Player Matchup

Bakasura
Bakasura
Gold V
FlockOfGeeth
Bakasura
Gold V
Level 64
God Stats
5W - 4L
1,595 SR
Queue Stats
48W - 61L
1,336 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 64
1,595 SR
1,336 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,500 SR
1,226 MMR
Baron Samedi
Baron Samedi
Bronze III
Trssshhh
Baron Samedi
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FlockOfGeeth
Bakasura
19
3 / 1 / 0
12,376
774
10,520
14,231
12,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AnubisSkadiAh Muzen CabUllrMulan

VS

Bans
IzanamiFreyaSolChronosThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Trssshhh
Baron Samedi
16
1 / 3 / 0
10,896
681
8,419
13,328
10,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
FlockOfGeeth
Bakasura
3
1
0
3
L
Baron Samedi
Trssshhh
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,520
Damage
8,419
14,231
Taken
13,328
12,327
Mitigated
10,564
7,424
Healing
4,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
FlockOfGeeth
Bakasura
10,520
5,569
0
7,424
14,231
12,327
1,157
8,999
5,232
450
63,929
L
Baron Samedi
Trssshhh
Baron Samedi
8,419
901
0
4,784
13,328
10,564
144
1,070
10,097
71,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,376
Gold Earned
10,896
170
Minions Killed
144
12
Camps Cleared
3
375,718
Distance Traveled
285,420
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,376
774
170
11
12
375,718
2
L
Baron Samedi
10,896
681
144
9
3
285,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role