Player Matchup

Ymir
Ymir
TimmyTwoStep
Ymir
Level 129
God Stats
18W - 28L
1,489 SR
Queue Stats
613W - 548L
1,615 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Viriathusfam
Ah Muzen Cab
Level 68
God Stats
7W - 7L
1,616 SR
Queue Stats
173W - 180L
1,546 Elo+
Party 1
Ra
Ra
Yamipanda
Ra
Level 16
God Stats
3W - 1L
1,778 SR
Queue Stats
6W - 7L
1,411 Elo+
Party 1
Kali
Kali
gbhotshot
Kali
Level 49
God Stats
16W - 8L
1,601 SR
Queue Stats
170W - 154L
1,549 Elo+
Party 1
Achilles
Achilles
richiej18
Achilles
Level 127
God Stats
2W - 0L
1,663 SR
Queue Stats
328W - 302L
1,613 Elo+
Party 1
Team Averages
Level 78
1,630 SR
1,547 Elo+

VS

Team Averages
Level 48
1,531 SR
1,489 Elo+
Izanami
Izanami
GreyNilX
Izanami
Level 68
God Stats
5W - 13L
1,382 SR
Queue Stats
250W - 296L
1,424 Elo+
Solo
Loki
Loki
JeffKapps
Loki
Level 52
God Stats
6W - 5L
1,631 SR
Queue Stats
121W - 132L
1,496 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LfCle
Kumbhakarna
Level 38
God Stats
4W - 8L
1,591 SR
Queue Stats
64W - 70L
1,450 Elo+
Solo
Janus
Janus
ShotyToYaThottie
Janus
Level 36
God Stats
2W - 4L
1,379 SR
Queue Stats
110W - 114L
1,558 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TKZhyon
Cu Chulainn
Level 48
God Stats
6W - 3L
1,673 SR
Queue Stats
86W - 96L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 6
5,734
521
2,647
6,365
4,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
Viriathusfam
Ah Muzen Cab
11
5 / 0 / 0
6,758
614
3,613
3,529
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 2 / 4
6,400
582
1,476
3,755
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
12
5 / 0 / 3
7,303
664
4,387
5,510
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
richiej18
Achilles
12
0 / 0 / 1
6,521
593
3,791
5,784
3,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GreyNilX
Izanami
7
0 / 3 / 0
4,888
444
2,068
5,048
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
8
1 / 3 / 0
5,315
483
1,428
4,903
1,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
LfCle
Kumbhakarna
7
0 / 1 / 0
4,536
412
262
1,901
549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 2
6,088
553
2,590
3,720
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
TKZhyon
Cu Chulainn
10
1 / 2 / 0
5,934
539
3,939
9,714
4,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
2
2
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
GreyNilX
Izanami
0
3
0
0
L
Loki
1
3
0
0.33
L
Kumbhakarna
LfCle
Kumbhakarna
0
1
0
0
L
0
4
2
0.25
L
Cu Chulainn
TKZhyon
Cu Chulainn
1
2
0
0.5
W
0
0
6
3
W
Ah Muzen Cab
Viriathusfam
Ah Muzen Cab
5
0
0
5
W
3
2
4
2.5
W
Kali
5
0
3
6.5
W
Achilles
richiej18
Achilles
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,914
Damage
10,287
24,943
Taken
25,286
13,724
Mitigated
7,795
10,293
Healing
4,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
GreyNilX
Izanami
2,068
969
0
827
5,048
871
0
1,155
3,893
0
26,946
L
Loki
1,428
238
0
260
4,903
1,034
0
149
4,740
0
25,878
L
Kumbhakarna
LfCle
Kumbhakarna
262
59
0
266
1,901
549
0
453
1,412
2,661
0
L
2,590
185
0
417
3,720
837
0
1,266
2,414
33,734
0
L
Cu Chulainn
TKZhyon
Cu Chulainn
3,939
837
0
2,944
9,714
4,504
0
922
8,233
0
31,822
W
2,647
1,609
851
1,403
6,365
4,979
28
601
5,752
11,493
0
W
Ah Muzen Cab
Viriathusfam
Ah Muzen Cab
3,613
1,531
0
1,803
3,529
1,168
762
432
3,055
0
39,884
W
1,476
235
260
612
3,755
1,156
0
1,214
2,365
27,519
0
W
Kali
4,387
2,558
0
2,364
5,510
2,489
0
357
5,135
0
45,856
W
Achilles
richiej18
Achilles
3,791
702
0
3,000
5,784
3,932
0
0
5,784
810
37,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,716
Gold Earned
26,761
343
Minions Killed
297
0
Camps Cleared
0
1,095,055
Distance Traveled
994,830
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,888
444
73
7
0
202,231
1
L
Loki
5,315
483
53
5
0
203,415
3
L
Kumbhakarna
4,536
412
6
1
0
172,258
0
L
Janus
6,088
553
82
7
0
228,118
3
L
Cu Chulainn
5,934
539
83
8
0
188,808
4
W
Ymir
5,734
521
19
2
0
218,982
4
W
Ah Muzen Cab
6,758
614
91
8
0
185,913
0
W
Ra
6,400
582
71
6
0
223,776
2
W
Kali
7,303
664
77
7
0
257,238
3
W
Achilles
6,521
593
85
8
0
209,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role