Player Matchup

Achilles
Achilles
Chance Reznor
Achilles
Level 21
God Stats
3W - 2L
1,640 SR
Queue Stats
22W - 14L
1,608 Elo+
Party 2
Cliodhna
Cliodhna
Clawraa
Cliodhna
Level 125
God Stats
25W - 17L
1,649 SR
Queue Stats
406W - 285L
1,665 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DaHDangler
Kumbhakarna
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 21L
1,654 Elo+
Party 2
Ullr
Ullr
Jazgames
Ullr
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 145L
1,656 Elo+
Party 2
Janus
Janus
OutKast4050
Janus
Level 62
God Stats
7W - 2L
1,677 SR
Queue Stats
236W - 225L
1,493 Elo+
Solo
Team Averages
Level 85
1,593 SR
1,615 Elo+

VS

Team Averages
Level 63
1,521 SR
1,466 Elo+
Bellona
Bellona
AOMDforever
Bellona
Level 25
God Stats
1W - 9L
1,297 SR
Queue Stats
27W - 31L
1,427 Elo+
Party 1
Rama
Rama
MoonlightIX
Rama
Level 87
God Stats
1W - 5L
1,538 SR
Queue Stats
125W - 112L
1,546 Elo+
Party 3
Olorun
Olorun
RxCigarello
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
Sansplayy
Jormungandr
Level 85
God Stats
0W - 2L
1,544 SR
Queue Stats
126W - 120L
1,520 Elo+
Party 3
Gilgamesh
Gilgamesh
xXBatman_KnowzXx
Gilgamesh
Level 104
God Stats
2W - 2L
1,728 SR
Queue Stats
210W - 259L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chance Reznor
Achilles
10
1 / 1 / 0
5,829
583
1,931
3,873
2,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cliodhna
Clawraa
Cliodhna
11
10 / 0 / 3
7,144
714
10,428
6,295
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
DaHDangler
Kumbhakarna
8
0 / 0 / 6
5,232
523
2,255
5,170
2,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
10
3 / 1 / 4
5,838
584
3,856
5,462
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 4
5,736
574
3,457
4,071
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AOMDforever
Bellona
9
0 / 1 / 1
5,359
536
859
3,442
1,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 4 / 1
4,378
438
2,003
5,290
759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
8
2 / 4 / 0
5,129
513
3,224
6,870
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Sansplayy
Jormungandr
6
0 / 2 / 1
4,541
454
3,241
8,193
3,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
9
1 / 4 / 0
5,217
522
1,560
8,318
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
3
3
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
AOMDforever
Bellona
0
1
1
0.5
W
Achilles
Chance Reznor
Achilles
1
1
0
1
W
Cliodhna
Clawraa
Cliodhna
10
0
3
11.5
W
Kumbhakarna
DaHDangler
Kumbhakarna
0
0
6
3
W
Ullr
3
1
4
5
L
0
4
1
0.13
W
1
1
4
3
L
Olorun
2
4
0
0.5
L
Jormungandr
Sansplayy
Jormungandr
0
2
1
0.25
L
Gilgamesh
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,927
Damage
10,887
24,871
Taken
32,113
9,159
Mitigated
10,145
10,618
Healing
7,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AOMDforever
Bellona
859
107
0
850
3,442
1,873
260
0
3,099
0
21,210
W
Achilles
Chance Reznor
Achilles
1,931
118
0
1,391
3,873
2,261
0
0
3,873
0
24,849
W
Cliodhna
Clawraa
Cliodhna
10,428
1,915
0
2,993
6,295
2,040
0
1,224
5,071
0
39,886
W
Kumbhakarna
DaHDangler
Kumbhakarna
2,255
436
331
2,424
5,170
2,078
0
1,882
3,288
9,151
0
W
Ullr
3,856
2,283
0
2,238
5,462
1,612
0
1,357
4,105
0
33,366
L
2,003
1,848
0
1,141
5,290
759
0
888
4,402
0
17,661
W
3,457
547
0
1,241
4,071
1,168
288
2,002
2,069
32,654
0
L
Olorun
3,224
1,112
96
1,683
6,870
1,772
924
3,135
3,467
21,969
0
L
Jormungandr
Sansplayy
Jormungandr
3,241
898
0
1,911
8,193
3,558
0
982
7,169
13,098
0
L
Gilgamesh
1,560
223
0
2,194
8,318
2,183
0
495
7,733
0
20,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,779
Gold Earned
24,624
262
Minions Killed
208
0
Camps Cleared
0
991,709
Distance Traveled
930,748
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,359
536
58
6
0
202,800
4
W
Achilles
5,829
583
56
6
0
177,261
2
W
Cliodhna
7,144
714
70
7
0
226,571
3
W
Kumbhakarna
5,232
523
8
1
0
211,784
4
W
Ullr
5,838
584
70
7
0
183,334
3
L
Rama
4,378
438
39
4
0
176,744
2
W
Janus
5,736
574
58
6
0
192,759
3
L
Olorun
5,129
513
36
4
0
162,839
4
L
Jormungandr
4,541
454
19
2
0
179,998
2
L
Gilgamesh
5,217
522
56
6
0
208,367
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role