Player Matchup

Bellona
Bellona
Bruh763083
Bellona
Level 67
God Stats
1W - 0L
1,255 SR
Queue Stats
17W - 13L
1,434 Elo+
Party 1
Chernobog
Chernobog
JustMauwie
Chernobog
Level 119
God Stats
1W - 0L
1,685 SR
Queue Stats
44W - 29L
1,594 Elo+
Party 1
Hera
Hera
SlikXs808
Hera
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,482 Elo+
Party 1
Team Averages
Level 91
1,480 SR
1,503 Elo+

VS

Team Averages
Level 51
1,175 SR
1,131 Elo+
Persephone
Persephone
ASTRIIDsS
Persephone
Level 82
God Stats
0W - 2L
1,107 SR
Queue Stats
2W - 10L
1,085 Elo+
Party 2
Loki
Loki
HollaBakGirl334
Loki
Level 65
God Stats
1W - 4L
1,266 SR
Queue Stats
14W - 30L
1,263 Elo+
Party 2
Artemis
Artemis
Ronnythe_Woman22
Artemis
Level 6
God Stats
2W - 10L
1,152 SR
Queue Stats
2W - 12L
1,044 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bruh763083
Bellona
15
4 / 2 / 8
10,290
686
6,271
11,315
10,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
JustMauwie
Chernobog
15
7 / 2 / 8
11,130
742
16,853
11,931
5,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
15
4 / 2 / 9
10,313
688
5,620
9,596
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ASTRIIDsS
Persephone
13
4 / 7 / 2
10,338
689
11,045
11,375
3,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 5
8,684
579
7,230
9,681
3,827
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 4 / 4
9,167
611
7,211
11,879
4,226
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
15
Kills
6
6
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
ASTRIIDsS
Persephone
4
7
2
0.71
W
Bellona
Bruh763083
Bellona
4
2
8
4
L
1
4
5
0.88
W
Chernobog
JustMauwie
Chernobog
7
2
8
5.5
L
1
4
4
0.75
W
Hera
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,744
Damage
25,486
32,842
Taken
32,935
19,381
Mitigated
11,964
8,581
Healing
2,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ASTRIIDsS
Persephone
11,045
673
0
1,707
11,375
3,911
0
1,943
9,313
36,170
0
W
Bellona
Bruh763083
Bellona
6,271
1,352
745
4,444
11,315
10,404
433
3,956
7,359
0
22,284
L
7,230
1,440
0
269
9,681
3,827
0
1,540
8,066
0
23,963
W
Chernobog
JustMauwie
Chernobog
16,853
9,808
0
1,895
11,931
5,301
1,289
3,480
8,451
0
51,904
L
7,211
3,297
0
483
11,879
4,226
0
2,183
9,540
0
18,587
W
Hera
5,620
1,356
0
1,497
9,596
3,676
682
3,959
5,637
35,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,733
Gold Earned
28,189
184
Minions Killed
124
9
Camps Cleared
4
799,506
Distance Traveled
722,653
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,338
689
58
4
2
251,802
9
W
Bellona
10,290
686
41
3
3
295,598
0
L
Loki
8,684
579
28
2
2
262,867
3
W
Chernobog
11,130
742
64
4
4
256,632
1
L
Artemis
9,167
611
38
3
0
207,984
0
W
Hera
10,313
688
79
5
2
247,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role