi
5,109
639
60
8
0
156,292
3
W
Sol
5,549
694
68
9
0
157,757
3
L
Eset
5,002
625
70
9
0
157,045
3
L
Hercules
4,617
577
21
3
0
114,650
1
W
Bastet
4,939
617
52
7
0
204,058
2
L
Fenrir
5,126
641
48
6
0
200,822
2
W
Yemoja
4,417
552
11
1
0
170,280
3
W
Janus
5,632
704
75
9
0
165,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role