Player Matchup

Artemis
Artemis
Silver-Sigma-DR
Artemis
Level 40
God Stats
1W - 1L
1,385 SR
Queue Stats
4W - 13L
1,274 Elo+
Solo
Sobek
Sobek
Tewbee
Sobek
Level 66
God Stats
1W - 1L
1,315 SR
Queue Stats
39W - 65L
1,328 Elo+
Party 2
Sol
Sol
ak-tastic
Sol
Level 67
God Stats
5W - 6L
1,353 SR
Queue Stats
20W - 40L
1,299 Elo+
Party 2
Team Averages
Level 58
1,351 SR
1,300 Elo+

VS

Team Averages
Level 41
1,570 SR
1,449 Elo+
Ares
Ares
AudacityTVx
Ares
Level 5
God Stats
0W - 1L
1,631 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
MambaWakanda
Achilles
Level 96
God Stats
13W - 19L
1,599 SR
Queue Stats
98W - 124L
1,444 Elo+
Party 1
Zeus
Zeus
R3VENG3 x f1B3R
Zeus
Level 22
God Stats
0W - 1L
1,481 SR
Queue Stats
9W - 11L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 5
9,267
842
9,587
8,712
6,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Tewbee
Sobek
11
0 / 0 / 10
8,533
776
2,503
9,428
8,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
7 / 0 / 3
9,349
850
8,609
6,064
2,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,945
631
2,074
10,042
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Achilles
MambaWakanda
Achilles
11
2 / 4 / 0
7,305
664
7,541
12,091
9,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 1
6,820
620
7,539
10,773
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
14
Kills
2
2
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Achilles
MambaWakanda
Achilles
2
4
0
0.5
L
0
5
1
0.1
W
7
2
5
4.75
W
Sobek
Tewbee
Sobek
0
0
10
5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,699
Damage
17,154
24,204
Taken
32,906
18,132
Mitigated
22,017
7,568
Healing
7,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,074
87
0
1,271
10,042
8,707
0
3,104
6,583
6,009
0
L
Achilles
MambaWakanda
Achilles
7,541
1,347
44
3,800
12,091
9,954
0
4,632
7,050
0
26,071
L
7,539
337
0
2,477
10,773
3,356
0
3,778
6,759
21,022
0
W
9,587
5,850
0
1,536
8,712
6,977
538
2,783
5,280
0
25,037
W
Sobek
Tewbee
Sobek
2,503
229
0
4,189
9,428
8,947
76
4,063
4,666
11,692
0
W
8,609
1,706
0
1,843
6,064
2,208
1,964
2,428
3,235
41,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,149
Gold Earned
21,070
127
Minions Killed
79
7
Camps Cleared
3
619,524
Distance Traveled
510,865
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,945
631
9
1
0
153,817
0
L
Achilles
7,305
664
30
3
3
179,556
0
L
Zeus
6,820
620
40
4
0
177,492
0
W
Artemis
9,267
842
41
4
1
180,276
1
W
Sobek
8,533
776
16
1
1
225,638
1
W
Sol
9,349
850
70
6
5
213,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role