Player Matchup

Baron Samedi
Baron Samedi
Beaney4085
Baron Samedi
Level 137
God Stats
20W - 17L
1,572 SR
Queue Stats
487W - 558L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
Carnage877
Danzaburou
Level 35
God Stats
6W - 0L
1,867 SR
Queue Stats
82W - 59L
1,613 Elo+
Solo
Loki
Loki
Lucifer9712
Loki
Level 140
God Stats
12W - 15L
1,523 SR
Queue Stats
776W - 748L
1,463 Elo+
Solo
Hades
Hades
PatriotSlays
Hades
Level 106
God Stats
36W - 28L
1,708 SR
Queue Stats
158W - 211L
1,438 Elo+
Party 2
Atlas
Atlas
WhoDatNation922
Atlas
Level 106
God Stats
5W - 0L
1,895 SR
Queue Stats
110W - 91L
1,523 Elo+
Solo
Team Averages
Level 105
1,713 SR
1,508 Elo+

VS

Team Averages
Level 94
1,621 SR
1,514 Elo+
Zhong Kui
Zhong Kui
Gtninjaex
Zhong Kui
Level 126
God Stats
4W - 2L
1,778 SR
Queue Stats
238W - 212L
1,491 Elo+
Solo
Xing Tian
Xing Tian
U need 2 smoke
Xing Tian
Level 126
God Stats
10W - 13L
1,491 SR
Queue Stats
128W - 116L
1,565 Elo+
Party 1
Mulan
Mulan
raffish_apple8
Mulan
Level 44
God Stats
5W - 6L
1,491 SR
Queue Stats
54W - 53L
1,518 Elo+
Solo
Medusa
Medusa
xMouthy Smurfx
Medusa
Level 135
God Stats
13W - 7L
1,738 SR
Queue Stats
281W - 255L
1,443 Elo+
Party 1
Mercury
Mercury
xTuffySmurfx
Mercury
Level 37
God Stats
14W - 11L
1,610 SR
Queue Stats
44W - 29L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beaney4085
Baron Samedi
11
4 / 2 / 8
7,240
517
7,751
7,926
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Carnage877
Danzaburou
16
14 / 0 / 2
10,581
756
14,544
7,554
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 1 / 5
7,589
542
7,226
8,295
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 4
7,313
522
4,018
9,902
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 3 / 14
7,972
569
4,734
14,369
12,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gtninjaex
Zhong Kui
10
3 / 5 / 3
6,518
466
10,100
10,240
5,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
U need 2 smoke
Xing Tian
9
0 / 5 / 0
5,666
405
2,650
12,235
7,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 4 / 4
6,795
485
12,444
11,875
8,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 8 / 1
6,368
455
5,509
11,947
2,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
xTuffySmurfx
Mercury
9
2 / 3 / 2
6,134
438
1,649
7,111
1,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
25
Kills
8
8
Deaths
25
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Beaney4085
Baron Samedi
4
2
8
4
W
Danzaburou
Carnage877
Danzaburou
14
0
2
15
L
Zhong Kui
Gtninjaex
Zhong Kui
3
5
3
0.9
W
3
1
5
5.5
W
0
2
4
1
L
Xing Tian
U need 2 smoke
Xing Tian
0
5
0
0
W
4
3
14
3.67
L
2
4
4
1
L
1
8
1
0.19
L
Mercury
xTuffySmurfx
Mercury
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,273
Damage
32,352
48,046
Taken
53,408
26,727
Mitigated
25,849
19,658
Healing
9,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Beaney4085
Baron Samedi
7,751
431
1,828
2,924
7,926
2,926
153
3,419
4,394
26,847
0
W
Danzaburou
Carnage877
Danzaburou
14,544
7,216
0
4,204
7,554
2,833
2,613
1,147
6,368
0
80,546
L
Zhong Kui
Gtninjaex
Zhong Kui
10,100
1,259
0
2,516
10,240
5,734
0
3,636
6,604
30,877
3,545
W
7,226
1,330
0
2,338
8,295
2,833
0
1,272
6,885
0
45,388
W
4,018
514
360
3,660
9,902
5,211
780
2,454
7,063
40,708
0
L
Xing Tian
U need 2 smoke
Xing Tian
2,650
208
141
1,122
12,235
7,054
0
3,008
9,227
19,772
0
W
4,734
2,235
434
3,910
14,369
12,924
0
3,936
10,209
16,464
0
L
12,444
1,772
0
2,259
11,875
8,472
0
5,244
6,631
0
40,406
L
5,509
2,378
0
2,554
11,947
2,793
0
2,706
9,241
0
43,068
L
Mercury
xTuffySmurfx
Mercury
1,649
268
0
720
7,111
1,796
0
2,049
5,062
0
23,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,695
Gold Earned
31,481
377
Minions Killed
291
0
Camps Cleared
0
1,352,602
Distance Traveled
1,313,350
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,240
517
57
4
0
274,461
4
W
Danzaburou
10,581
756
126
9
0
283,354
2
L
Zhong Kui
6,518
466
58
4
0
240,236
2
W
Loki
7,589
542
79
6
0
298,164
2
W
Hades
7,313
522
97
7
0
234,929
0
L
Xing Tian
5,666
405
26
2
0
262,501
1
W
Atlas
7,972
569
18
1
0
261,694
4
L
Mulan
6,795
485
75
5
0
259,345
4
L
Medusa
6,368
455
86
6
0
246,347
0
L
Mercury
6,134
438
46
3
0
304,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role