Player Matchup

Janus
Janus
DBD Haaddock 7
Janus
Level 160
God Stats
18W - 19L
1,553 SR
Queue Stats
483W - 375L
1,549 Elo+
Party 3
Gilgamesh
Gilgamesh
Phoenum
Gilgamesh
Level 103
God Stats
11W - 6L
1,687 SR
Queue Stats
154W - 181L
1,506 Elo+
Party 3
Neith
Neith
Thestormtempest
Neith
Level 16
God Stats
1W - 1L
1,245 SR
Queue Stats
6W - 5L
1,532 Elo+
Party 3
Hades
Hades
Zerilium
Hades
Level 160
God Stats
4W - 0L
1,734 SR
Queue Stats
526W - 456L
1,625 Elo+
Party 3
Sylvanus
Sylvanus
vKiiyu
Sylvanus
Level 107
God Stats
1W - 0L
1,664 SR
Queue Stats
147W - 90L
1,728 Elo+
Party 3
Team Averages
Level 109
1,577 SR
1,588 Elo+

VS

Team Averages
Level 123
1,592 SR
1,532 Elo+
Charybdis
Charybdis
 
Charybdis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Pokemonnoobs
Hera
Level 130
God Stats
2W - 1L
1,733 SR
Queue Stats
264W - 209L
1,543 Elo+
Party 1
Xing Tian
Xing Tian
Sensei_Yogi
Xing Tian
Level 145
God Stats
0W - 2L
1,281 SR
Queue Stats
94W - 93L
1,501 Elo+
Party 2
Arachne
Arachne
Seras_Grey
Arachne
Level 144
God Stats
5W - 3L
1,750 SR
Queue Stats
118W - 106L
1,497 Elo+
Party 2
Ganesha
Ganesha
godofwarfare345
Ganesha
Level 149
God Stats
2W - 3L
1,698 SR
Queue Stats
227W - 230L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 5
10,852
543
13,858
10,762
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Phoenum
Gilgamesh
16
2 / 5 / 10
10,210
511
11,363
18,308
8,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 3 / 2
11,281
564
9,942
11,467
5,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Zerilium
Hades
20
6 / 1 / 3
12,491
625
15,416
16,249
12,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
vKiiyu
Sylvanus
15
0 / 2 / 12
8,987
449
7,283
24,950
17,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 3 / 4
8,496
425
7,471
13,671
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 2 / 5
10,434
522
17,569
10,251
3,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Sensei_Yogi
Xing Tian
15
1 / 3 / 1
8,381
419
7,249
16,662
10,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Seras_Grey
Arachne
15
8 / 7 / 2
10,105
505
11,029
20,839
7,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 3 / 8
8,529
426
6,232
16,727
14,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
18
Kills
13
13
Deaths
18
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
4
1
W
4
2
5
3.25
W
Gilgamesh
Phoenum
Gilgamesh
2
5
10
1.4
L
3
2
5
2.75
L
Xing Tian
Sensei_Yogi
Xing Tian
1
3
1
0.5
L
Arachne
Seras_Grey
Arachne
8
7
2
1.29
W
6
3
2
2.33
W
Hades
Zerilium
Hades
6
1
3
7.5
L
0
3
8
1.33
W
Sylvanus
vKiiyu
Sylvanus
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,862
Damage
49,550
81,736
Taken
78,150
46,231
Mitigated
39,022
38,155
Healing
21,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,471
4,454
0
5,570
13,671
3,845
0
3,261
10,410
0
50,590
W
13,858
800
344
3,667
10,762
3,536
46
5,795
4,967
93,754
0
W
Gilgamesh
Phoenum
Gilgamesh
11,363
2,871
0
5,372
18,308
8,467
0
4,794
13,336
0
72,523
L
17,569
3,963
283
4,853
10,251
3,830
873
5,316
4,935
89,642
0
L
Xing Tian
Sensei_Yogi
Xing Tian
7,249
405
0
3,124
16,662
10,238
0
10,064
6,598
52,493
0
L
Arachne
Seras_Grey
Arachne
11,029
6,839
0
4,743
20,839
7,068
0
7,946
12,893
0
60,826
W
9,942
4,880
0
3,671
11,467
5,031
4,611
2,470
8,951
0
78,440
W
Hades
Zerilium
Hades
15,416
2,676
889
9,801
16,249
12,188
158
4,352
11,402
106,228
0
L
6,232
545
510
2,828
16,727
14,041
0
9,720
7,007
32,383
0
W
Sylvanus
vKiiyu
Sylvanus
7,283
1,601
2,837
11,574
24,950
17,009
300
13,035
11,778
27,960
7,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,821
Gold Earned
45,945
662
Minions Killed
488
0
Camps Cleared
0
1,986,048
Distance Traveled
1,798,372
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,496
425
97
5
0
306,702
5
W
Janus
10,852
543
169
8
0
448,407
6
W
Gilgamesh
10,210
511
114
6
0
404,003
2
L
Hera
10,434
522
174
9
0
387,888
6
L
Xing Tian
8,381
419
91
5
0
388,934
1
L
Arachne
10,105
505
103
5
0
370,787
2
W
Neith
11,281
564
127
6
0
373,654
1
W
Hades
12,491
625
201
10
0
377,340
5
L
Ganesha
8,529
426
23
1
0
344,061
8
W
Sylvanus
8,987
449
51
3
0
382,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role